- using UnityEngine;
- using UnityEngine.Timeline;
- namespace UnityEditor.Timeline
- {
- class TrackPropertyCurvesDataSource : BasePropertyKeyDataSource
- {
- protected override AnimationClip animationClip { get; }
- public TrackPropertyCurvesDataSource(TrackAsset track)
- {
- animationClip = track != null ? track.curves : null;
- }
- }
- }
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