Jingyi Jia b4cbb439d9 first commit | 3 年之前 | |
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Documentation~ | 3 年之前 | |
Runtime | 3 年之前 | |
Tests | 3 年之前 | |
CHANGELOG.md | 3 年之前 | |
CHANGELOG.md.meta | 3 年之前 | |
CONTRIBUTIONS.md | 3 年之前 | |
CONTRIBUTIONS.md.meta | 3 年之前 | |
LICENSE.md | 3 年之前 | |
LICENSE.md.meta | 3 年之前 | |
README.md | 3 年之前 | |
README.md.meta | 3 年之前 | |
Runtime.meta | 3 年之前 | |
Tests.meta | 3 年之前 | |
package.json | 3 年之前 | |
package.json.meta | 3 年之前 |
#Subsytem Registration
This package com.unity.subsystemregistration
is an internal package that will be a dependency of any newly defined "standalone" subsystem. This package will allow that subsystem to register itself with the Subsystem Manager within Unity. This will let the Subsystem manager to keep track of the features exposed by the newly registered subsystem and provide lifecycle management for it.
You will not normally need to install this package explicitly since it is installed as a dependency of other packages. But in case you need to install this package, follow the instructions in the Package Manager documentation.
<root>
├── package.json
├── README.md
├── CHANGELOG.md
├── LICENSE.md
├── Runtime
│ ├── Unity.Subsystem.Declaration.asmdef
│ └── SubsystemRegistration.cs
└── Documentation~
└── com.unity.subsystemregistration.md