CompositeShadowCaster2DEditor.cs 381 B

1234567891011121314151617
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.Experimental.Rendering.Universal;
  5. namespace UnityEditor.Experimental.Rendering.Universal
  6. {
  7. [CustomEditor(typeof(CompositeShadowCaster2D))]
  8. internal class CompositeShadowCaster2DEditor : Editor
  9. {
  10. public override void OnInspectorGUI()
  11. {
  12. }
  13. }
  14. }