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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- #pragma warning disable 0649 // Disabled warnings related to serialized fields not assigned in this script but used in the editor.
- namespace TMPro
- {
- /// <summary>
- /// Scaling options for the sprites
- /// </summary>
- //public enum SpriteRelativeScaling
- //{
- // RelativeToPrimary = 0x1,
- // RelativeToCurrent = 0x2,
- //}
- [System.Serializable][ExcludeFromPresetAttribute]
- public class TMP_Settings : ScriptableObject
- {
- private static TMP_Settings s_Instance;
- /// <summary>
- /// Returns the release version of the product.
- /// </summary>
- public static string version
- {
- get { return "1.4.0"; }
- }
- /// <summary>
- /// Controls if Word Wrapping will be enabled on newly created text objects by default.
- /// </summary>
- public static bool enableWordWrapping
- {
- get { return instance.m_enableWordWrapping; }
- }
- [SerializeField]
- private bool m_enableWordWrapping;
- /// <summary>
- /// Controls if Kerning is enabled on newly created text objects by default.
- /// </summary>
- public static bool enableKerning
- {
- get { return instance.m_enableKerning; }
- }
- [SerializeField]
- private bool m_enableKerning;
- /// <summary>
- /// Controls if Extra Padding is enabled on newly created text objects by default.
- /// </summary>
- public static bool enableExtraPadding
- {
- get { return instance.m_enableExtraPadding; }
- }
- [SerializeField]
- private bool m_enableExtraPadding;
- /// <summary>
- /// Controls if TintAllSprites is enabled on newly created text objects by default.
- /// </summary>
- public static bool enableTintAllSprites
- {
- get { return instance.m_enableTintAllSprites; }
- }
- [SerializeField]
- private bool m_enableTintAllSprites;
- /// <summary>
- /// Controls if Escape Characters will be parsed in the Text Input Box on newly created text objects.
- /// </summary>
- public static bool enableParseEscapeCharacters
- {
- get { return instance.m_enableParseEscapeCharacters; }
- }
- [SerializeField]
- private bool m_enableParseEscapeCharacters;
- /// <summary>
- /// Controls if Raycast Target is enabled by default on newly created text objects.
- /// </summary>
- public static bool enableRaycastTarget
- {
- get { return instance.m_EnableRaycastTarget; }
- }
- [SerializeField]
- private bool m_EnableRaycastTarget = true;
- /// <summary>
- /// Determines if OpenType Font Features should be retrieved at runtime from the source font file.
- /// </summary>
- public static bool getFontFeaturesAtRuntime
- {
- get { return instance.m_GetFontFeaturesAtRuntime; }
- }
- [SerializeField]
- private bool m_GetFontFeaturesAtRuntime = true;
- /// <summary>
- /// The character that will be used as a replacement for missing glyphs in a font asset.
- /// </summary>
- public static int missingGlyphCharacter
- {
- get { return instance.m_missingGlyphCharacter; }
- set { instance.m_missingGlyphCharacter = value; }
- }
- [SerializeField]
- private int m_missingGlyphCharacter;
- /// <summary>
- /// Controls the display of warning message in the console.
- /// </summary>
- public static bool warningsDisabled
- {
- get { return instance.m_warningsDisabled; }
- }
- [SerializeField]
- private bool m_warningsDisabled;
- /// <summary>
- /// Returns the Default Font Asset to be used by newly created text objects.
- /// </summary>
- public static TMP_FontAsset defaultFontAsset
- {
- get { return instance.m_defaultFontAsset; }
- }
- [SerializeField]
- private TMP_FontAsset m_defaultFontAsset;
- /// <summary>
- /// The relative path to a Resources folder in the project.
- /// </summary>
- public static string defaultFontAssetPath
- {
- get { return instance.m_defaultFontAssetPath; }
- }
- [SerializeField]
- private string m_defaultFontAssetPath;
- /// <summary>
- /// The Default Point Size of newly created text objects.
- /// </summary>
- public static float defaultFontSize
- {
- get { return instance.m_defaultFontSize; }
- }
- [SerializeField]
- private float m_defaultFontSize;
- /// <summary>
- /// The multiplier used to computer the default Min point size when Text Auto Sizing is used.
- /// </summary>
- public static float defaultTextAutoSizingMinRatio
- {
- get { return instance.m_defaultAutoSizeMinRatio; }
- }
- [SerializeField]
- private float m_defaultAutoSizeMinRatio;
- /// <summary>
- /// The multiplier used to computer the default Max point size when Text Auto Sizing is used.
- /// </summary>
- public static float defaultTextAutoSizingMaxRatio
- {
- get { return instance.m_defaultAutoSizeMaxRatio; }
- }
- [SerializeField]
- private float m_defaultAutoSizeMaxRatio;
- /// <summary>
- /// The Default Size of the Text Container of a TextMeshPro object.
- /// </summary>
- public static Vector2 defaultTextMeshProTextContainerSize
- {
- get { return instance.m_defaultTextMeshProTextContainerSize; }
- }
- [SerializeField]
- private Vector2 m_defaultTextMeshProTextContainerSize;
- /// <summary>
- /// The Default Width of the Text Container of a TextMeshProUI object.
- /// </summary>
- public static Vector2 defaultTextMeshProUITextContainerSize
- {
- get { return instance.m_defaultTextMeshProUITextContainerSize; }
- }
- [SerializeField]
- private Vector2 m_defaultTextMeshProUITextContainerSize;
- /// <summary>
- /// Set the size of the text container of newly created text objects to match the size of the text.
- /// </summary>
- public static bool autoSizeTextContainer
- {
- get { return instance.m_autoSizeTextContainer; }
- }
- [SerializeField]
- private bool m_autoSizeTextContainer;
- /// <summary>
- /// Disables InternalUpdate() calls when true. This can improve performance when the scale of the text object is static.
- /// </summary>
- public static bool isTextObjectScaleStatic
- {
- get { return instance.m_IsTextObjectScaleStatic; }
- set { instance.m_IsTextObjectScaleStatic = value; }
- }
- [SerializeField]
- private bool m_IsTextObjectScaleStatic;
- /// <summary>
- /// Returns the list of Fallback Fonts defined in the TMP Settings file.
- /// </summary>
- public static List<TMP_FontAsset> fallbackFontAssets
- {
- get { return instance.m_fallbackFontAssets; }
- }
- [SerializeField]
- private List<TMP_FontAsset> m_fallbackFontAssets;
- /// <summary>
- /// Controls whether or not TMP will create a matching material preset or use the default material of the fallback font asset.
- /// </summary>
- public static bool matchMaterialPreset
- {
- get { return instance.m_matchMaterialPreset; }
- }
- [SerializeField]
- private bool m_matchMaterialPreset;
- /// <summary>
- /// The Default Sprite Asset to be used by default.
- /// </summary>
- public static TMP_SpriteAsset defaultSpriteAsset
- {
- get { return instance.m_defaultSpriteAsset; }
- }
- [SerializeField]
- private TMP_SpriteAsset m_defaultSpriteAsset;
- /// <summary>
- /// The relative path to a Resources folder in the project.
- /// </summary>
- public static string defaultSpriteAssetPath
- {
- get { return instance.m_defaultSpriteAssetPath; }
- }
- [SerializeField]
- private string m_defaultSpriteAssetPath;
- /// <summary>
- /// Determines if Emoji support is enabled in the Input Field TouchScreenKeyboard.
- /// </summary>
- public static bool enableEmojiSupport
- {
- get { return instance.m_enableEmojiSupport; }
- set { instance.m_enableEmojiSupport = value; }
- }
- [SerializeField]
- private bool m_enableEmojiSupport;
- /// <summary>
- /// The unicode value of the sprite that will be used when the requested sprite is missing from the sprite asset and potential fallbacks.
- /// </summary>
- public static uint missingCharacterSpriteUnicode
- {
- get { return instance.m_MissingCharacterSpriteUnicode; }
- set { instance.m_MissingCharacterSpriteUnicode = value; }
- }
- [SerializeField]
- private uint m_MissingCharacterSpriteUnicode;
- /// <summary>
- /// Determines if sprites will be scaled relative to the primary font asset assigned to the text object or relative to the current font asset.
- /// </summary>
- //public static SpriteRelativeScaling spriteRelativeScaling
- //{
- // get { return instance.m_SpriteRelativeScaling; }
- // set { instance.m_SpriteRelativeScaling = value; }
- //}
- //[SerializeField]
- //private SpriteRelativeScaling m_SpriteRelativeScaling = SpriteRelativeScaling.RelativeToCurrent;
- /// <summary>
- /// The relative path to a Resources folder in the project that contains Color Gradient Presets.
- /// </summary>
- public static string defaultColorGradientPresetsPath
- {
- get { return instance.m_defaultColorGradientPresetsPath; }
- }
- [SerializeField]
- private string m_defaultColorGradientPresetsPath;
- /// <summary>
- /// The Default Style Sheet used by the text objects.
- /// </summary>
- public static TMP_StyleSheet defaultStyleSheet
- {
- get { return instance.m_defaultStyleSheet; }
- }
- [SerializeField]
- private TMP_StyleSheet m_defaultStyleSheet;
- /// <summary>
- /// The relative path to a Resources folder in the project that contains the TMP Style Sheets.
- /// </summary>
- public static string styleSheetsResourcePath
- {
- get { return instance.m_StyleSheetsResourcePath; }
- }
- [SerializeField]
- private string m_StyleSheetsResourcePath;
- /// <summary>
- /// Text file that contains the leading characters used for line breaking for Asian languages.
- /// </summary>
- public static TextAsset leadingCharacters
- {
- get { return instance.m_leadingCharacters; }
- }
- [SerializeField]
- private TextAsset m_leadingCharacters;
- /// <summary>
- /// Text file that contains the following characters used for line breaking for Asian languages.
- /// </summary>
- public static TextAsset followingCharacters
- {
- get { return instance.m_followingCharacters; }
- }
- [SerializeField]
- private TextAsset m_followingCharacters;
- /// <summary>
- ///
- /// </summary>
- public static LineBreakingTable linebreakingRules
- {
- get
- {
- if (instance.m_linebreakingRules == null)
- LoadLinebreakingRules();
- return instance.m_linebreakingRules;
- }
- }
- [SerializeField]
- private LineBreakingTable m_linebreakingRules;
- // TODO : Potential new feature to explore where multiple font assets share the same atlas texture.
- //internal static TMP_DynamicAtlasTextureGroup managedAtlasTextures
- //{
- // get
- // {
- // if (instance.m_DynamicAtlasTextureGroup == null)
- // {
- // instance.m_DynamicAtlasTextureGroup = TMP_DynamicAtlasTextureGroup.CreateDynamicAtlasTextureGroup();
- // }
- // return instance.m_DynamicAtlasTextureGroup;
- // }
- //}
- //[SerializeField]
- //private TMP_DynamicAtlasTextureGroup m_DynamicAtlasTextureGroup;
- /// <summary>
- /// Determines if Modern or Traditional line breaking rules should be used for Korean text.
- /// </summary>
- public static bool useModernHangulLineBreakingRules
- {
- get { return instance.m_UseModernHangulLineBreakingRules; }
- set { instance.m_UseModernHangulLineBreakingRules = value; }
- }
- [SerializeField]
- private bool m_UseModernHangulLineBreakingRules;
- /// <summary>
- /// Get a singleton instance of the settings class.
- /// </summary>
- public static TMP_Settings instance
- {
- get
- {
- if (TMP_Settings.s_Instance == null)
- {
- TMP_Settings.s_Instance = Resources.Load<TMP_Settings>("TMP Settings");
- #if UNITY_EDITOR
- // Make sure TextMesh Pro UPM packages resources have been added to the user project
- if (TMP_Settings.s_Instance == null)
- {
- // Open TMP Resources Importer
- TMP_PackageResourceImporterWindow.ShowPackageImporterWindow();
- }
- #endif
- }
- return TMP_Settings.s_Instance;
- }
- }
- /// <summary>
- /// Static Function to load the TMP Settings file.
- /// </summary>
- /// <returns></returns>
- public static TMP_Settings LoadDefaultSettings()
- {
- if (s_Instance == null)
- {
- // Load settings from TMP_Settings file
- TMP_Settings settings = Resources.Load<TMP_Settings>("TMP Settings");
- if (settings != null)
- s_Instance = settings;
- }
- return s_Instance;
- }
- /// <summary>
- /// Returns the Sprite Asset defined in the TMP Settings file.
- /// </summary>
- /// <returns></returns>
- public static TMP_Settings GetSettings()
- {
- if (TMP_Settings.instance == null) return null;
- return TMP_Settings.instance;
- }
- /// <summary>
- /// Returns the Font Asset defined in the TMP Settings file.
- /// </summary>
- /// <returns></returns>
- public static TMP_FontAsset GetFontAsset()
- {
- if (TMP_Settings.instance == null) return null;
- return TMP_Settings.instance.m_defaultFontAsset;
- }
- /// <summary>
- /// Returns the Sprite Asset defined in the TMP Settings file.
- /// </summary>
- /// <returns></returns>
- public static TMP_SpriteAsset GetSpriteAsset()
- {
- if (TMP_Settings.instance == null) return null;
- return TMP_Settings.instance.m_defaultSpriteAsset;
- }
- /// <summary>
- /// Returns the Style Sheet defined in the TMP Settings file.
- /// </summary>
- /// <returns></returns>
- public static TMP_StyleSheet GetStyleSheet()
- {
- if (TMP_Settings.instance == null) return null;
- return TMP_Settings.instance.m_defaultStyleSheet;
- }
- public static void LoadLinebreakingRules()
- {
- //Debug.Log("Loading Line Breaking Rules for Asian Languages.");
- if (TMP_Settings.instance == null) return;
- if (s_Instance.m_linebreakingRules == null)
- s_Instance.m_linebreakingRules = new LineBreakingTable();
- s_Instance.m_linebreakingRules.leadingCharacters = GetCharacters(s_Instance.m_leadingCharacters);
- s_Instance.m_linebreakingRules.followingCharacters = GetCharacters(s_Instance.m_followingCharacters);
- }
- /// <summary>
- /// Get the characters from the line breaking files
- /// </summary>
- /// <param name="file"></param>
- /// <returns></returns>
- private static Dictionary<int, char> GetCharacters(TextAsset file)
- {
- Dictionary<int, char> dict = new Dictionary<int, char>();
- string text = file.text;
- for (int i = 0; i < text.Length; i++)
- {
- char c = text[i];
- // Check to make sure we don't include duplicates
- if (dict.ContainsKey((int)c) == false)
- {
- dict.Add((int)c, c);
- //Debug.Log("Adding [" + (int)c + "] to dictionary.");
- }
- //else
- // Debug.Log("Character [" + text[i] + "] is a duplicate.");
- }
- return dict;
- }
- public class LineBreakingTable
- {
- public Dictionary<int, char> leadingCharacters;
- public Dictionary<int, char> followingCharacters;
- }
- }
- }
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