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- using System.Linq;
- using UnityEngine.Rendering;
- using UnityEngine.Rendering.Universal;
- namespace UnityEditor.Rendering.Universal
- {
- [VolumeComponentEditor(typeof(Bloom))]
- sealed class BloomEditor : VolumeComponentEditor
- {
- SerializedDataParameter m_Threshold;
- SerializedDataParameter m_Intensity;
- SerializedDataParameter m_Scatter;
- SerializedDataParameter m_Clamp;
- SerializedDataParameter m_Tint;
- SerializedDataParameter m_HighQualityFiltering;
- SerializedDataParameter m_DirtTexture;
- SerializedDataParameter m_DirtIntensity;
- public override void OnEnable()
- {
- var o = new PropertyFetcher<Bloom>(serializedObject);
- m_Threshold = Unpack(o.Find(x => x.threshold));
- m_Intensity = Unpack(o.Find(x => x.intensity));
- m_Scatter = Unpack(o.Find(x => x.scatter));
- m_Clamp = Unpack(o.Find(x => x.clamp));
- m_Tint = Unpack(o.Find(x => x.tint));
- m_HighQualityFiltering = Unpack(o.Find(x => x.highQualityFiltering));
- m_DirtTexture = Unpack(o.Find(x => x.dirtTexture));
- m_DirtIntensity = Unpack(o.Find(x => x.dirtIntensity));
- }
- public override void OnInspectorGUI()
- {
- if (UniversalRenderPipeline.asset?.postProcessingFeatureSet == PostProcessingFeatureSet.PostProcessingV2)
- {
- EditorGUILayout.HelpBox(UniversalRenderPipelineAssetEditor.Styles.postProcessingGlobalWarning, MessageType.Warning);
- return;
- }
- EditorGUILayout.LabelField("Bloom", EditorStyles.miniLabel);
- PropertyField(m_Threshold);
- PropertyField(m_Intensity);
- PropertyField(m_Scatter);
- PropertyField(m_Tint);
- PropertyField(m_Clamp);
- PropertyField(m_HighQualityFiltering);
- if (m_HighQualityFiltering.overrideState.boolValue && m_HighQualityFiltering.value.boolValue && CoreEditorUtils.buildTargets.Contains(GraphicsDeviceType.OpenGLES2))
- EditorGUILayout.HelpBox("High Quality Bloom isn't supported on GLES2 platforms.", MessageType.Warning);
- EditorGUILayout.LabelField("Lens Dirt", EditorStyles.miniLabel);
- PropertyField(m_DirtTexture);
- PropertyField(m_DirtIntensity);
- }
- }
- }
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