1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class MenuSelectEffect : MonoBehaviour
- {
- public Text MenuTitle;
-
- Color32 oldColor = Color.white;
- Color32 ColorModeSelected = new Color32(255, 225, 64, 217);
- private void OnEnable() {
- // Change the color and content of the button in MenuGUI
- if(MenuTitle!=null){
- oldColor = MenuTitle.color;
- MenuTitle.color = ColorModeSelected;
- MenuTitle.fontStyle = FontStyle.Bold;
- MenuTitle.text = MenuTitle.text + " (Now)";
- }
- }
- // Start is called before the first frame update
- void Start()
- {
-
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- private void OnDisable() {
-
- // Recover the color and content of Button in MenuGUI
- if(MenuTitle!=null){
- MenuTitle.color = oldColor;
- MenuTitle.fontStyle = FontStyle.Normal;
- MenuTitle.text = gameObject.name;
- }
- }
- }
|