Returns the integer, or whole number, component of the value of input In. For example, given an input value of 1.7, this node will return the value 1.0.
Name | Direction | Type | Description |
---|---|---|---|
In | Input | Dynamic Vector | Input value |
Out | Output | Dynamic Vector | Output value |
The following example code represents one possible outcome of this node.
void Unity_Truncate_float4(float4 In, out float4 Out)
{
Out = trunc(In);
}