Deprecated.hlsl 296 B

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  1. #ifndef UNIVERSAL_DEPRECATED_INCLUDED
  2. #define UNIVERSAL_DEPRECATED_INCLUDED
  3. // Stereo-related bits
  4. #define SCREENSPACE_TEXTURE TEXTURE2D_X
  5. #define SCREENSPACE_TEXTURE_FLOAT TEXTURE2D_X_FLOAT
  6. #define SCREENSPACE_TEXTURE_HALF TEXTURE2D_X_HALF
  7. #endif // UNIVERSAL_DEPRECATED_INCLUDED