UnityEngine.WindModule.xml 2.3 KB

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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <doc>
  3. <members>
  4. <assembly>
  5. <name>UnityEngine.WindModule</name>
  6. </assembly>
  7. <member name="A:UnityEngine.WindModule">
  8. <summary>
  9. <para>The Wind module implements the WindZone component which can affect terrain rendering and particle simulations.</para>
  10. </summary>
  11. </member>
  12. <member name="T:UnityEngine.WindZone">
  13. <summary>
  14. <para>Wind Zones add realism to the trees you create by making them wave their branches and leaves as if blown by the wind.</para>
  15. </summary>
  16. </member>
  17. <member name="P:UnityEngine.WindZone.mode">
  18. <summary>
  19. <para>Defines the type of wind zone to be used (Spherical or Directional).</para>
  20. </summary>
  21. </member>
  22. <member name="P:UnityEngine.WindZone.radius">
  23. <summary>
  24. <para>Radius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).</para>
  25. </summary>
  26. </member>
  27. <member name="P:UnityEngine.WindZone.windMain">
  28. <summary>
  29. <para>The primary wind force.</para>
  30. </summary>
  31. </member>
  32. <member name="P:UnityEngine.WindZone.windPulseFrequency">
  33. <summary>
  34. <para>Defines the frequency of the wind changes.</para>
  35. </summary>
  36. </member>
  37. <member name="P:UnityEngine.WindZone.windPulseMagnitude">
  38. <summary>
  39. <para>Defines how much the wind changes over time.</para>
  40. </summary>
  41. </member>
  42. <member name="P:UnityEngine.WindZone.windTurbulence">
  43. <summary>
  44. <para>The turbulence wind force.</para>
  45. </summary>
  46. </member>
  47. <member name="M:UnityEngine.WindZone.#ctor">
  48. <summary>
  49. <para>The constructor.</para>
  50. </summary>
  51. </member>
  52. <member name="T:UnityEngine.WindZoneMode">
  53. <summary>
  54. <para>Modes a Wind Zone can have, either Spherical or Directional.</para>
  55. </summary>
  56. </member>
  57. <member name="F:UnityEngine.WindZoneMode.Directional">
  58. <summary>
  59. <para>Wind zone affects the entire scene in one direction.</para>
  60. </summary>
  61. </member>
  62. <member name="F:UnityEngine.WindZoneMode.Spherical">
  63. <summary>
  64. <para>Wind zone only has an effect inside the radius, and has a falloff from the center towards the edge.</para>
  65. </summary>
  66. </member>
  67. </members>
  68. </doc>