Sen descrición

Nick Steyer bc1383b65d Use correct bouncy %!s(int64=2) %!d(string=hai) anos
Assets bc1383b65d Use correct bouncy %!s(int64=2) %!d(string=hai) anos
CalibrationRecordings d79aa2d1a2 Cleanup, create prefab %!s(int64=2) %!d(string=hai) anos
Packages dc6202e244 Add test assembly %!s(int64=2) %!d(string=hai) anos
ProjectSettings 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
SampleCalibration 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
.gitignore 0a5b67e287 Cleanup repo %!s(int64=2) %!d(string=hai) anos
.vsconfig 6ab25b90a2 Implement pong prototype with z-axis controls %!s(int64=2) %!d(string=hai) anos
App.config d8c17457e4 Add Entity Framework %!s(int64=2) %!d(string=hai) anos
Assembly-CSharp-Editor.csproj 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
Assembly-CSharp.csproj fde5c01c4d Remove TextMesh garbage %!s(int64=2) %!d(string=hai) anos
PlayModeTests.csproj f11c70907a Remove tests again %!s(int64=2) %!d(string=hai) anos
StreetLight.sln f11c70907a Remove tests again %!s(int64=2) %!d(string=hai) anos
packages.config 8ec399a3dc Homography with 4 calibration points %!s(int64=2) %!d(string=hai) anos