Jingyi Jia b4cbb439d9 first commit 3 anos atrás
..
Documentation~ b4cbb439d9 first commit 3 anos atrás
Runtime b4cbb439d9 first commit 3 anos atrás
Tests b4cbb439d9 first commit 3 anos atrás
CHANGELOG.md b4cbb439d9 first commit 3 anos atrás
CHANGELOG.md.meta b4cbb439d9 first commit 3 anos atrás
CONTRIBUTIONS.md b4cbb439d9 first commit 3 anos atrás
CONTRIBUTIONS.md.meta b4cbb439d9 first commit 3 anos atrás
LICENSE.md b4cbb439d9 first commit 3 anos atrás
LICENSE.md.meta b4cbb439d9 first commit 3 anos atrás
README.md b4cbb439d9 first commit 3 anos atrás
README.md.meta b4cbb439d9 first commit 3 anos atrás
Runtime.meta b4cbb439d9 first commit 3 anos atrás
Tests.meta b4cbb439d9 first commit 3 anos atrás
package.json b4cbb439d9 first commit 3 anos atrás
package.json.meta b4cbb439d9 first commit 3 anos atrás

README.md

#Subsytem Registration

This package com.unity.subsystemregistration is an internal package that will be a dependency of any newly defined "standalone" subsystem. This package will allow that subsystem to register itself with the Subsystem Manager within Unity. This will let the Subsystem manager to keep track of the features exposed by the newly registered subsystem and provide lifecycle management for it.

Installing this package

You will not normally need to install this package explicitly since it is installed as a dependency of other packages. But in case you need to install this package, follow the instructions in the Package Manager documentation.

Package structure

<root>
  ├── package.json
  ├── README.md
  ├── CHANGELOG.md
  ├── LICENSE.md
  ├── Runtime
  │   ├── Unity.Subsystem.Declaration.asmdef
  │   └── SubsystemRegistration.cs
  └── Documentation~
      └── com.unity.subsystemregistration.md