TargetMinimap UI.prefab 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &7604974626743483394
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4840182783799734649}
  12. - component: {fileID: 3618352784488926669}
  13. - component: {fileID: 2832212853085224118}
  14. - component: {fileID: 252491131640310953}
  15. - component: {fileID: 253276465282416009}
  16. - component: {fileID: 190465852977698387}
  17. - component: {fileID: 201902400175905019}
  18. - component: {fileID: 6979137911659272675}
  19. m_Layer: 5
  20. m_Name: TargetMinimap UI
  21. m_TagString: Untagged
  22. m_Icon: {fileID: 0}
  23. m_NavMeshLayer: 0
  24. m_StaticEditorFlags: 0
  25. m_IsActive: 1
  26. --- !u!224 &4840182783799734649
  27. RectTransform:
  28. m_ObjectHideFlags: 0
  29. m_CorrespondingSourceObject: {fileID: 0}
  30. m_PrefabInstance: {fileID: 0}
  31. m_PrefabAsset: {fileID: 0}
  32. m_GameObject: {fileID: 7604974626743483394}
  33. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  34. m_LocalPosition: {x: 0, y: 0, z: 0}
  35. m_LocalScale: {x: 1, y: 1, z: 1}
  36. m_Children: []
  37. m_Father: {fileID: 0}
  38. m_RootOrder: 0
  39. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  40. m_AnchorMin: {x: 0.5, y: 0.5}
  41. m_AnchorMax: {x: 0.5, y: 0.5}
  42. m_AnchoredPosition: {x: 0, y: 0}
  43. m_SizeDelta: {x: 5, y: 5}
  44. m_Pivot: {x: 0.5, y: 0.5}
  45. --- !u!222 &3618352784488926669
  46. CanvasRenderer:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 7604974626743483394}
  52. m_CullTransparentMesh: 0
  53. --- !u!114 &2832212853085224118
  54. MonoBehaviour:
  55. m_ObjectHideFlags: 0
  56. m_CorrespondingSourceObject: {fileID: 0}
  57. m_PrefabInstance: {fileID: 0}
  58. m_PrefabAsset: {fileID: 0}
  59. m_GameObject: {fileID: 7604974626743483394}
  60. m_Enabled: 1
  61. m_EditorHideFlags: 0
  62. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  63. m_Name:
  64. m_EditorClassIdentifier:
  65. m_Material: {fileID: 0}
  66. m_Color: {r: 1, g: 1, b: 1, a: 1}
  67. m_RaycastTarget: 1
  68. m_Maskable: 1
  69. m_OnCullStateChanged:
  70. m_PersistentCalls:
  71. m_Calls: []
  72. m_Sprite: {fileID: 21300000, guid: 5449f59e18d05824b9e821971dab6071, type: 3}
  73. m_Type: 0
  74. m_PreserveAspect: 0
  75. m_FillCenter: 1
  76. m_FillMethod: 4
  77. m_FillAmount: 1
  78. m_FillClockwise: 1
  79. m_FillOrigin: 0
  80. m_UseSpriteMesh: 0
  81. m_PixelsPerUnitMultiplier: 1
  82. --- !u!114 &252491131640310953
  83. MonoBehaviour:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 7604974626743483394}
  89. m_Enabled: 1
  90. m_EditorHideFlags: 0
  91. m_Script: {fileID: 11500000, guid: fecc13b8b164748499dc9ae2568220cd, type: 3}
  92. m_Name:
  93. m_EditorClassIdentifier:
  94. idIconTarget: MiniMap
  95. iconTarget: {fileID: 2832212853085224118}
  96. extensionsForView: []
  97. --- !u!114 &253276465282416009
  98. MonoBehaviour:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 7604974626743483394}
  104. m_Enabled: 1
  105. m_EditorHideFlags: 0
  106. m_Script: {fileID: 11500000, guid: 86b7f0d3abddb6547b322d1593d03342, type: 3}
  107. m_Name:
  108. m_EditorClassIdentifier:
  109. pingPong: 0
  110. durationAnim: 0.5
  111. startColor:
  112. serializedVersion: 2
  113. rgba: 16777215
  114. resultColor:
  115. serializedVersion: 2
  116. rgba: 4294967295
  117. --- !u!50 &190465852977698387
  118. Rigidbody2D:
  119. serializedVersion: 4
  120. m_ObjectHideFlags: 0
  121. m_CorrespondingSourceObject: {fileID: 0}
  122. m_PrefabInstance: {fileID: 0}
  123. m_PrefabAsset: {fileID: 0}
  124. m_GameObject: {fileID: 7604974626743483394}
  125. m_BodyType: 1
  126. m_Simulated: 1
  127. m_UseFullKinematicContacts: 0
  128. m_UseAutoMass: 0
  129. m_Mass: 1
  130. m_LinearDrag: 0
  131. m_AngularDrag: 0.05
  132. m_GravityScale: 1
  133. m_Material: {fileID: 0}
  134. m_Interpolate: 0
  135. m_SleepingMode: 1
  136. m_CollisionDetection: 0
  137. m_Constraints: 0
  138. --- !u!61 &201902400175905019
  139. BoxCollider2D:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 7604974626743483394}
  145. m_Enabled: 1
  146. m_Density: 1
  147. m_Material: {fileID: 0}
  148. m_IsTrigger: 0
  149. m_UsedByEffector: 0
  150. m_UsedByComposite: 0
  151. m_Offset: {x: 0, y: 0}
  152. m_SpriteTilingProperty:
  153. border: {x: 0, y: 0, z: 0, w: 0}
  154. pivot: {x: 0, y: 0}
  155. oldSize: {x: 0, y: 0}
  156. newSize: {x: 0, y: 0}
  157. adaptiveTilingThreshold: 0
  158. drawMode: 0
  159. adaptiveTiling: 0
  160. m_AutoTiling: 0
  161. serializedVersion: 2
  162. m_Size: {x: 1, y: 1}
  163. m_EdgeRadius: 0
  164. --- !u!114 &6979137911659272675
  165. MonoBehaviour:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. m_GameObject: {fileID: 7604974626743483394}
  171. m_Enabled: 1
  172. m_EditorHideFlags: 0
  173. m_Script: {fileID: 11500000, guid: 4e62188adca544cf1b96ccf1630f15f9, type: 3}
  174. m_Name:
  175. m_EditorClassIdentifier:
  176. DoNotTesselate: 0
  177. savedPos: {x: 0, y: 0, z: 0}
  178. savedUp: {x: 1.4886956e-10, y: 1, z: -9.958183e-11}
  179. savedRectSize: {x: 5, y: 5}
  180. savedColor: {r: 1, g: 1, b: 1, a: 1}
  181. savedTextUV0: {x: 0, y: 0}
  182. savedFill: 1