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- using System.Reflection;
- using System.Runtime.CompilerServices;
- // Keep this in sync with "Packages/com.unity.inputsystem/package.json".
- // NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
- // "-preview" suffixes here.
- [assembly: AssemblyVersion("1.0.0")]
- [assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
- [assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
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