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- using System.Linq;
- using UnityEngine;
- using UnityEngine.Timeline;
- namespace UnityEditor.Timeline
- {
- class ItemActionShortcutManipulator : Manipulator
- {
- protected override bool ExecuteCommand(Event evt, WindowState state)
- {
- if (state.IsEditingASubItem())
- return false;
- var consumed = false;
- var clips = SelectionManager.SelectedClips();
- foreach (var clip in clips)
- consumed |= ItemAction<TimelineClip>.HandleShortcut(state, evt, clip);
- var markers = SelectionManager.SelectedMarkers();
- foreach (var marker in markers)
- consumed |= ItemAction<IMarker>.HandleShortcut(state, evt, marker);
- return consumed;
- }
- }
- class DrillIntoClip : Manipulator
- {
- protected override bool DoubleClick(Event evt, WindowState state)
- {
- if (evt.button != 0)
- return false;
- var guiClip = PickerUtils.PickedLayerableOfType<TimelineClipGUI>();
- if (guiClip == null)
- return false;
- if (!TimelineWindow.instance.state.editSequence.isReadOnly && (guiClip.clip.curves != null || guiClip.clip.animationClip != null))
- ItemAction<TimelineClip>.Invoke<EditClipInAnimationWindow>(state, guiClip.clip);
- if (guiClip.supportsSubTimelines)
- ItemAction<TimelineClip>.Invoke<EditSubTimeline>(state, guiClip.clip);
- return true;
- }
- }
- class ContextMenuManipulator : Manipulator
- {
- protected override bool MouseDown(Event evt, WindowState state)
- {
- if (evt.button == 1)
- ItemSelection.HandleSingleSelection(evt);
- return false;
- }
- protected override bool ContextClick(Event evt, WindowState state)
- {
- if (evt.alt)
- return false;
- var selectable = PickerUtils.PickedLayerableOfType<ISelectable>();
- if (selectable != null && selectable.IsSelected())
- {
- SequencerContextMenu.ShowItemContextMenu(evt.mousePosition,
- SelectionManager.SelectedClips().ToArray(),
- SelectionManager.SelectedMarkers().ToArray());
- return true;
- }
- return false;
- }
- }
- }
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