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- // GENERATED AUTOMATICALLY FROM 'Assets/Samples/InGameHints/InGameHintsActions.inputactions'
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine.InputSystem;
- using UnityEngine.InputSystem.Utilities;
- namespace UnityEngine.InputSystem.Samples.InGameHints
- {
- public class @InGameHintsActions: IInputActionCollection, IDisposable
- {
- public InputActionAsset asset { get; }
- public @InGameHintsActions()
- {
- asset = InputActionAsset.FromJson(@"{
- ""name"": ""InGameHintsActions"",
- ""maps"": [
- {
- ""name"": ""Gameplay"",
- ""id"": ""9af2d1b0-cc47-4300-854c-838acb4b168b"",
- ""actions"": [
- {
- ""name"": ""Move"",
- ""type"": ""Value"",
- ""id"": ""7e7492e7-1329-48bb-9fdc-279fd15473b4"",
- ""expectedControlType"": ""Vector2"",
- ""processors"": """",
- ""interactions"": """"
- },
- {
- ""name"": ""Look"",
- ""type"": ""Value"",
- ""id"": ""981fecc2-2e7a-4d6a-b041-00b47626e0a1"",
- ""expectedControlType"": ""Vector2"",
- ""processors"": """",
- ""interactions"": """"
- },
- {
- ""name"": ""PickUp"",
- ""type"": ""Button"",
- ""id"": ""5a59bbc2-a3d4-4cbd-88bb-01120d97dc69"",
- ""expectedControlType"": """",
- ""processors"": """",
- ""interactions"": """"
- },
- {
- ""name"": ""Drop"",
- ""type"": ""Button"",
- ""id"": ""f37bbe7e-e241-443f-b868-c784e1219f25"",
- ""expectedControlType"": """",
- ""processors"": """",
- ""interactions"": """"
- },
- {
- ""name"": ""Throw"",
- ""type"": ""Button"",
- ""id"": ""e450d71c-7cc5-4879-afb5-f3ed682d9824"",
- ""expectedControlType"": """",
- ""processors"": """",
- ""interactions"": """"
- }
- ],
- ""bindings"": [
- {
- ""name"": """",
- ""id"": ""5abc4d20-74bd-4f14-902f-2bd2cf59cc28"",
- ""path"": ""<Gamepad>/leftStick"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Gamepad"",
- ""action"": ""Move"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": ""WASD"",
- ""id"": ""b16141b1-1611-44db-9576-5a004eb451f2"",
- ""path"": ""2DVector"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Move"",
- ""isComposite"": true,
- ""isPartOfComposite"": false
- },
- {
- ""name"": ""up"",
- ""id"": ""2b20de3f-1ad8-4b42-b591-595edf60dced"",
- ""path"": ""<Keyboard>/w"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Move"",
- ""isComposite"": false,
- ""isPartOfComposite"": true
- },
- {
- ""name"": ""down"",
- ""id"": ""2f92eaa9-7f1f-4f42-9682-d105f7c2fc22"",
- ""path"": ""<Keyboard>/s"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Move"",
- ""isComposite"": false,
- ""isPartOfComposite"": true
- },
- {
- ""name"": ""left"",
- ""id"": ""3ba79a56-c5f8-4999-8203-bef8471f4bd8"",
- ""path"": ""<Keyboard>/a"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Move"",
- ""isComposite"": false,
- ""isPartOfComposite"": true
- },
- {
- ""name"": ""right"",
- ""id"": ""8d9acfe6-d844-4860-a151-01d6eb0dfb48"",
- ""path"": ""<Keyboard>/d"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Move"",
- ""isComposite"": false,
- ""isPartOfComposite"": true
- },
- {
- ""name"": """",
- ""id"": ""b69cbeb7-a5bf-4df1-8965-17d944634cef"",
- ""path"": ""<Gamepad>/rightStick"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Gamepad"",
- ""action"": ""Look"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""b2ddefc9-49da-485d-be28-58e3ec3f8080"",
- ""path"": ""<Mouse>/delta"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Look"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""92182492-7b62-47e0-94ad-53d9937d9905"",
- ""path"": ""<Gamepad>/buttonSouth"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Gamepad"",
- ""action"": ""PickUp"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""e20635aa-ffe7-4ed9-8802-96c039d26a8f"",
- ""path"": ""<Keyboard>/q"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""PickUp"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""f5571cd9-1166-4ddc-9071-37dc597b1d4e"",
- ""path"": ""<Gamepad>/buttonEast"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Gamepad"",
- ""action"": ""Drop"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""950f549e-ec9c-4d03-aeff-f09ec4031d01"",
- ""path"": ""<Keyboard>/e"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Drop"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""47d1952d-797b-4f5b-986c-654b8e479deb"",
- ""path"": ""<Gamepad>/buttonSouth"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Gamepad"",
- ""action"": ""Throw"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- },
- {
- ""name"": """",
- ""id"": ""02e2493d-1eb3-4334-9d25-92f2b5e21399"",
- ""path"": ""<Keyboard>/space"",
- ""interactions"": """",
- ""processors"": """",
- ""groups"": ""Keyboard&Mouse"",
- ""action"": ""Throw"",
- ""isComposite"": false,
- ""isPartOfComposite"": false
- }
- ]
- }
- ],
- ""controlSchemes"": [
- {
- ""name"": ""Gamepad"",
- ""bindingGroup"": ""Gamepad"",
- ""devices"": [
- {
- ""devicePath"": ""<Gamepad>"",
- ""isOptional"": false,
- ""isOR"": false
- }
- ]
- },
- {
- ""name"": ""Keyboard&Mouse"",
- ""bindingGroup"": ""Keyboard&Mouse"",
- ""devices"": [
- {
- ""devicePath"": ""<Keyboard>"",
- ""isOptional"": false,
- ""isOR"": false
- },
- {
- ""devicePath"": ""<Mouse>"",
- ""isOptional"": false,
- ""isOR"": false
- }
- ]
- }
- ]
- }");
- // Gameplay
- m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true);
- m_Gameplay_Move = m_Gameplay.FindAction("Move", throwIfNotFound: true);
- m_Gameplay_Look = m_Gameplay.FindAction("Look", throwIfNotFound: true);
- m_Gameplay_PickUp = m_Gameplay.FindAction("PickUp", throwIfNotFound: true);
- m_Gameplay_Drop = m_Gameplay.FindAction("Drop", throwIfNotFound: true);
- m_Gameplay_Throw = m_Gameplay.FindAction("Throw", throwIfNotFound: true);
- }
- public void Dispose()
- {
- UnityEngine.Object.Destroy(asset);
- }
- public InputBinding? bindingMask
- {
- get => asset.bindingMask;
- set => asset.bindingMask = value;
- }
- public ReadOnlyArray<InputDevice>? devices
- {
- get => asset.devices;
- set => asset.devices = value;
- }
- public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
- public bool Contains(InputAction action)
- {
- return asset.Contains(action);
- }
- public IEnumerator<InputAction> GetEnumerator()
- {
- return asset.GetEnumerator();
- }
- IEnumerator IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
- public void Enable()
- {
- asset.Enable();
- }
- public void Disable()
- {
- asset.Disable();
- }
- // Gameplay
- private readonly InputActionMap m_Gameplay;
- private IGameplayActions m_GameplayActionsCallbackInterface;
- private readonly InputAction m_Gameplay_Move;
- private readonly InputAction m_Gameplay_Look;
- private readonly InputAction m_Gameplay_PickUp;
- private readonly InputAction m_Gameplay_Drop;
- private readonly InputAction m_Gameplay_Throw;
- public struct GameplayActions
- {
- private @InGameHintsActions m_Wrapper;
- public GameplayActions(@InGameHintsActions wrapper) { m_Wrapper = wrapper; }
- public InputAction @Move => m_Wrapper.m_Gameplay_Move;
- public InputAction @Look => m_Wrapper.m_Gameplay_Look;
- public InputAction @PickUp => m_Wrapper.m_Gameplay_PickUp;
- public InputAction @Drop => m_Wrapper.m_Gameplay_Drop;
- public InputAction @Throw => m_Wrapper.m_Gameplay_Throw;
- public InputActionMap Get() { return m_Wrapper.m_Gameplay; }
- public void Enable() { Get().Enable(); }
- public void Disable() { Get().Disable(); }
- public bool enabled => Get().enabled;
- public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); }
- public void SetCallbacks(IGameplayActions instance)
- {
- if (m_Wrapper.m_GameplayActionsCallbackInterface != null)
- {
- @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
- @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
- @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove;
- @Look.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook;
- @Look.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook;
- @Look.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook;
- @PickUp.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickUp;
- @PickUp.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickUp;
- @PickUp.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickUp;
- @Drop.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDrop;
- @Drop.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDrop;
- @Drop.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDrop;
- @Throw.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnThrow;
- @Throw.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnThrow;
- @Throw.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnThrow;
- }
- m_Wrapper.m_GameplayActionsCallbackInterface = instance;
- if (instance != null)
- {
- @Move.started += instance.OnMove;
- @Move.performed += instance.OnMove;
- @Move.canceled += instance.OnMove;
- @Look.started += instance.OnLook;
- @Look.performed += instance.OnLook;
- @Look.canceled += instance.OnLook;
- @PickUp.started += instance.OnPickUp;
- @PickUp.performed += instance.OnPickUp;
- @PickUp.canceled += instance.OnPickUp;
- @Drop.started += instance.OnDrop;
- @Drop.performed += instance.OnDrop;
- @Drop.canceled += instance.OnDrop;
- @Throw.started += instance.OnThrow;
- @Throw.performed += instance.OnThrow;
- @Throw.canceled += instance.OnThrow;
- }
- }
- }
- public GameplayActions @Gameplay => new GameplayActions(this);
- private int m_GamepadSchemeIndex = -1;
- public InputControlScheme GamepadScheme
- {
- get
- {
- if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
- return asset.controlSchemes[m_GamepadSchemeIndex];
- }
- }
- private int m_KeyboardMouseSchemeIndex = -1;
- public InputControlScheme KeyboardMouseScheme
- {
- get
- {
- if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse");
- return asset.controlSchemes[m_KeyboardMouseSchemeIndex];
- }
- }
- public interface IGameplayActions
- {
- void OnMove(InputAction.CallbackContext context);
- void OnLook(InputAction.CallbackContext context);
- void OnPickUp(InputAction.CallbackContext context);
- void OnDrop(InputAction.CallbackContext context);
- void OnThrow(InputAction.CallbackContext context);
- }
- }
- }
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