Returns the fractional (or decimal) part of input In; which is greater than or equal to 0 and less than 1.
Name | Direction | Type | Description |
---|---|---|---|
In | Input | Dynamic Vector | Input value |
Out | Output | Dynamic Vector | Output value |
The following example code represents one possible outcome of this node.
void Unity_Fraction_float4(float4 In, out float4 Out)
{
Out = frac(In);
}