SteamVR_Settings.asset 1005 B

1234567891011121314151617181920212223242526272829303132
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &11400000
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: b7f99b5209bd86441a74f3b0c7aab951, type: 3}
  13. m_Name: SteamVR_Settings
  14. m_EditorClassIdentifier:
  15. pauseGameWhenDashboardVisible: 1
  16. lockPhysicsUpdateRateToRenderFrequency: 1
  17. trackingSpaceOrigin: 1
  18. actionsFilePath: actions.json
  19. steamVRInputPath: SteamVR_Input
  20. inputUpdateMode: 2
  21. poseUpdateMode: 8
  22. activateFirstActionSetOnStart: 1
  23. editorAppKey: application.generated.unity.hector_v1_11.12.2020.exe
  24. autoEnableVR: 1
  25. legacyMixedRealityCamera: 1
  26. mixedRealityCameraPose:
  27. actionPath: /actions/mixedreality/in/ExternalCamera
  28. needsReinit: 0
  29. mixedRealityCameraInputSource: 11
  30. mixedRealityActionSetAutoEnable: 1
  31. previewHandLeft: {fileID: 0}
  32. previewHandRight: {fileID: 0}