MaterialGraphTests.cs 590 B

123456789101112131415161718192021222324252627
  1. using System.Linq;
  2. using NUnit.Framework;
  3. using UnityEngine;
  4. using UnityEditor.Graphing;
  5. namespace UnityEditor.ShaderGraph.UnitTests
  6. {
  7. [TestFixture]
  8. class MaterialGraphTests
  9. {
  10. [OneTimeSetUp]
  11. public void RunBeforeAnyTests()
  12. {
  13. Debug.unityLogger.logHandler = new ConsoleLogHandler();
  14. }
  15. [Test]
  16. public void TestCreateMaterialGraph()
  17. {
  18. var graph = new GraphData();
  19. Assert.IsNotNull(graph);
  20. Assert.AreEqual(0, graph.GetNodes<AbstractMaterialNode>().Count());
  21. }
  22. }
  23. }