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- using System;
- namespace UnityEngine.Rendering.Universal
- {
- [Serializable, VolumeComponentMenu("Post-processing/Panini Projection")]
- public sealed class PaniniProjection : VolumeComponent, IPostProcessComponent
- {
- [Tooltip("Panini projection distance.")]
- public ClampedFloatParameter distance = new ClampedFloatParameter(0f, 0f, 1f);
- [Tooltip("Panini projection crop to fit.")]
- public ClampedFloatParameter cropToFit = new ClampedFloatParameter(1f, 0f, 1f);
- public bool IsActive() => distance.value > 0f;
- public bool IsTileCompatible() => false;
- }
- }
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