Browse Source

Merge remote-tracking branch 'origin/master'

# Conflicts:
#	Assets/Plotting/.idea/workspace.xml
#	obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache
#	obj/Debug/SteamVR_Windows_EditorHelper.csprojAssemblyReference.cache
Marcel Zickler 3 years ago
parent
commit
33f1011427

+ 3 - 3
.idea/.idea.VRCyling/.idea/contentModel.xml

@@ -1,9 +1,9 @@
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-    <e p="C:\Users\marce\Unity Projects\VRCyling" t="IncludeRecursive">
+    <e p="C:\Users\student\AppData\Local\JetBrains\Rider2020.2\extResources" t="IncludeRecursive" />
+    <e p="C:\Users\student\AppData\Local\JetBrains\Rider2020.2\resharper-host\Local\Transient\Rider\v202\SolutionCaches\_VRCyling.-407609380.00" t="ExcludeRecursive" />
+    <e p="C:\Users\student\Desktop\VRCyling" t="IncludeRecursive">
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       <e p="Assembly-CSharp.csproj" t="IncludeRecursive" />
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+ 78 - 55
.idea/.idea.VRCyling/.idea/workspace.xml

@@ -22,20 +22,12 @@
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@@ -78,7 +62,6 @@
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@@ -91,7 +74,6 @@
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+      <option name="presentableId" value="LOCAL-00011" />
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Assembly-CSharp-Editor.csproj

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         type: 3}
       propertyPath: m_Enabled
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 7596273975278892917, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
@@ -454698,12 +454819,12 @@ PrefabInstance:
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         type: 3}
       propertyPath: index
-      value: 2
+      value: 5
       objectReference: {fileID: 0}
     - target: {fileID: 8820983990824272404, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
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-      value: 0
+      value: 1
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     - target: {fileID: 9182195524616384860, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
@@ -454716,9 +454837,7 @@ PrefabInstance:
       value: KineticLegTracker
       objectReference: {fileID: 0}
     m_RemovedComponents:
-    - {fileID: 6996791244483053872, guid: 3b07d6594636ab04d9c1fac04c1cde7e, type: 3}
-    - {fileID: 4988978073311274400, guid: 3b07d6594636ab04d9c1fac04c1cde7e, type: 3}
-    - {fileID: 2731252534111432329, guid: 3b07d6594636ab04d9c1fac04c1cde7e, type: 3}
+    - {fileID: 4988978072042319894, guid: 3b07d6594636ab04d9c1fac04c1cde7e, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 3b07d6594636ab04d9c1fac04c1cde7e, type: 3}
 --- !u!1001 &1930089593
 PrefabInstance:
@@ -473442,6 +473561,18 @@ Transform:
     type: 3}
   m_PrefabInstance: {fileID: 2014754307}
   m_PrefabAsset: {fileID: 0}
+--- !u!114 &2014780535 stripped
+MonoBehaviour:
+  m_CorrespondingSourceObject: {fileID: 5908241662424435614, guid: 8b8f51b9ab677d14789d28c0522c7e4c,
+    type: 3}
+  m_PrefabInstance: {fileID: 1851158714}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 7bc613422f424ecbab70286630638b48, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
 --- !u!1001 &2015159758
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 1 - 1
Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs

@@ -60,7 +60,7 @@ namespace Logging.Data
             var legTrackerPos = frontWheelTracker.legTracker.RelativePosition;
             var posOnBikePlane = frontWheelTracker.DebugPosOnBikePlane;
             var fwtRelativePos = frontWheelTracker.RelativePosition;
-            Log(new FrontWheelTrackerData(Helpers.RoundToLong(Time.time),
+            Log(new FrontWheelTrackerData(Helpers.RoundToLong(Time.time * 1000f),
                 legTrackerPos.x,
                 legTrackerPos.y,
                 legTrackerPos.z,

+ 1 - 1
Assets/Scripts/Roads/StraightRoadExtras.cs

@@ -20,7 +20,7 @@ namespace Roads
       }
 
       private void OnTriggerEnter(Collider other)
-      {
+      { 
          if (hasArc && other.CompareTag("bike"))
          {
             ArcState = TriggerState.Inside;

+ 1 - 1
Assets/Scripts/Tracking/CalibratableTracker.cs

@@ -44,7 +44,7 @@ namespace Tracking
         public Vector3 ZeroRot => zeroRot;
         public Vector3 ZeroPos => zeroPos;
 
-        private void Start()
+        protected virtual void Start()
         {
             trackerTransform = transform;
             if (PlayerPrefs.HasKey(KeyPosX) && PlayerPrefs.HasKey(KeyPosY) && PlayerPrefs.HasKey(KeyPosZ))

+ 12 - 0
Assets/Scripts/Tracking/KineticLegTracker.cs

@@ -4,6 +4,18 @@ namespace Tracking
 {
     public class KineticLegTracker : CalibratableTracker
     {
+        public bool calibrateOnStart = true;
+
         protected override string KeyPrefix => "kl";
+
+
+        protected override void Start()
+        {
+            base.Start();
+            if (calibrateOnStart)
+            {
+                Calibrate();
+            }
+        }
     }
 }

+ 49 - 10
Assets/Settings/SampleSceneProfile.asset

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   m_Name: Vignette
   m_EditorClassIdentifier: 
-  active: 1
+  active: 0
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@@ -72,12 +72,12 @@ MonoBehaviour:
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   intensity:
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-    m_Value: 0.511
+    m_Value: 0.408
     min: 0
     max: 1
   smoothness:
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-    m_Value: 0.547
+    m_Value: 1
     min: 0.01
     max: 1
   rounded:
@@ -99,14 +99,14 @@ MonoBehaviour:
   m_AdvancedMode: 0
   mode:
     m_OverrideState: 1
-    m_Value: 1
+    m_Value: 2
   gaussianStart:
     m_OverrideState: 1
-    m_Value: 10
+    m_Value: 0
     min: 0
   gaussianEnd:
     m_OverrideState: 1
-    m_Value: 20
+    m_Value: 75.3
     min: 0
   gaussianMaxRadius:
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@@ -118,7 +118,7 @@ MonoBehaviour:
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   focusDistance:
     m_OverrideState: 1
-    m_Value: 0.1
+    m_Value: 0.65
     min: 0.1
   aperture:
     m_OverrideState: 0
@@ -126,8 +126,8 @@ MonoBehaviour:
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     max: 32
   focalLength:
-    m_OverrideState: 0
-    m_Value: 1
+    m_OverrideState: 1
+    m_Value: 26
     min: 1
     max: 300
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+  - {fileID: 5613565092614401129}
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@@ -175,11 +176,49 @@ MonoBehaviour:
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   m_Name: Tonemapping
   m_EditorClassIdentifier: 
-  active: 1
+  active: 0
   m_AdvancedMode: 0
   mode:
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     m_Value: 2
+--- !u!114 &5613565092614401129
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
+  m_Name: ColorAdjustments
+  m_EditorClassIdentifier: 
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+  postExposure:
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+    m_Value: 1.86
+  contrast:
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+    min: -100
+    max: 100
+  colorFilter:
+    m_OverrideState: 0
+    m_Value: {r: 1, g: 1, b: 1, a: 1}
+    hdr: 1
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+    showEyeDropper: 1
+  hueShift:
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+ 188 - 197
SteamVR.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{38F48EE2-F28D-DDBC-80B3-619ED7F38A17}</ProjectGuid>
+    <ProjectGuid>{AA2F3384-93C6-6339-7224-30BEFA100592}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR</AssemblyName>
@@ -51,10 +51,10 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
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   </ItemGroup>
   <ItemGroup>
@@ -256,211 +256,202 @@
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      <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
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- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
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+ 191 - 200
SteamVR_Editor.csproj

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+ 191 - 200
SteamVR_Input_Editor.csproj

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+ 190 - 199
SteamVR_Windows_EditorHelper.csproj

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     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Windows_EditorHelper</AssemblyName>
@@ -51,227 +51,218 @@
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+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
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-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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+ 1 - 1
unityProject.vrmanifest

@@ -5,7 +5,7 @@
       "app_key": "application.generated.unity.vrcycling.exe",
       "launch_type": "url",
       "url": "steam://launch/",
-      "action_manifest_path": "C:\\Unity Projects\\VR Cycling\\Assets\\StreamingAssets\\SteamVR\\actions.json",
+      "action_manifest_path": "C:\\Users\\student\\Desktop\\VRCyling\\Assets\\StreamingAssets\\SteamVR\\actions.json",
       "strings": {
         "en_us": {
           "name": "VR Cycling [Testing]"