QuaternionConverter.cs 785 B

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  1. using Newtonsoft.Json;
  2. using System;
  3. using UnityEngine;
  4. namespace Assets.StreetLight.Serialization
  5. {
  6. public class QuaternionConverter : JsonConverter
  7. {
  8. public override bool CanConvert(Type objectType)
  9. {
  10. return objectType == typeof(Quaternion);
  11. }
  12. public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
  13. {
  14. return new Quaternion();
  15. }
  16. public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
  17. {
  18. var vector = (Quaternion)value;
  19. var text = $"({vector.x}|{vector.y}|{vector.z}|{vector.w})";
  20. writer.WriteValue(text);
  21. }
  22. }
  23. }