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- #include "pch.h"
- #include "Scratchpad.h"
- #include "HoverButton.h"
- #include <QAction>
- Scratchpad::Scratchpad(QWidget *parent)
- : BitInspectorPanel(parent)
- {
- HoverButton* rubbishButton = new HoverButton();
- rubbishButton->setMinimumSize(20, 20);
- rubbishButton->setMaximumSize(20, 20);
- rubbishButton->setIcon(QIcon(":/metavis/Resources/rubbish.svg"));
- rubbishButton->setHoveredIcon(QIcon(":/metavis/Resources/rubbish_hovered.svg"));
- rubbishButton->setAttribute(Qt::WA_TranslucentBackground);
- rubbishButton->setStyleSheet(rubbishButton->styleSheet() + "border: none;");
- rubbishButton->setToolTip("Clear scratchpad");
- qDebug() << topPanel->count();
- topPanel->insertWidget(topPanel->count()-1, rubbishButton);
- connect(rubbishButton, &QPushButton::released, this, &Scratchpad::clear);
-
- QAction* clearAction = new QAction("Clear");
- this->contextMenu->addAction(clearAction);
- connect(clearAction, &QAction::triggered, this, &Scratchpad::clear);
- popupWidget->setInformation("<h3><u>Scratchpad</u></h3> Shows selected solution from search space visualizations or metrics. Each solution gets displayed in a row. To add solutions go in an different visualization and drag over the points you want to add while hold the RMB(Right-Mouse-Button).<br><b>Clear button:</b> Removes all solutions from this pad.<br> Alternative is press RMB and \"Clear\" in the scratchpad. <br><b>Iteration:</b> Shows the iteratioon in which the solution is generated.<br><b>Number:</b> Shows which individual in the population is represented.<br><b>Objective Function:</b> Describes how good the solution is, it depends on the problem if a low or high value is desired.<br><b>Binary:</b> Shows the bitstring of the solution. White rectangle represents the bit is <i>false<i> and black <i>true<i>.");
- }
- Scratchpad::~Scratchpad()
- {
- }
- void Scratchpad::addPoint(const SolutionPointData& point)
- {
- inspector->clear();
- points.push_back(point);
- inspector->updateData(points.begin(), points.end());
- }
- void Scratchpad::clear()
- {
- inspector->clear();
- points.clear();
- }
- void Scratchpad::contextMenuEvent(QContextMenuEvent* event)
- {
- contextMenu->exec(event->globalPos());
- }
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