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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- using ANT_Managed_Library;
- using System;
- /*
- Frequencies such as 4.06 Hz (ANT+ Heart
- Rate) and 4.005 Hz (ANT+ Bike Power) will
- periodically “drift” into each other, or into
- other channel periods that may be present
- in the vicinity. During this overlap, channel
- collisions may occur as the radio can only
- service channel at a time.
- */
- public class HeartRateDisplay : MonoBehaviour {
- public bool autoStartScan = true; //start scan on play
- public bool connected = false; //will be set to true once connected
- //windows and mac settings
- public bool autoConnectToFirstSensorFound = true; //for windows and mac, either connect to the first sensor found or let you pick a sensor manually in the scanResult list with your own UI and call ConnectToDevice(AntDevice device)
- public List<AntDevice> scanResult;
- //android settings
- public bool useAndroidUI = true; //will open the unified ant+ UI on the android app if set to true, otherwise will connect to the first found device
- public bool skipPreferredSearch = true; //- True = Don't automatically connect to user's preferred device, but always go to search for other devices.
- //the sensor values we receive fron the onReceiveData event
- public float heartRate; // the computed HR count in BPM
- private AntChannel backgroundScanChannel;
- private AntChannel deviceChannel;
- public int deviceID = 0; //set this to connect to a specific device ID
- void Start() {
- if (autoStartScan)
- StartScan();
- }
- //Start a background Scan to find the device
- public void StartScan() {
- Debug.Log("Looking for ANT + HeartRate sensor");
- #if UNITY_ANDROID && !UNITY_EDITOR
-
- //java: connect_heartrate(String gameobjectName, boolean useAndroidUI, boolean skipPreferredSearch, int deviceID)
- AndroidJNI.AttachCurrentThread();
- using (AndroidJavaClass javaClass = new AndroidJavaClass("com.ant.plugin.Ant_Connector")) {
- using (AndroidJavaObject activity = javaClass.GetStatic<AndroidJavaObject>("mContext")) {
- activity.Call("connect_heartrate", this.gameObject.name,useAndroidUI,skipPreferredSearch,deviceID);
- }
- }
- #else
- AntManager.Instance.Init();
- scanResult = new List<AntDevice>();
- backgroundScanChannel = AntManager.Instance.OpenBackgroundScanChannel(0);
- backgroundScanChannel.onReceiveData += ReceivedBackgroundScanData;
- #endif
-
- }
- //Android functions
- void ANTPLUG_ConnectEvent(string resultCode) {
- switch (resultCode) {
- case "SUCCESS":
- connected = true;
- Debug.Log("HR MONITOR IS CONMNNECTED");
- break;
- case "CHANNEL_NOT_AVAILABLE":
- //Channel Not Available
- break;
- case "ADAPTER_NOT_DETECTED":
- //ANT Adapter Not Available. Built-in ANT hardware or external adapter required.
- Debug.Log("ANT Adapter Not Available. Built-in ANT hardware or external adapter required.");
- break;
- case "BAD_PARAMS":
- //Bad request parameters.
- break;
- case "OTHER_FAILUR":
- //RequestAccess failed. See logcat for details.
- break;
- case "DEPENDENCY_NOT_INSTALLED":
- //You need to install the ANT+ Plugins service or you may need to update your existing version if you already have it.
- case "USER_CANCELLED":
- //USER_CANCELLED
- break;
- case "UNRECOGNIZED":
- //UNRECOGNIZED. PluginLib Upgrade Required?",
- break;
- default:
- //UNRECOGNIZED
- break;
- }
- }
- void ANTPLUG_StateChange(string newDeviceState) {
- switch (newDeviceState) {
- case "DEAD":
- connected = false;
- Debug.Log("HR MONITOR IS DEAD");
- break;
- case "CLOSED":
-
- break;
- case "SEARCHING":
- //searching
- break;
- case "TRACKING":
- //tracking
- break;
- case "PROCESSING_REQUEST":
- break;
- default:
- //UNRECOGNIZED
- break;
- }
- }
- void ANTPLUG_Receive_computedHeartRate(string s) {
- heartRate = (int)float.Parse(s);
- }
- //Windows and mac
- //If the device is found
- void ReceivedBackgroundScanData(Byte[] data) {
- byte deviceType = (data[12]); // extended info Device Type byte
- switch (deviceType) {
- case AntplusDeviceType.HeartRate: {
- int deviceNumber = (data[10]) | data[11] << 8;
- byte transType = data[13];
- foreach (AntDevice d in scanResult) {
- if (d.deviceNumber == deviceNumber && d.transType == transType) //device already found
- return;
- }
- Debug.Log("Heart rate sensor found " + deviceNumber);
- AntDevice foundDevice = new AntDevice();
- foundDevice.deviceType = deviceType;
- foundDevice.deviceNumber = deviceNumber;
- foundDevice.transType = transType;
- foundDevice.period = 8070;
- foundDevice.radiofreq = 57;
- foundDevice.name = "heartrate(" + foundDevice.deviceNumber + ")";
- scanResult.Add(foundDevice);
- if (autoConnectToFirstSensorFound) {
- ConnectToDevice(foundDevice);
- }
- break;
- }
- default: {
- break;
- }
- }
- }
- void ConnectToDevice(AntDevice device) {
- AntManager.Instance.CloseBackgroundScanChannel();
- byte channelID = AntManager.Instance.GetFreeChannelID();
- deviceChannel = AntManager.Instance.OpenChannel(ANT_ReferenceLibrary.ChannelType.BASE_Slave_Receive_0x00, channelID, (ushort)device.deviceNumber, device.deviceType, device.transType, (byte)device.radiofreq, (ushort)device.period, false);
- connected = true;
- deviceChannel.onReceiveData += Data;
- deviceChannel.onChannelResponse += ChannelResponse;
-
- deviceChannel.hideRXFAIL = true;
- }
- //Deal with the received Data
- public void Data(Byte[] data) {
- //HR
- heartRate = (data[7]);
-
- }
- void ChannelResponse(ANT_Response response) {
- }
- }
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