- #ifndef UNIVERSAL_DEPRECATED_INCLUDED
- #define UNIVERSAL_DEPRECATED_INCLUDED
- // Stereo-related bits
- #define SCREENSPACE_TEXTURE TEXTURE2D_X
- #define SCREENSPACE_TEXTURE_FLOAT TEXTURE2D_X_FLOAT
- #define SCREENSPACE_TEXTURE_HALF TEXTURE2D_X_HALF
- #endif // UNIVERSAL_DEPRECATED_INCLUDED
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