SteamVR.csproj 64 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LangVersion>7.3</LangVersion>
  5. </PropertyGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  9. <ProductVersion>10.0.20506</ProductVersion>
  10. <SchemaVersion>2.0</SchemaVersion>
  11. <RootNamespace></RootNamespace>
  12. <ProjectGuid>{3E7A9A25-B09E-E203-F655-D32DFA897E25}</ProjectGuid>
  13. <OutputType>Library</OutputType>
  14. <AppDesignerFolder>Properties</AppDesignerFolder>
  15. <AssemblyName>SteamVR</AssemblyName>
  16. <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
  17. <FileAlignment>512</FileAlignment>
  18. <BaseDirectory>.</BaseDirectory>
  19. </PropertyGroup>
  20. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  21. <DebugSymbols>true</DebugSymbols>
  22. <DebugType>full</DebugType>
  23. <Optimize>false</Optimize>
  24. <OutputPath>Temp\Bin\Debug\</OutputPath>
  25. <DefineConstants>DEBUG;TRACE;UNITY_2020_1_12;UNITY_2020_1;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;OPENVR_XR_API;UNITY_LEGACY_INPUT_HELPERS;UNITY_URP;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;DEVELOPMENT_BUILD</DefineConstants>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. <NoWarn>0169</NoWarn>
  29. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  30. </PropertyGroup>
  31. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  32. <DebugType>pdbonly</DebugType>
  33. <Optimize>true</Optimize>
  34. <OutputPath>Temp\bin\Release\</OutputPath>
  35. <ErrorReport>prompt</ErrorReport>
  36. <WarningLevel>4</WarningLevel>
  37. <NoWarn>0169</NoWarn>
  38. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  39. </PropertyGroup>
  40. <PropertyGroup>
  41. <NoConfig>true</NoConfig>
  42. <NoStdLib>true</NoStdLib>
  43. <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  44. <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
  45. <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  46. </PropertyGroup>
  47. <PropertyGroup>
  48. <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  49. <UnityProjectGenerator>Package</UnityProjectGenerator>
  50. <UnityProjectGeneratorVersion>2.0.3</UnityProjectGeneratorVersion>
  51. <UnityProjectType>Game:1</UnityProjectType>
  52. <UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
  53. <UnityVersion>2020.1.12f1</UnityVersion>
  54. </PropertyGroup>
  55. <ItemGroup>
  56. <Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
  57. </ItemGroup>
  58. <ItemGroup>
  59. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Ears.cs" />
  60. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs" />
  61. <Compile Include="Assets\SteamVR\Input\SteamVR_ActivateActionSetOnLoad.cs" />
  62. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnParticleSystemDeath.cs" />
  63. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Single.cs" />
  64. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\Teleport.cs" />
  65. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Skeleton_TrackingChangedEvent.cs" />
  66. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SeeThru.cs" />
  67. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs" />
  68. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\Audio\AmbientSound.cs" />
  69. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CustomEvents.cs" />
  70. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAudioPitch.cs" />
  71. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Vector3.cs" />
  72. <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraFlip.cs" />
  73. <Compile Include="Assets\SteamVR\Scripts\SteamVR_RingBuffer.cs" />
  74. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArc.cs" />
  75. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Hand.cs" />
  76. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachToHand.cs" />
  77. <Compile Include="Assets\SteamVR\Extras\SteamVR_LaserPointer.cs" />
  78. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Vector2Event.cs" />
  79. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Vector3Event.cs" />
  80. <Compile Include="Assets\SteamVR\Scripts\SteamVR_LoadLevel.cs" />
  81. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Equippable.cs" />
  82. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\BodyCollider.cs" />
  83. <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraMask.cs" />
  84. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Settings.cs" />
  85. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InputModule.cs" />
  86. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_Boolean.cs" />
  87. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\CustomSkeletonHelper.cs" />
  88. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\JoeJeff\JoeJeffController.cs" />
  89. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\UIElement.cs" />
  90. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_Generator_Names.cs" />
  91. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HideOnHandFocusLost.cs" />
  92. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\FloppyHand.cs" />
  93. <Compile Include="Assets\SteamVR\Scripts\SteamVR_IK.cs" />
  94. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_Vector2.cs" />
  95. <Compile Include="Assets\SteamVR\Input\SteamVR_Action.cs" />
  96. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimator.cs" />
  97. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_PoseEvent.cs" />
  98. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableDebug.cs" />
  99. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\RenderModelChangerUI.cs" />
  100. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_SkeletonCustom.cs" />
  101. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Grenade\Grenade.cs" />
  102. <Compile Include="Assets\SteamVR\Input\SteamVR_ActionSet.cs" />
  103. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Player.cs" />
  104. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_References.cs" />
  105. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Skeleton.cs" />
  106. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_BooleanEvent.cs" />
  107. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Events.cs" />
  108. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HandCollider.cs" />
  109. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\FlowerPlanted.cs" />
  110. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Pose_TrackingChangedEvent.cs" />
  111. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\LockToPoint.cs" />
  112. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\InteractableExample.cs" />
  113. <Compile Include="Assets\SteamVR\Input\SteamVR_Skeleton_Pose.cs" />
  114. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundDeparent.cs" />
  115. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_Vector3.cs" />
  116. <Compile Include="Assets\SteamVR\Input\SteamVR_Input.cs" />
  117. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ComplexThrowable.cs" />
  118. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Out.cs" />
  119. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs" />
  120. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundPlayOneshot.cs" />
  121. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HapticRack.cs" />
  122. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\BuggyBuddy.cs" />
  123. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDisplacement.cs" />
  124. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\TargetHitEffect.cs" />
  125. <Compile Include="Assets\SteamVR\Extras\SteamVR_CameraHelper.cs" />
  126. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachAfterControllerIsTracking.cs" />
  127. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Pose_DeviceIndexChangedEvent.cs" />
  128. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableHoverEvents.cs" />
  129. <Compile Include="Assets\SteamVR\Scripts\SteamVR_ExternalCamera_LegacyManager.cs" />
  130. <Compile Include="Assets\SteamVR\InteractionSystem\SnapTurn\SnapTurn.cs" />
  131. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearBlendshape.cs" />
  132. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ButtonExample.cs" />
  133. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ControllerHoverHighlight.cs" />
  134. <Compile Include="Assets\SteamVR\Input\SteamVR_DefaultAction.cs" />
  135. <Compile Include="Assets\SteamVR\InteractionSystem\Hints\Scripts\ControllerButtonHints.cs" />
  136. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DontDestroyOnLoad.cs" />
  137. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\JoeJeff\JoeJeff.cs" />
  138. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_Single.cs" />
  139. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\IgnoreTeleportTrace.cs" />
  140. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\SkeletonUIOptions.cs" />
  141. <Compile Include="Assets\SteamVR\Input\SteamVR_ActionSet_Manager.cs" />
  142. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_ActionScopes.cs" />
  143. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\GrabTypes.cs" />
  144. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_Source.cs" />
  145. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ButtonEffect.cs" />
  146. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Interactable.cs" />
  147. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\Planting.cs" />
  148. <Compile Include="Assets\SteamVR\Extras\SteamVR_GazeTracker.cs" />
  149. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackage.cs" />
  150. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Menu.cs" />
  151. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_Skeleton.cs" />
  152. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\FireSource.cs" />
  153. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearMapping.cs" />
  154. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Utils.cs" />
  155. <Compile Include="Assets\SteamVR\Extras\SteamVR_TestThrow.cs" />
  156. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Longbow.cs" />
  157. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ExplosionWobble.cs" />
  158. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnTriggerEnter.cs" />
  159. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageSpawner.cs" />
  160. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Pose.cs" />
  161. <Compile Include="Assets\SteamVR\Input\SteamVR_DefaultActionSet.cs" />
  162. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\RenderModel.cs" />
  163. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedObject.cs" />
  164. <Compile Include="Assets\SteamVR\Input\SteamVR_ActionDirections.cs" />
  165. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\SoundBowClick.cs" />
  166. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Fade.cs" />
  167. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Skybox.cs" />
  168. <Compile Include="Assets\SteamVR\Extras\SteamVR_ForceSteamVRMode.cs" />
  169. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_SingleEvent.cs" />
  170. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ControllerHintsExample.cs" />
  171. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DistanceHaptics.cs" />
  172. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Behaviour.cs" />
  173. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArea.cs" />
  174. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SleepOnAwake.cs" />
  175. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\ChaperoneInfo.cs" />
  176. <Compile Include="Assets\SteamVR\Extras\SteamVR_TestTrackedCamera.cs" />
  177. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnDetachedFromHand.cs" />
  178. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackingReferenceManager.cs" />
  179. <Compile Include="Assets\SteamVR\Input\SteamVR_Behaviour_Pose.cs" />
  180. <Compile Include="Assets\SteamVR\Scripts\SteamVR_RenderModel.cs" />
  181. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowHand.cs" />
  182. <Compile Include="Assets\SteamVR\Scripts\SteamVR.cs" />
  183. <Compile Include="Assets\SteamVR\Scripts\SteamVR_PlayArea.cs" />
  184. <Compile Include="Assets\SteamVR\Scripts\SteamVR_SphericalProjection.cs" />
  185. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\BuggyController.cs" />
  186. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Overlay.cs" />
  187. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\trackCam.cs" />
  188. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\WheelDust.cs" />
  189. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\trackObj.cs" />
  190. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Balloon.cs" />
  191. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HandPhysics.cs" />
  192. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonSpawner.cs" />
  193. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_ActionSetUsages.cs" />
  194. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_ActionFile.cs" />
  195. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ModalThrowable.cs" />
  196. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedCamera.cs" />
  197. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Skeleton_ConnectedChangedEvent.cs" />
  198. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\JoeJeff\ProceduralHats.cs" />
  199. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_In.cs" />
  200. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowheadRotation.cs" />
  201. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DebugUI.cs" />
  202. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\URPMaterialSwitcher.cs" />
  203. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Boolean.cs" />
  204. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs" />
  205. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_BindingFile.cs" />
  206. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\AllowTeleportWhileAttachedToHand.cs" />
  207. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageReference.cs" />
  208. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_SkeletonEvent.cs" />
  209. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Unparent.cs" />
  210. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArcheryTarget.cs" />
  211. <Compile Include="Assets\SteamVR\Scripts\SteamVR_ExternalCamera.cs" />
  212. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\IgnoreHovering.cs" />
  213. <Compile Include="Assets\SteamVR\Input\SteamVR_Skeleton_Poser.cs" />
  214. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportMarkerBase.cs" />
  215. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\PlaySound.cs" />
  216. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonColliders.cs" />
  217. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\EnumFlags.cs" />
  218. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Vibration.cs" />
  219. <Compile Include="Assets\SteamVR\Plugins\openvr_api.cs" />
  220. <Compile Include="Assets\SteamVR\Input\SteamVR_Input_Sources.cs" />
  221. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs" />
  222. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CircularDrive.cs" />
  223. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportURPHelper.cs" />
  224. <Compile Include="Assets\SteamVR\Scripts\SteamVR_EnumEqualityComparer.cs" />
  225. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Arrow.cs" />
  226. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\FallbackCameraController.cs" />
  227. <Compile Include="Assets\SteamVR\Input\SteamVR_UpdateModes.cs" />
  228. <Compile Include="Assets\SteamVR\Input\BehaviourUnityEvents\SteamVR_Behaviour_Pose_ConnectedChangedEvent.cs" />
  229. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonHapticBump.cs" />
  230. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\TargetMeasurement.cs" />
  231. <Compile Include="Assets\SteamVR\Input\SteamVR_Action_Vector2.cs" />
  232. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\VelocityEstimator.cs" />
  233. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Frustum.cs" />
  234. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\JoeJeff\JoeJeffGestures.cs" />
  235. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Render.cs" />
  236. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDrive.cs" />
  237. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Camera.cs" />
  238. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HoverButton.cs" />
  239. </ItemGroup>
  240. <ItemGroup>
  241. <None Include="Assets\SteamVR\InteractionSystem\Samples\BuggyBuddy\Materials\LightCone.shader" />
  242. <None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
  243. <None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
  244. <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
  245. <None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\HighlighGlobal.shader" />
  246. <None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
  247. <None Include="Assets\SteamVR\readme.txt" />
  248. <None Include="Assets\SteamVR\link.xml" />
  249. <None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
  250. <None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
  251. <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
  252. <None Include="Assets\SteamVR\Input\Plugins\JSON.NET\Valve.Newtonsoft.Json.dll" />
  253. <None Include="Assets\SteamVR\InteractionSystem\Samples\Squishy\SquishyDeform.shader" />
  254. <None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
  255. <None Include="Assets\SteamVR\SteamVR.asmdef" />
  256. <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
  257. <Reference Include="UnityEngine">
  258. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
  259. </Reference>
  260. <Reference Include="UnityEngine.AIModule">
  261. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
  262. </Reference>
  263. <Reference Include="UnityEngine.ARModule">
  264. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
  265. </Reference>
  266. <Reference Include="UnityEngine.AccessibilityModule">
  267. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
  268. </Reference>
  269. <Reference Include="UnityEngine.AndroidJNIModule">
  270. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
  271. </Reference>
  272. <Reference Include="UnityEngine.AnimationModule">
  273. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
  274. </Reference>
  275. <Reference Include="UnityEngine.AssetBundleModule">
  276. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
  277. </Reference>
  278. <Reference Include="UnityEngine.AudioModule">
  279. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
  280. </Reference>
  281. <Reference Include="UnityEngine.ClothModule">
  282. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
  283. </Reference>
  284. <Reference Include="UnityEngine.ClusterInputModule">
  285. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
  286. </Reference>
  287. <Reference Include="UnityEngine.ClusterRendererModule">
  288. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
  289. </Reference>
  290. <Reference Include="UnityEngine.CoreModule">
  291. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
  292. </Reference>
  293. <Reference Include="UnityEngine.CrashReportingModule">
  294. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
  295. </Reference>
  296. <Reference Include="UnityEngine.DSPGraphModule">
  297. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
  298. </Reference>
  299. <Reference Include="UnityEngine.DirectorModule">
  300. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
  301. </Reference>
  302. <Reference Include="UnityEngine.GameCenterModule">
  303. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
  304. </Reference>
  305. <Reference Include="UnityEngine.GridModule">
  306. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
  307. </Reference>
  308. <Reference Include="UnityEngine.HotReloadModule">
  309. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
  310. </Reference>
  311. <Reference Include="UnityEngine.IMGUIModule">
  312. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
  313. </Reference>
  314. <Reference Include="UnityEngine.ImageConversionModule">
  315. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
  316. </Reference>
  317. <Reference Include="UnityEngine.InputModule">
  318. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
  319. </Reference>
  320. <Reference Include="UnityEngine.InputLegacyModule">
  321. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
  322. </Reference>
  323. <Reference Include="UnityEngine.JSONSerializeModule">
  324. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
  325. </Reference>
  326. <Reference Include="UnityEngine.LocalizationModule">
  327. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
  328. </Reference>
  329. <Reference Include="UnityEngine.ParticleSystemModule">
  330. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
  331. </Reference>
  332. <Reference Include="UnityEngine.PerformanceReportingModule">
  333. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
  334. </Reference>
  335. <Reference Include="UnityEngine.PhysicsModule">
  336. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
  337. </Reference>
  338. <Reference Include="UnityEngine.Physics2DModule">
  339. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
  340. </Reference>
  341. <Reference Include="UnityEngine.ProfilerModule">
  342. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
  343. </Reference>
  344. <Reference Include="UnityEngine.ScreenCaptureModule">
  345. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
  346. </Reference>
  347. <Reference Include="UnityEngine.SharedInternalsModule">
  348. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
  349. </Reference>
  350. <Reference Include="UnityEngine.SpriteMaskModule">
  351. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
  352. </Reference>
  353. <Reference Include="UnityEngine.SpriteShapeModule">
  354. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
  355. </Reference>
  356. <Reference Include="UnityEngine.StreamingModule">
  357. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
  358. </Reference>
  359. <Reference Include="UnityEngine.SubstanceModule">
  360. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
  361. </Reference>
  362. <Reference Include="UnityEngine.SubsystemsModule">
  363. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
  364. </Reference>
  365. <Reference Include="UnityEngine.TLSModule">
  366. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
  367. </Reference>
  368. <Reference Include="UnityEngine.TerrainModule">
  369. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
  370. </Reference>
  371. <Reference Include="UnityEngine.TerrainPhysicsModule">
  372. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
  373. </Reference>
  374. <Reference Include="UnityEngine.TextCoreModule">
  375. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll</HintPath>
  376. </Reference>
  377. <Reference Include="UnityEngine.TextRenderingModule">
  378. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
  379. </Reference>
  380. <Reference Include="UnityEngine.TilemapModule">
  381. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
  382. </Reference>
  383. <Reference Include="UnityEngine.UIModule">
  384. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
  385. </Reference>
  386. <Reference Include="UnityEngine.UIElementsModule">
  387. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
  388. </Reference>
  389. <Reference Include="UnityEngine.UIElementsNativeModule">
  390. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
  391. </Reference>
  392. <Reference Include="UnityEngine.UNETModule">
  393. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
  394. </Reference>
  395. <Reference Include="UnityEngine.UmbraModule">
  396. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
  397. </Reference>
  398. <Reference Include="UnityEngine.UnityAnalyticsModule">
  399. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
  400. </Reference>
  401. <Reference Include="UnityEngine.UnityConnectModule">
  402. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
  403. </Reference>
  404. <Reference Include="UnityEngine.UnityTestProtocolModule">
  405. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
  406. </Reference>
  407. <Reference Include="UnityEngine.UnityWebRequestModule">
  408. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
  409. </Reference>
  410. <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
  411. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  412. </Reference>
  413. <Reference Include="UnityEngine.UnityWebRequestAudioModule">
  414. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  415. </Reference>
  416. <Reference Include="UnityEngine.UnityWebRequestTextureModule">
  417. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  418. </Reference>
  419. <Reference Include="UnityEngine.UnityWebRequestWWWModule">
  420. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  421. </Reference>
  422. <Reference Include="UnityEngine.VFXModule">
  423. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
  424. </Reference>
  425. <Reference Include="UnityEngine.VRModule">
  426. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
  427. </Reference>
  428. <Reference Include="UnityEngine.VehiclesModule">
  429. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
  430. </Reference>
  431. <Reference Include="UnityEngine.VideoModule">
  432. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
  433. </Reference>
  434. <Reference Include="UnityEngine.VirtualTexturingModule">
  435. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
  436. </Reference>
  437. <Reference Include="UnityEngine.WindModule">
  438. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
  439. </Reference>
  440. <Reference Include="UnityEngine.XRModule">
  441. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
  442. </Reference>
  443. <Reference Include="UnityEditor">
  444. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEditor.dll</HintPath>
  445. </Reference>
  446. <Reference Include="UnityEditor.Graphs">
  447. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
  448. </Reference>
  449. <Reference Include="UnityEditor.WindowsStandalone.Extensions">
  450. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  451. </Reference>
  452. <Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
  453. <HintPath>C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
  454. </Reference>
  455. <Reference Include="DotNetZip">
  456. <HintPath>Assets\NuGet\Editor\DotNetZip.dll</HintPath>
  457. </Reference>
  458. <Reference Include="NugetForUnity">
  459. <HintPath>Assets\NuGet\Editor\NugetForUnity.dll</HintPath>
  460. </Reference>
  461. <Reference Include="Common.Logging">
  462. <HintPath>Assets\Packages\Common.Logging.3.4.1\lib\net40\Common.Logging.dll</HintPath>
  463. </Reference>
  464. <Reference Include="Common.Logging.Core">
  465. <HintPath>Assets\Packages\Common.Logging.Core.3.4.1\lib\net40\Common.Logging.Core.dll</HintPath>
  466. </Reference>
  467. <Reference Include="System.Net.IPNetwork">
  468. <HintPath>Assets\Packages\IPNetwork2.2.1.2\lib\net46\System.Net.IPNetwork.dll</HintPath>
  469. </Reference>
  470. <Reference Include="Makaretu.Dns">
  471. <HintPath>Assets\Packages\Makaretu.Dns.2.0.1\lib\net45\Makaretu.Dns.dll</HintPath>
  472. </Reference>
  473. <Reference Include="Makaretu.Dns.Multicast">
  474. <HintPath>Assets\Packages\Makaretu.Dns.Multicast.0.27.0\lib\net461\Makaretu.Dns.Multicast.dll</HintPath>
  475. </Reference>
  476. <Reference Include="MQTTnet">
  477. <HintPath>Assets\Packages\MQTTnet.3.0.13\lib\net461\MQTTnet.dll</HintPath>
  478. </Reference>
  479. <Reference Include="SimpleBase">
  480. <HintPath>Assets\Packages\SimpleBase.1.3.1\lib\net45\SimpleBase.dll</HintPath>
  481. </Reference>
  482. <Reference Include="System.Net.Security">
  483. <HintPath>Assets\Packages\System.Net.Security.4.3.2\lib\net46\System.Net.Security.dll</HintPath>
  484. </Reference>
  485. <Reference Include="System.Net.WebSockets">
  486. <HintPath>Assets\Packages\System.Net.WebSockets.4.3.0\lib\net46\System.Net.WebSockets.dll</HintPath>
  487. </Reference>
  488. <Reference Include="System.Net.WebSockets.Client">
  489. <HintPath>Assets\Packages\System.Net.WebSockets.Client.4.3.2\lib\net46\System.Net.WebSockets.Client.dll</HintPath>
  490. </Reference>
  491. <Reference Include="System.Security.Cryptography.Algorithms">
  492. <HintPath>Assets\Packages\System.Security.Cryptography.Algorithms.4.3.0\lib\net461\System.Security.Cryptography.Algorithms.dll</HintPath>
  493. </Reference>
  494. <Reference Include="System.Security.Cryptography.Encoding">
  495. <HintPath>Assets\Packages\System.Security.Cryptography.Encoding.4.3.0\lib\net46\System.Security.Cryptography.Encoding.dll</HintPath>
  496. </Reference>
  497. <Reference Include="System.Security.Cryptography.Primitives">
  498. <HintPath>Assets\Packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll</HintPath>
  499. </Reference>
  500. <Reference Include="System.Security.Cryptography.X509Certificates">
  501. <HintPath>Assets\Packages\System.Security.Cryptography.X509Certificates.4.3.0\lib\net461\System.Security.Cryptography.X509Certificates.dll</HintPath>
  502. </Reference>
  503. <Reference Include="Valve.Newtonsoft.Json">
  504. <HintPath>Assets\SteamVR\Input\Plugins\JSON.NET\Valve.Newtonsoft.Json.dll</HintPath>
  505. </Reference>
  506. <Reference Include="ICSharpCode.NRefactory">
  507. <HintPath>Library\PackageCache\com.unity.render-pipelines.core@8.2.0\Editor\ShaderGenerator\ICSharpCode.NRefactory.dll</HintPath>
  508. </Reference>
  509. <Reference Include="mscorlib">
  510. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll</HintPath>
  511. </Reference>
  512. <Reference Include="System">
  513. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll</HintPath>
  514. </Reference>
  515. <Reference Include="System.Core">
  516. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll</HintPath>
  517. </Reference>
  518. <Reference Include="System.Runtime.Serialization">
  519. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll</HintPath>
  520. </Reference>
  521. <Reference Include="System.Xml">
  522. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll</HintPath>
  523. </Reference>
  524. <Reference Include="System.Xml.Linq">
  525. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll</HintPath>
  526. </Reference>
  527. <Reference Include="System.Numerics">
  528. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll</HintPath>
  529. </Reference>
  530. <Reference Include="System.Numerics.Vectors">
  531. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll</HintPath>
  532. </Reference>
  533. <Reference Include="System.Net.Http">
  534. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll</HintPath>
  535. </Reference>
  536. <Reference Include="Microsoft.CSharp">
  537. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll</HintPath>
  538. </Reference>
  539. <Reference Include="System.Data">
  540. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll</HintPath>
  541. </Reference>
  542. <Reference Include="Microsoft.Win32.Primitives">
  543. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll</HintPath>
  544. </Reference>
  545. <Reference Include="netstandard">
  546. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll</HintPath>
  547. </Reference>
  548. <Reference Include="System.AppContext">
  549. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll</HintPath>
  550. </Reference>
  551. <Reference Include="System.Collections.Concurrent">
  552. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll</HintPath>
  553. </Reference>
  554. <Reference Include="System.Collections">
  555. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll</HintPath>
  556. </Reference>
  557. <Reference Include="System.Collections.NonGeneric">
  558. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll</HintPath>
  559. </Reference>
  560. <Reference Include="System.Collections.Specialized">
  561. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll</HintPath>
  562. </Reference>
  563. <Reference Include="System.ComponentModel.Annotations">
  564. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll</HintPath>
  565. </Reference>
  566. <Reference Include="System.ComponentModel">
  567. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll</HintPath>
  568. </Reference>
  569. <Reference Include="System.ComponentModel.EventBasedAsync">
  570. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll</HintPath>
  571. </Reference>
  572. <Reference Include="System.ComponentModel.Primitives">
  573. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll</HintPath>
  574. </Reference>
  575. <Reference Include="System.ComponentModel.TypeConverter">
  576. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll</HintPath>
  577. </Reference>
  578. <Reference Include="System.Console">
  579. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll</HintPath>
  580. </Reference>
  581. <Reference Include="System.Data.Common">
  582. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll</HintPath>
  583. </Reference>
  584. <Reference Include="System.Diagnostics.Contracts">
  585. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll</HintPath>
  586. </Reference>
  587. <Reference Include="System.Diagnostics.Debug">
  588. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll</HintPath>
  589. </Reference>
  590. <Reference Include="System.Diagnostics.FileVersionInfo">
  591. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll</HintPath>
  592. </Reference>
  593. <Reference Include="System.Diagnostics.Process">
  594. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll</HintPath>
  595. </Reference>
  596. <Reference Include="System.Diagnostics.StackTrace">
  597. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll</HintPath>
  598. </Reference>
  599. <Reference Include="System.Diagnostics.TextWriterTraceListener">
  600. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  601. </Reference>
  602. <Reference Include="System.Diagnostics.Tools">
  603. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll</HintPath>
  604. </Reference>
  605. <Reference Include="System.Diagnostics.TraceSource">
  606. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll</HintPath>
  607. </Reference>
  608. <Reference Include="System.Drawing.Primitives">
  609. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll</HintPath>
  610. </Reference>
  611. <Reference Include="System.Dynamic.Runtime">
  612. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll</HintPath>
  613. </Reference>
  614. <Reference Include="System.Globalization.Calendars">
  615. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll</HintPath>
  616. </Reference>
  617. <Reference Include="System.Globalization">
  618. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll</HintPath>
  619. </Reference>
  620. <Reference Include="System.Globalization.Extensions">
  621. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll</HintPath>
  622. </Reference>
  623. <Reference Include="System.IO.Compression.ZipFile">
  624. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll</HintPath>
  625. </Reference>
  626. <Reference Include="System.IO">
  627. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll</HintPath>
  628. </Reference>
  629. <Reference Include="System.IO.FileSystem">
  630. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll</HintPath>
  631. </Reference>
  632. <Reference Include="System.IO.FileSystem.DriveInfo">
  633. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll</HintPath>
  634. </Reference>
  635. <Reference Include="System.IO.FileSystem.Primitives">
  636. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll</HintPath>
  637. </Reference>
  638. <Reference Include="System.IO.FileSystem.Watcher">
  639. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll</HintPath>
  640. </Reference>
  641. <Reference Include="System.IO.IsolatedStorage">
  642. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll</HintPath>
  643. </Reference>
  644. <Reference Include="System.IO.MemoryMappedFiles">
  645. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll</HintPath>
  646. </Reference>
  647. <Reference Include="System.IO.Pipes">
  648. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll</HintPath>
  649. </Reference>
  650. <Reference Include="System.IO.UnmanagedMemoryStream">
  651. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll</HintPath>
  652. </Reference>
  653. <Reference Include="System.Linq">
  654. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll</HintPath>
  655. </Reference>
  656. <Reference Include="System.Linq.Expressions">
  657. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll</HintPath>
  658. </Reference>
  659. <Reference Include="System.Linq.Parallel">
  660. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll</HintPath>
  661. </Reference>
  662. <Reference Include="System.Linq.Queryable">
  663. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll</HintPath>
  664. </Reference>
  665. <Reference Include="System.Net.Http.Rtc">
  666. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll</HintPath>
  667. </Reference>
  668. <Reference Include="System.Net.NameResolution">
  669. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll</HintPath>
  670. </Reference>
  671. <Reference Include="System.Net.NetworkInformation">
  672. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll</HintPath>
  673. </Reference>
  674. <Reference Include="System.Net.Ping">
  675. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll</HintPath>
  676. </Reference>
  677. <Reference Include="System.Net.Primitives">
  678. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll</HintPath>
  679. </Reference>
  680. <Reference Include="System.Net.Requests">
  681. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll</HintPath>
  682. </Reference>
  683. <Reference Include="System.Net.Security">
  684. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll</HintPath>
  685. </Reference>
  686. <Reference Include="System.Net.Sockets">
  687. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll</HintPath>
  688. </Reference>
  689. <Reference Include="System.Net.WebHeaderCollection">
  690. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll</HintPath>
  691. </Reference>
  692. <Reference Include="System.Net.WebSockets.Client">
  693. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
  694. </Reference>
  695. <Reference Include="System.Net.WebSockets">
  696. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll</HintPath>
  697. </Reference>
  698. <Reference Include="System.ObjectModel">
  699. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll</HintPath>
  700. </Reference>
  701. <Reference Include="System.Reflection">
  702. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll</HintPath>
  703. </Reference>
  704. <Reference Include="System.Reflection.Emit">
  705. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll</HintPath>
  706. </Reference>
  707. <Reference Include="System.Reflection.Emit.ILGeneration">
  708. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll</HintPath>
  709. </Reference>
  710. <Reference Include="System.Reflection.Emit.Lightweight">
  711. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll</HintPath>
  712. </Reference>
  713. <Reference Include="System.Reflection.Extensions">
  714. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll</HintPath>
  715. </Reference>
  716. <Reference Include="System.Reflection.Primitives">
  717. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll</HintPath>
  718. </Reference>
  719. <Reference Include="System.Resources.Reader">
  720. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll</HintPath>
  721. </Reference>
  722. <Reference Include="System.Resources.ResourceManager">
  723. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll</HintPath>
  724. </Reference>
  725. <Reference Include="System.Resources.Writer">
  726. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll</HintPath>
  727. </Reference>
  728. <Reference Include="System.Runtime.CompilerServices.VisualC">
  729. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll</HintPath>
  730. </Reference>
  731. <Reference Include="System.Runtime">
  732. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll</HintPath>
  733. </Reference>
  734. <Reference Include="System.Runtime.Extensions">
  735. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll</HintPath>
  736. </Reference>
  737. <Reference Include="System.Runtime.Handles">
  738. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll</HintPath>
  739. </Reference>
  740. <Reference Include="System.Runtime.InteropServices">
  741. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll</HintPath>
  742. </Reference>
  743. <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
  744. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  745. </Reference>
  746. <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
  747. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  748. </Reference>
  749. <Reference Include="System.Runtime.Numerics">
  750. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll</HintPath>
  751. </Reference>
  752. <Reference Include="System.Runtime.Serialization.Formatters">
  753. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
  754. </Reference>
  755. <Reference Include="System.Runtime.Serialization.Json">
  756. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
  757. </Reference>
  758. <Reference Include="System.Runtime.Serialization.Primitives">
  759. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
  760. </Reference>
  761. <Reference Include="System.Runtime.Serialization.Xml">
  762. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
  763. </Reference>
  764. <Reference Include="System.Security.Claims">
  765. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll</HintPath>
  766. </Reference>
  767. <Reference Include="System.Security.Cryptography.Algorithms">
  768. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
  769. </Reference>
  770. <Reference Include="System.Security.Cryptography.Csp">
  771. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
  772. </Reference>
  773. <Reference Include="System.Security.Cryptography.Encoding">
  774. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
  775. </Reference>
  776. <Reference Include="System.Security.Cryptography.Primitives">
  777. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
  778. </Reference>
  779. <Reference Include="System.Security.Cryptography.X509Certificates">
  780. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
  781. </Reference>
  782. <Reference Include="System.Security.Principal">
  783. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll</HintPath>
  784. </Reference>
  785. <Reference Include="System.Security.SecureString">
  786. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll</HintPath>
  787. </Reference>
  788. <Reference Include="System.ServiceModel.Duplex">
  789. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
  790. </Reference>
  791. <Reference Include="System.ServiceModel.Http">
  792. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll</HintPath>
  793. </Reference>
  794. <Reference Include="System.ServiceModel.NetTcp">
  795. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
  796. </Reference>
  797. <Reference Include="System.ServiceModel.Primitives">
  798. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
  799. </Reference>
  800. <Reference Include="System.ServiceModel.Security">
  801. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll</HintPath>
  802. </Reference>
  803. <Reference Include="System.Text.Encoding">
  804. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll</HintPath>
  805. </Reference>
  806. <Reference Include="System.Text.Encoding.Extensions">
  807. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
  808. </Reference>
  809. <Reference Include="System.Text.RegularExpressions">
  810. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll</HintPath>
  811. </Reference>
  812. <Reference Include="System.Threading">
  813. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll</HintPath>
  814. </Reference>
  815. <Reference Include="System.Threading.Overlapped">
  816. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll</HintPath>
  817. </Reference>
  818. <Reference Include="System.Threading.Tasks">
  819. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll</HintPath>
  820. </Reference>
  821. <Reference Include="System.Threading.Tasks.Parallel">
  822. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll</HintPath>
  823. </Reference>
  824. <Reference Include="System.Threading.Thread">
  825. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll</HintPath>
  826. </Reference>
  827. <Reference Include="System.Threading.ThreadPool">
  828. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll</HintPath>
  829. </Reference>
  830. <Reference Include="System.Threading.Timer">
  831. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll</HintPath>
  832. </Reference>
  833. <Reference Include="System.ValueTuple">
  834. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll</HintPath>
  835. </Reference>
  836. <Reference Include="System.Xml.ReaderWriter">
  837. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
  838. </Reference>
  839. <Reference Include="System.Xml.XDocument">
  840. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll</HintPath>
  841. </Reference>
  842. <Reference Include="System.Xml.XmlDocument">
  843. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll</HintPath>
  844. </Reference>
  845. <Reference Include="System.Xml.XmlSerializer">
  846. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
  847. </Reference>
  848. <Reference Include="System.Xml.XPath">
  849. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll</HintPath>
  850. </Reference>
  851. <Reference Include="System.Xml.XPath.XDocument">
  852. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
  853. </Reference>
  854. <Reference Include="Unity.XR.OpenVR">
  855. <HintPath>Library\ScriptAssemblies\Unity.XR.OpenVR.dll</HintPath>
  856. </Reference>
  857. <Reference Include="UnityEngine.SpatialTracking">
  858. <HintPath>Library\ScriptAssemblies\UnityEngine.SpatialTracking.dll</HintPath>
  859. </Reference>
  860. <Reference Include="UnityEditor.UI">
  861. <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
  862. </Reference>
  863. <Reference Include="UnityEngine.UI">
  864. <HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
  865. </Reference>
  866. </ItemGroup>
  867. <ItemGroup>
  868. <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
  869. <Project>{3442BC3B-8324-1B80-57D4-0D103CB40967}</Project>
  870. <Name>SteamVR_Windows_EditorHelper</Name>
  871. </ProjectReference>
  872. </ItemGroup>
  873. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  874. <Target Name="GenerateTargetFrameworkMonikerAttribute" />
  875. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  876. Other similar extension points exist, see Microsoft.Common.targets.
  877. <Target Name="BeforeBuild">
  878. </Target>
  879. <Target Name="AfterBuild">
  880. </Target>
  881. -->
  882. </Project>