CoroutineRunner.cs 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105
  1. using System;
  2. using System.Collections;
  3. using NUnit.Framework.Internal;
  4. using UnityEngine.TestRunner.NUnitExtensions.Runner;
  5. using UnityEngine.TestTools.TestRunner;
  6. namespace UnityEngine.TestTools.Utils
  7. {
  8. internal class CoroutineRunner
  9. {
  10. private bool m_Running;
  11. private bool m_TestFailed;
  12. private bool m_Timeout;
  13. private readonly MonoBehaviour m_Controller;
  14. private readonly UnityTestExecutionContext m_Context;
  15. private Coroutine m_TimeOutCoroutine;
  16. private IEnumerator m_TestCoroutine;
  17. internal const int k_DefaultTimeout = 1000 * 180;
  18. public CoroutineRunner(MonoBehaviour playmodeTestsController, UnityTestExecutionContext context)
  19. {
  20. m_Controller = playmodeTestsController;
  21. m_Context = context;
  22. }
  23. public IEnumerator HandleEnumerableTest(IEnumerator testEnumerator)
  24. {
  25. if (m_Context.TestCaseTimeout == 0)
  26. {
  27. m_Context.TestCaseTimeout = k_DefaultTimeout;
  28. }
  29. do
  30. {
  31. if (!m_Running)
  32. {
  33. m_Running = true;
  34. m_TestCoroutine = ExMethod(testEnumerator, m_Context.TestCaseTimeout);
  35. m_Controller.StartCoroutine(m_TestCoroutine);
  36. }
  37. if (m_TestFailed)
  38. {
  39. StopAllRunningCoroutines();
  40. m_Context.CurrentResult.RecordException(new UnityTestTimeoutException(m_Context.TestCaseTimeout));
  41. yield break;
  42. }
  43. if (m_Context.ExecutionStatus == TestExecutionStatus.StopRequested || m_Context.ExecutionStatus == TestExecutionStatus.AbortRequested)
  44. {
  45. StopAllRunningCoroutines();
  46. yield break;
  47. }
  48. yield return null;
  49. }
  50. while (m_Running);
  51. }
  52. private void StopAllRunningCoroutines()
  53. {
  54. if (m_TimeOutCoroutine != null)
  55. {
  56. m_Controller.StopCoroutine(m_TimeOutCoroutine);
  57. }
  58. if (m_TestCoroutine != null)
  59. {
  60. m_Controller.StopCoroutine(m_TestCoroutine);
  61. }
  62. }
  63. private IEnumerator ExMethod(IEnumerator e, int timeout)
  64. {
  65. m_TimeOutCoroutine = m_Controller.StartCoroutine(StartTimer(e, timeout,
  66. () =>
  67. {
  68. m_TestFailed = true;
  69. m_Timeout = true;
  70. m_Running = false;
  71. }));
  72. yield return m_Controller.StartCoroutine(e);
  73. m_Controller.StopCoroutine(m_TimeOutCoroutine);
  74. m_Running = false;
  75. }
  76. private IEnumerator StartTimer(IEnumerator coroutineToBeKilled, int timeout, Action onTimeout)
  77. {
  78. yield return new WaitForSecondsRealtime(timeout / 1000f);
  79. if (coroutineToBeKilled != null)
  80. m_Controller.StopCoroutine(coroutineToBeKilled);
  81. if (onTimeout != null)
  82. onTimeout();
  83. }
  84. public bool HasFailedWithTimeout()
  85. {
  86. return m_Timeout;
  87. }
  88. public int GetDefaultTimeout()
  89. {
  90. return k_DefaultTimeout;
  91. }
  92. }
  93. }