123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469 |
- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Runtime Version:4.0.30319.42000
- //
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace Valve.VR
- {
- using System;
- using UnityEngine;
-
-
- public partial class SteamVR_Actions
- {
-
- private static SteamVR_Action_Boolean p_default_InteractUI;
-
- private static SteamVR_Action_Boolean p_default_Teleport;
-
- private static SteamVR_Action_Boolean p_default_GrabPinch;
-
- private static SteamVR_Action_Boolean p_default_GrabGrip;
-
- private static SteamVR_Action_Pose p_default_Pose;
-
- private static SteamVR_Action_Skeleton p_default_SkeletonLeftHand;
-
- private static SteamVR_Action_Skeleton p_default_SkeletonRightHand;
-
- private static SteamVR_Action_Single p_default_Squeeze;
-
- private static SteamVR_Action_Boolean p_default_HeadsetOnHead;
-
- private static SteamVR_Action_Boolean p_default_SnapTurnLeft;
-
- private static SteamVR_Action_Boolean p_default_SnapTurnRight;
-
- private static SteamVR_Action_Vector2 p_default_read_touchpad;
-
- private static SteamVR_Action_Boolean p_default_Menu;
-
- private static SteamVR_Action_Boolean p_default_Lock;
-
- private static SteamVR_Action_Boolean p_default_ModeMenu;
-
- private static SteamVR_Action_Vibration p_default_Haptic;
-
- private static SteamVR_Action_Vector2 p_platformer_Move;
-
- private static SteamVR_Action_Boolean p_platformer_Jump;
-
- private static SteamVR_Action_Vector2 p_buggy_Steering;
-
- private static SteamVR_Action_Single p_buggy_Throttle;
-
- private static SteamVR_Action_Boolean p_buggy_Brake;
-
- private static SteamVR_Action_Boolean p_buggy_Reset;
-
- private static SteamVR_Action_Pose p_mixedreality_ExternalCamera;
-
- private static SteamVR_Action_Boolean p_playerControl_GoUp;
-
- private static SteamVR_Action_Boolean p_playerControl_GoDown;
-
- private static SteamVR_Action_Boolean p_menu_TouchDown;
-
- private static SteamVR_Action_Boolean p_menu_TouchUp;
-
- private static SteamVR_Action_Boolean p_hintsSet_HintsOnOff;
-
- private static SteamVR_Action_Boolean p_selectRobot_SelectRobotWithLaser;
-
- public static SteamVR_Action_Boolean default_InteractUI
- {
- get
- {
- return SteamVR_Actions.p_default_InteractUI.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_Teleport
- {
- get
- {
- return SteamVR_Actions.p_default_Teleport.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_GrabPinch
- {
- get
- {
- return SteamVR_Actions.p_default_GrabPinch.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_GrabGrip
- {
- get
- {
- return SteamVR_Actions.p_default_GrabGrip.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Pose default_Pose
- {
- get
- {
- return SteamVR_Actions.p_default_Pose.GetCopy<SteamVR_Action_Pose>();
- }
- }
-
- public static SteamVR_Action_Skeleton default_SkeletonLeftHand
- {
- get
- {
- return SteamVR_Actions.p_default_SkeletonLeftHand.GetCopy<SteamVR_Action_Skeleton>();
- }
- }
-
- public static SteamVR_Action_Skeleton default_SkeletonRightHand
- {
- get
- {
- return SteamVR_Actions.p_default_SkeletonRightHand.GetCopy<SteamVR_Action_Skeleton>();
- }
- }
-
- public static SteamVR_Action_Single default_Squeeze
- {
- get
- {
- return SteamVR_Actions.p_default_Squeeze.GetCopy<SteamVR_Action_Single>();
- }
- }
-
- public static SteamVR_Action_Boolean default_HeadsetOnHead
- {
- get
- {
- return SteamVR_Actions.p_default_HeadsetOnHead.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_SnapTurnLeft
- {
- get
- {
- return SteamVR_Actions.p_default_SnapTurnLeft.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_SnapTurnRight
- {
- get
- {
- return SteamVR_Actions.p_default_SnapTurnRight.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Vector2 default_read_touchpad
- {
- get
- {
- return SteamVR_Actions.p_default_read_touchpad.GetCopy<SteamVR_Action_Vector2>();
- }
- }
-
- public static SteamVR_Action_Boolean default_Menu
- {
- get
- {
- return SteamVR_Actions.p_default_Menu.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_Lock
- {
- get
- {
- return SteamVR_Actions.p_default_Lock.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean default_ModeMenu
- {
- get
- {
- return SteamVR_Actions.p_default_ModeMenu.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Vibration default_Haptic
- {
- get
- {
- return SteamVR_Actions.p_default_Haptic.GetCopy<SteamVR_Action_Vibration>();
- }
- }
-
- public static SteamVR_Action_Vector2 platformer_Move
- {
- get
- {
- return SteamVR_Actions.p_platformer_Move.GetCopy<SteamVR_Action_Vector2>();
- }
- }
-
- public static SteamVR_Action_Boolean platformer_Jump
- {
- get
- {
- return SteamVR_Actions.p_platformer_Jump.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Vector2 buggy_Steering
- {
- get
- {
- return SteamVR_Actions.p_buggy_Steering.GetCopy<SteamVR_Action_Vector2>();
- }
- }
-
- public static SteamVR_Action_Single buggy_Throttle
- {
- get
- {
- return SteamVR_Actions.p_buggy_Throttle.GetCopy<SteamVR_Action_Single>();
- }
- }
-
- public static SteamVR_Action_Boolean buggy_Brake
- {
- get
- {
- return SteamVR_Actions.p_buggy_Brake.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean buggy_Reset
- {
- get
- {
- return SteamVR_Actions.p_buggy_Reset.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Pose mixedreality_ExternalCamera
- {
- get
- {
- return SteamVR_Actions.p_mixedreality_ExternalCamera.GetCopy<SteamVR_Action_Pose>();
- }
- }
-
- public static SteamVR_Action_Boolean playerControl_GoUp
- {
- get
- {
- return SteamVR_Actions.p_playerControl_GoUp.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean playerControl_GoDown
- {
- get
- {
- return SteamVR_Actions.p_playerControl_GoDown.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean menu_TouchDown
- {
- get
- {
- return SteamVR_Actions.p_menu_TouchDown.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean menu_TouchUp
- {
- get
- {
- return SteamVR_Actions.p_menu_TouchUp.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean hintsSet_HintsOnOff
- {
- get
- {
- return SteamVR_Actions.p_hintsSet_HintsOnOff.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- public static SteamVR_Action_Boolean selectRobot_SelectRobotWithLaser
- {
- get
- {
- return SteamVR_Actions.p_selectRobot_SelectRobotWithLaser.GetCopy<SteamVR_Action_Boolean>();
- }
- }
-
- private static void InitializeActionArrays()
- {
- Valve.VR.SteamVR_Input.actions = new Valve.VR.SteamVR_Action[] {
- SteamVR_Actions.default_InteractUI,
- SteamVR_Actions.default_Teleport,
- SteamVR_Actions.default_GrabPinch,
- SteamVR_Actions.default_GrabGrip,
- SteamVR_Actions.default_Pose,
- SteamVR_Actions.default_SkeletonLeftHand,
- SteamVR_Actions.default_SkeletonRightHand,
- SteamVR_Actions.default_Squeeze,
- SteamVR_Actions.default_HeadsetOnHead,
- SteamVR_Actions.default_SnapTurnLeft,
- SteamVR_Actions.default_SnapTurnRight,
- SteamVR_Actions.default_read_touchpad,
- SteamVR_Actions.default_Menu,
- SteamVR_Actions.default_Lock,
- SteamVR_Actions.default_ModeMenu,
- SteamVR_Actions.default_Haptic,
- SteamVR_Actions.platformer_Move,
- SteamVR_Actions.platformer_Jump,
- SteamVR_Actions.buggy_Steering,
- SteamVR_Actions.buggy_Throttle,
- SteamVR_Actions.buggy_Brake,
- SteamVR_Actions.buggy_Reset,
- SteamVR_Actions.mixedreality_ExternalCamera,
- SteamVR_Actions.playerControl_GoUp,
- SteamVR_Actions.playerControl_GoDown,
- SteamVR_Actions.menu_TouchDown,
- SteamVR_Actions.menu_TouchUp,
- SteamVR_Actions.hintsSet_HintsOnOff,
- SteamVR_Actions.selectRobot_SelectRobotWithLaser};
- Valve.VR.SteamVR_Input.actionsIn = new Valve.VR.ISteamVR_Action_In[] {
- SteamVR_Actions.default_InteractUI,
- SteamVR_Actions.default_Teleport,
- SteamVR_Actions.default_GrabPinch,
- SteamVR_Actions.default_GrabGrip,
- SteamVR_Actions.default_Pose,
- SteamVR_Actions.default_SkeletonLeftHand,
- SteamVR_Actions.default_SkeletonRightHand,
- SteamVR_Actions.default_Squeeze,
- SteamVR_Actions.default_HeadsetOnHead,
- SteamVR_Actions.default_SnapTurnLeft,
- SteamVR_Actions.default_SnapTurnRight,
- SteamVR_Actions.default_read_touchpad,
- SteamVR_Actions.default_Menu,
- SteamVR_Actions.default_Lock,
- SteamVR_Actions.default_ModeMenu,
- SteamVR_Actions.platformer_Move,
- SteamVR_Actions.platformer_Jump,
- SteamVR_Actions.buggy_Steering,
- SteamVR_Actions.buggy_Throttle,
- SteamVR_Actions.buggy_Brake,
- SteamVR_Actions.buggy_Reset,
- SteamVR_Actions.mixedreality_ExternalCamera,
- SteamVR_Actions.playerControl_GoUp,
- SteamVR_Actions.playerControl_GoDown,
- SteamVR_Actions.menu_TouchDown,
- SteamVR_Actions.menu_TouchUp,
- SteamVR_Actions.hintsSet_HintsOnOff,
- SteamVR_Actions.selectRobot_SelectRobotWithLaser};
- Valve.VR.SteamVR_Input.actionsOut = new Valve.VR.ISteamVR_Action_Out[] {
- SteamVR_Actions.default_Haptic};
- Valve.VR.SteamVR_Input.actionsVibration = new Valve.VR.SteamVR_Action_Vibration[] {
- SteamVR_Actions.default_Haptic};
- Valve.VR.SteamVR_Input.actionsPose = new Valve.VR.SteamVR_Action_Pose[] {
- SteamVR_Actions.default_Pose,
- SteamVR_Actions.mixedreality_ExternalCamera};
- Valve.VR.SteamVR_Input.actionsBoolean = new Valve.VR.SteamVR_Action_Boolean[] {
- SteamVR_Actions.default_InteractUI,
- SteamVR_Actions.default_Teleport,
- SteamVR_Actions.default_GrabPinch,
- SteamVR_Actions.default_GrabGrip,
- SteamVR_Actions.default_HeadsetOnHead,
- SteamVR_Actions.default_SnapTurnLeft,
- SteamVR_Actions.default_SnapTurnRight,
- SteamVR_Actions.default_Menu,
- SteamVR_Actions.default_Lock,
- SteamVR_Actions.default_ModeMenu,
- SteamVR_Actions.platformer_Jump,
- SteamVR_Actions.buggy_Brake,
- SteamVR_Actions.buggy_Reset,
- SteamVR_Actions.playerControl_GoUp,
- SteamVR_Actions.playerControl_GoDown,
- SteamVR_Actions.menu_TouchDown,
- SteamVR_Actions.menu_TouchUp,
- SteamVR_Actions.hintsSet_HintsOnOff,
- SteamVR_Actions.selectRobot_SelectRobotWithLaser};
- Valve.VR.SteamVR_Input.actionsSingle = new Valve.VR.SteamVR_Action_Single[] {
- SteamVR_Actions.default_Squeeze,
- SteamVR_Actions.buggy_Throttle};
- Valve.VR.SteamVR_Input.actionsVector2 = new Valve.VR.SteamVR_Action_Vector2[] {
- SteamVR_Actions.default_read_touchpad,
- SteamVR_Actions.platformer_Move,
- SteamVR_Actions.buggy_Steering};
- Valve.VR.SteamVR_Input.actionsVector3 = new Valve.VR.SteamVR_Action_Vector3[0];
- Valve.VR.SteamVR_Input.actionsSkeleton = new Valve.VR.SteamVR_Action_Skeleton[] {
- SteamVR_Actions.default_SkeletonLeftHand,
- SteamVR_Actions.default_SkeletonRightHand};
- Valve.VR.SteamVR_Input.actionsNonPoseNonSkeletonIn = new Valve.VR.ISteamVR_Action_In[] {
- SteamVR_Actions.default_InteractUI,
- SteamVR_Actions.default_Teleport,
- SteamVR_Actions.default_GrabPinch,
- SteamVR_Actions.default_GrabGrip,
- SteamVR_Actions.default_Squeeze,
- SteamVR_Actions.default_HeadsetOnHead,
- SteamVR_Actions.default_SnapTurnLeft,
- SteamVR_Actions.default_SnapTurnRight,
- SteamVR_Actions.default_read_touchpad,
- SteamVR_Actions.default_Menu,
- SteamVR_Actions.default_Lock,
- SteamVR_Actions.default_ModeMenu,
- SteamVR_Actions.platformer_Move,
- SteamVR_Actions.platformer_Jump,
- SteamVR_Actions.buggy_Steering,
- SteamVR_Actions.buggy_Throttle,
- SteamVR_Actions.buggy_Brake,
- SteamVR_Actions.buggy_Reset,
- SteamVR_Actions.playerControl_GoUp,
- SteamVR_Actions.playerControl_GoDown,
- SteamVR_Actions.menu_TouchDown,
- SteamVR_Actions.menu_TouchUp,
- SteamVR_Actions.hintsSet_HintsOnOff,
- SteamVR_Actions.selectRobot_SelectRobotWithLaser};
- }
-
- private static void PreInitActions()
- {
- SteamVR_Actions.p_default_InteractUI = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/InteractUI")));
- SteamVR_Actions.p_default_Teleport = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Teleport")));
- SteamVR_Actions.p_default_GrabPinch = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabPinch")));
- SteamVR_Actions.p_default_GrabGrip = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabGrip")));
- SteamVR_Actions.p_default_Pose = ((SteamVR_Action_Pose)(SteamVR_Action.Create<SteamVR_Action_Pose>("/actions/default/in/Pose")));
- SteamVR_Actions.p_default_SkeletonLeftHand = ((SteamVR_Action_Skeleton)(SteamVR_Action.Create<SteamVR_Action_Skeleton>("/actions/default/in/SkeletonLeftHand")));
- SteamVR_Actions.p_default_SkeletonRightHand = ((SteamVR_Action_Skeleton)(SteamVR_Action.Create<SteamVR_Action_Skeleton>("/actions/default/in/SkeletonRightHand")));
- SteamVR_Actions.p_default_Squeeze = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/default/in/Squeeze")));
- SteamVR_Actions.p_default_HeadsetOnHead = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/HeadsetOnHead")));
- SteamVR_Actions.p_default_SnapTurnLeft = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnLeft")));
- SteamVR_Actions.p_default_SnapTurnRight = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnRight")));
- SteamVR_Actions.p_default_read_touchpad = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/default/in/read_touchpad")));
- SteamVR_Actions.p_default_Menu = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Menu")));
- SteamVR_Actions.p_default_Lock = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Lock")));
- SteamVR_Actions.p_default_ModeMenu = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/ModeMenu")));
- SteamVR_Actions.p_default_Haptic = ((SteamVR_Action_Vibration)(SteamVR_Action.Create<SteamVR_Action_Vibration>("/actions/default/out/Haptic")));
- SteamVR_Actions.p_platformer_Move = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/platformer/in/Move")));
- SteamVR_Actions.p_platformer_Jump = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/platformer/in/Jump")));
- SteamVR_Actions.p_buggy_Steering = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/buggy/in/Steering")));
- SteamVR_Actions.p_buggy_Throttle = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/buggy/in/Throttle")));
- SteamVR_Actions.p_buggy_Brake = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/buggy/in/Brake")));
- SteamVR_Actions.p_buggy_Reset = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/buggy/in/Reset")));
- SteamVR_Actions.p_mixedreality_ExternalCamera = ((SteamVR_Action_Pose)(SteamVR_Action.Create<SteamVR_Action_Pose>("/actions/mixedreality/in/ExternalCamera")));
- SteamVR_Actions.p_playerControl_GoUp = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/PlayerControl/in/GoUp")));
- SteamVR_Actions.p_playerControl_GoDown = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/PlayerControl/in/GoDown")));
- SteamVR_Actions.p_menu_TouchDown = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/menu/in/TouchDown")));
- SteamVR_Actions.p_menu_TouchUp = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/menu/in/TouchUp")));
- SteamVR_Actions.p_hintsSet_HintsOnOff = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/HintsSet/in/HintsOnOff")));
- SteamVR_Actions.p_selectRobot_SelectRobotWithLaser = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/SelectRobot/in/SelectRobotWithLaser")));
- }
- }
- }
|