123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 |
- // Simplified SDF shader:
- // - No Shading Option (bevel / bump / env map)
- // - No Glow Option
- // - Softness is applied on both side of the outline
- Shader "Hidden/TMP/Internal/Editor/Distance Field SSD" {
- Properties{
- _FaceColor("Face Color", Color) = (1,1,1,1)
- _FaceDilate("Face Dilate", Range(-1,1)) = 0
- _OutlineColor("Outline Color", Color) = (0,0,0,1)
- _OutlineWidth("Outline Thickness", Range(0,1)) = 0
- _OutlineSoftness("Outline Softness", Range(0,1)) = 0
- _UnderlayColor("Border Color", Color) = (0,0,0,.5)
- _UnderlayOffsetX("Border OffsetX", Range(-1,1)) = 0
- _UnderlayOffsetY("Border OffsetY", Range(-1,1)) = 0
- _UnderlayDilate("Border Dilate", Range(-1,1)) = 0
- _UnderlaySoftness("Border Softness", Range(0,1)) = 0
- _WeightNormal("Weight Normal", float) = 0
- _WeightBold("Weight Bold", float) = .5
- _ShaderFlags("Flags", float) = 0
- _ScaleRatioA("Scale RatioA", float) = 1
- _ScaleRatioB("Scale RatioB", float) = 1
- _ScaleRatioC("Scale RatioC", float) = 1
- _MainTex("Font Atlas", 2D) = "white" {}
- _TextureWidth("Texture Width", float) = 1024
- _TextureHeight("Texture Height", float) = 1024
- _GradientScale("Gradient Scale", float) = 1
- _ScaleX("Scale X", float) = 1
- _ScaleY("Scale Y", float) = 1
- _PerspectiveFilter("Perspective Correction", Range(0, 1)) = 0.875
- _Sharpness("Sharpness", Range(-1,1)) = 0
- _VertexOffsetX("Vertex OffsetX", float) = 0
- _VertexOffsetY("Vertex OffsetY", float) = 0
- }
- SubShader
- {
- Tags
- {
- "ForceSupported" = "True"
- }
- Lighting Off
- Blend One OneMinusSrcAlpha
- Cull Off
- ZWrite Off
- ZTest Always
- Pass
- {
- CGPROGRAM
- #pragma vertex VertShader
- #pragma fragment PixShader
- #pragma shader_feature __ OUTLINE_ON
- #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER
- #include "UnityCG.cginc"
- #include "UnityUI.cginc"
- #include "TMP_Properties.cginc"
- #include "TMP_SDF_SSD.cginc"
- ENDCG
- }
- }
- CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI"
- }
|