Marcel Zickler d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
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AdditionalMathf d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Animation d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Calibration d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Controller d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Display d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Logging d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Phscs d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Plotting d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Pools d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Roads d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Routes d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Sensors d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
SicknessReduction d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Tracking d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Wheels d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
AdditionalMathf.meta 6e0722e34b DoF based on COC working %!s(int64=3) %!d(string=hai) anos
Animation.meta 1c93b82ff9 VR Stuff, Bicycle Animations %!s(int64=3) %!d(string=hai) anos
Axis.cs 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=3) %!d(string=hai) anos
Axis.cs.meta 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=3) %!d(string=hai) anos
Calibration.meta 257b8c6af0 Cleaning up %!s(int64=3) %!d(string=hai) anos
ConditionManager.cs 88e92585a8 In lab adjustments %!s(int64=3) %!d(string=hai) anos
ConditionManager.cs.meta 79a0a5bf3e Condition Manager + Scene Adjustments %!s(int64=3) %!d(string=hai) anos
Controller.meta 257b8c6af0 Cleaning up %!s(int64=3) %!d(string=hai) anos
Display.meta 08a4b0449b Refactoring + BikeSensorController %!s(int64=3) %!d(string=hai) anos
DuplicateManager.cs d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
DuplicateManager.cs.meta e3c89155ef WIP: optimising %!s(int64=3) %!d(string=hai) anos
GameManager.cs f0844dddb1 logging %!s(int64=3) %!d(string=hai) anos
GameManager.cs.meta f0844dddb1 logging %!s(int64=3) %!d(string=hai) anos
Helpers.cs d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
Helpers.cs.meta c7132266ec Fixing Tracker Positions and trying to track two trackers %!s(int64=3) %!d(string=hai) anos
IgnoreClipping.cs d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
IgnoreClipping.cs.meta 79a0a5bf3e Condition Manager + Scene Adjustments %!s(int64=3) %!d(string=hai) anos
Logging.meta f0844dddb1 logging %!s(int64=3) %!d(string=hai) anos
Phscs.meta b46f2f8180 downhill rolling behaviour %!s(int64=3) %!d(string=hai) anos
Plotting.meta f0844dddb1 logging %!s(int64=3) %!d(string=hai) anos
Pools.meta 310eaa5d4a Routes and Routes Editors %!s(int64=3) %!d(string=hai) anos
Roads.meta 310eaa5d4a Routes and Routes Editors %!s(int64=3) %!d(string=hai) anos
Routes.meta 1253355f8c Line Renderer Experiment %!s(int64=3) %!d(string=hai) anos
Sensors.meta 08a4b0449b Refactoring + BikeSensorController %!s(int64=3) %!d(string=hai) anos
SicknessReduction.meta 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
SimpleCameraController.cs d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
SimpleCameraController.cs.meta 1f8615bd6d combine meshes %!s(int64=3) %!d(string=hai) anos
SubjectManager.cs d8ca46c817 Code cleanup %!s(int64=3) %!d(string=hai) anos
SubjectManager.cs.meta 486c9a8d45 SuperCombiner + Improved Logging %!s(int64=3) %!d(string=hai) anos
Tracking.meta 257b8c6af0 Cleaning up %!s(int64=3) %!d(string=hai) anos
Wheels.meta a2fae2f75e Auto calibration done %!s(int64=3) %!d(string=hai) anos