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-
- namespace RosSharp.RosBridgeClient
- {
- public class JoyPublisher : UnityPublisher<MessageTypes.Sensor.Joy>
- {
- private JoyAxisReader[] JoyAxisReaders;
- private JoyButtonReader[] JoyButtonReaders;
- public string FrameId = "Unity";
- private MessageTypes.Sensor.Joy message;
- protected override void Start()
- {
- base.Start();
- InitializeGameObject();
- InitializeMessage();
- }
- private void Update()
- {
- UpdateMessage();
- }
- private void InitializeGameObject()
- {
- JoyAxisReaders = GetComponents<JoyAxisReader>();
- JoyButtonReaders = GetComponents<JoyButtonReader>();
- }
- private void InitializeMessage()
- {
- message = new MessageTypes.Sensor.Joy();
- message.header.frame_id = FrameId;
- message.axes = new float[JoyAxisReaders.Length];
- message.buttons = new int[JoyButtonReaders.Length];
- }
- private void UpdateMessage()
- {
- message.header.Update();
- for (int i = 0; i < JoyAxisReaders.Length; i++)
- message.axes[i] = JoyAxisReaders[i].Read();
-
- for (int i = 0; i < JoyButtonReaders.Length; i++)
- message.buttons[i] = (JoyButtonReaders[i].Read() ? 1 : 0);
- Publish(message);
- }
- }
- }
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