The Inspector window displays information about the selected GameObject including all attached components and their properties. This section documents the properties in the Inspector window that appear when you select one or many Timeline Assets, tracks, clips, or a combination.
If you select a single Timeline Asset, track, or clip, the Inspector window displays the properties for the selected Asset, track, or clip. For example, if you select an Animation clip, the Inspector window shows the common properties and Playable Asset properties for the selected Animation clip.
Inspector window when selecting an Animation clip in the Timeline window
If you select multiple Timeline Assets, tracks, or clips, the Inspector window shows two sections: a section with properties that apply to the entire selection, and a section of common properties that apply to each selected object individually.
For example, if you select an Audio clip on one track and two Animation clips on another track, the Inspector window includes Multiple Clip Timing properties and Clip Timing properties:
Inspector window when selecting multiple clips, on multiple tracks, in the Timeline window
If your selection does not have common properties, the Inspector window prompts you to narrow the selection. For example, if you select an Animation track and an Audio clip in the Timeline window, you are prompted to narrow the selection:
The message in the Inspector window when the selection does not have common properties