FbxExportSettings.asset 1.4 KB

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  1. {
  2. "MonoBehaviour": {
  3. "m_Enabled": true,
  4. "m_EditorHideFlags": 0,
  5. "m_Name": "",
  6. "m_EditorClassIdentifier": "Unity.Formats.Fbx.Editor:UnityEditor.Formats.Fbx.Exporter:ExportSettings",
  7. "ExportOutsideProject": false,
  8. "Verbose": false,
  9. "launchAfterInstallation": true,
  10. "HideSendToUnityMenu": true,
  11. "BakeAnimation": true,
  12. "showConvertToPrefabDialog": true,
  13. "integrationSavePath": "C:/Unity Projects/VR Cycling",
  14. "selectedDCCApp": 0,
  15. "prefabSavePaths": [
  16. "Prefabs",
  17. "."
  18. ],
  19. "fbxSavePaths": [
  20. "Models",
  21. "Prefabs",
  22. "."
  23. ],
  24. "selectedFbxPath": 0,
  25. "selectedPrefabPath": 0,
  26. "dccOptionNames": [
  27. "Maya 2020"
  28. ],
  29. "dccOptionPaths": [
  30. "C:/Program Files/Autodesk/Maya2020/bin/maya.exe"
  31. ],
  32. "exportModelSettingsSerialize": {
  33. "exportFormat": 0,
  34. "animatedSkinnedMesh": false,
  35. "mayaCompatibleNaming": true,
  36. "include": 2,
  37. "lodLevel": 0,
  38. "objectPosition": 0,
  39. "exportUnrendered": true
  40. },
  41. "convertToPrefabSettingsSerialize": {
  42. "exportFormat": 0,
  43. "animatedSkinnedMesh": false,
  44. "mayaCompatibleNaming": true
  45. }
  46. }
  47. }