SM_Env_Flower_01.prefab 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &161484
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 5
  9. m_Component:
  10. - component: {fileID: 421212}
  11. - component: {fileID: 3387292}
  12. - component: {fileID: 2334878}
  13. - component: {fileID: 64856698321480796}
  14. - component: {fileID: 64476077846255036}
  15. - component: {fileID: 64521910256062528}
  16. - component: {fileID: 64395157717777190}
  17. m_Layer: 0
  18. m_Name: SM_Env_Flower_01
  19. m_TagString: Untagged
  20. m_Icon: {fileID: 0}
  21. m_NavMeshLayer: 0
  22. m_StaticEditorFlags: 0
  23. m_IsActive: 1
  24. --- !u!4 &421212
  25. Transform:
  26. m_ObjectHideFlags: 1
  27. m_PrefabParentObject: {fileID: 0}
  28. m_PrefabInternal: {fileID: 100100000}
  29. m_GameObject: {fileID: 161484}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_Children: []
  34. m_Father: {fileID: 0}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. --- !u!23 &2334878
  38. MeshRenderer:
  39. m_ObjectHideFlags: 1
  40. m_PrefabParentObject: {fileID: 0}
  41. m_PrefabInternal: {fileID: 100100000}
  42. m_GameObject: {fileID: 161484}
  43. m_Enabled: 1
  44. m_CastShadows: 1
  45. m_ReceiveShadows: 1
  46. m_MotionVectors: 1
  47. m_LightProbeUsage: 1
  48. m_ReflectionProbeUsage: 1
  49. m_Materials:
  50. - {fileID: 2100000, guid: 62e25ef75a2216f418d06453c9ad15cb, type: 2}
  51. m_StaticBatchInfo:
  52. firstSubMesh: 0
  53. subMeshCount: 0
  54. m_StaticBatchRoot: {fileID: 0}
  55. m_ProbeAnchor: {fileID: 0}
  56. m_LightProbeVolumeOverride: {fileID: 0}
  57. m_ScaleInLightmap: 1
  58. m_PreserveUVs: 0
  59. m_IgnoreNormalsForChartDetection: 0
  60. m_ImportantGI: 0
  61. m_SelectedEditorRenderState: 3
  62. m_MinimumChartSize: 4
  63. m_AutoUVMaxDistance: 0.5
  64. m_AutoUVMaxAngle: 89
  65. m_LightmapParameters: {fileID: 0}
  66. m_SortingLayerID: 0
  67. m_SortingLayer: 0
  68. m_SortingOrder: 0
  69. --- !u!33 &3387292
  70. MeshFilter:
  71. m_ObjectHideFlags: 1
  72. m_PrefabParentObject: {fileID: 0}
  73. m_PrefabInternal: {fileID: 100100000}
  74. m_GameObject: {fileID: 161484}
  75. m_Mesh: {fileID: 4300000, guid: 175f710fa4d544a4183b4e410ca6c016, type: 3}
  76. --- !u!1001 &100100000
  77. Prefab:
  78. m_ObjectHideFlags: 1
  79. serializedVersion: 2
  80. m_Modification:
  81. m_TransformParent: {fileID: 0}
  82. m_Modifications: []
  83. m_RemovedComponents: []
  84. m_ParentPrefab: {fileID: 0}
  85. m_RootGameObject: {fileID: 161484}
  86. m_IsPrefabParent: 1
  87. --- !u!64 &64395157717777190
  88. MeshCollider:
  89. m_ObjectHideFlags: 1
  90. m_PrefabParentObject: {fileID: 0}
  91. m_PrefabInternal: {fileID: 100100000}
  92. m_GameObject: {fileID: 161484}
  93. m_Material: {fileID: 0}
  94. m_IsTrigger: 0
  95. m_Enabled: 1
  96. serializedVersion: 2
  97. m_Convex: 1
  98. m_InflateMesh: 0
  99. m_SkinWidth: 0.01
  100. m_Mesh: {fileID: 43552423687605310, guid: f5c3119ef69085946835cdbdbdee9811, type: 2}
  101. --- !u!64 &64476077846255036
  102. MeshCollider:
  103. m_ObjectHideFlags: 1
  104. m_PrefabParentObject: {fileID: 0}
  105. m_PrefabInternal: {fileID: 100100000}
  106. m_GameObject: {fileID: 161484}
  107. m_Material: {fileID: 0}
  108. m_IsTrigger: 0
  109. m_Enabled: 1
  110. serializedVersion: 2
  111. m_Convex: 1
  112. m_InflateMesh: 0
  113. m_SkinWidth: 0.01
  114. m_Mesh: {fileID: 43187991518641556, guid: f5c3119ef69085946835cdbdbdee9811, type: 2}
  115. --- !u!64 &64521910256062528
  116. MeshCollider:
  117. m_ObjectHideFlags: 1
  118. m_PrefabParentObject: {fileID: 0}
  119. m_PrefabInternal: {fileID: 100100000}
  120. m_GameObject: {fileID: 161484}
  121. m_Material: {fileID: 0}
  122. m_IsTrigger: 0
  123. m_Enabled: 1
  124. serializedVersion: 2
  125. m_Convex: 1
  126. m_InflateMesh: 0
  127. m_SkinWidth: 0.01
  128. m_Mesh: {fileID: 43156867999570156, guid: f5c3119ef69085946835cdbdbdee9811, type: 2}
  129. --- !u!64 &64856698321480796
  130. MeshCollider:
  131. m_ObjectHideFlags: 1
  132. m_PrefabParentObject: {fileID: 0}
  133. m_PrefabInternal: {fileID: 100100000}
  134. m_GameObject: {fileID: 161484}
  135. m_Material: {fileID: 0}
  136. m_IsTrigger: 0
  137. m_Enabled: 1
  138. serializedVersion: 2
  139. m_Convex: 1
  140. m_InflateMesh: 0
  141. m_SkinWidth: 0.01
  142. m_Mesh: {fileID: 43509921468963214, guid: f5c3119ef69085946835cdbdbdee9811, type: 2}