InputManager.asset 9.5 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!13 &1
  4. InputManager:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_Axes:
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  9. m_Name: Horizontal
  10. descriptiveName:
  11. descriptiveNegativeName:
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  13. positiveButton: right
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  15. altPositiveButton: d
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  31. altPositiveButton: w
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  33. dead: 0.001
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  41. m_Name: Fire1
  42. descriptiveName:
  43. descriptiveNegativeName:
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  48. gravity: 1000
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  73. m_Name: Fire3
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  89. m_Name: Jump
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  133. type: 1
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  136. - serializedVersion: 3
  137. m_Name: Mouse ScrollWheel
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  169. m_Name: Vertical
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  185. m_Name: Fire1
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  217. m_Name: Fire3
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  249. m_Name: Submit
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  265. m_Name: Submit
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  296. - serializedVersion: 3
  297. m_Name: Enable Debug Button 1
  298. descriptiveName:
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  301. positiveButton: left ctrl
  302. altNegativeButton:
  303. altPositiveButton: joystick button 8
  304. gravity: 0
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  307. snap: 0
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  312. - serializedVersion: 3
  313. m_Name: Enable Debug Button 2
  314. descriptiveName:
  315. descriptiveNegativeName:
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  318. altNegativeButton:
  319. altPositiveButton: joystick button 9
  320. gravity: 0
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  328. - serializedVersion: 3
  329. m_Name: Debug Reset
  330. descriptiveName:
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  333. positiveButton: left alt
  334. altNegativeButton:
  335. altPositiveButton: joystick button 1
  336. gravity: 0
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  344. - serializedVersion: 3
  345. m_Name: Debug Next
  346. descriptiveName:
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  348. negativeButton:
  349. positiveButton: page down
  350. altNegativeButton:
  351. altPositiveButton: joystick button 5
  352. gravity: 0
  353. dead: 0
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  355. snap: 0
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  360. - serializedVersion: 3
  361. m_Name: Debug Previous
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  376. - serializedVersion: 3
  377. m_Name: Debug Validate
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  383. altPositiveButton: joystick button 0
  384. gravity: 0
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  392. - serializedVersion: 3
  393. m_Name: Debug Persistent
  394. descriptiveName:
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  400. gravity: 0
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  409. m_Name: Debug Multiplier
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  415. altPositiveButton: joystick button 3
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  432. gravity: 1000
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  441. m_Name: Debug Vertical
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