CinemachineUniversalPixelPerfectEditor.cs 524 B

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  1. namespace UnityEditor.Experimental.Rendering.Universal
  2. {
  3. [CustomEditor(typeof(UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect)), CanEditMultipleObjects]
  4. internal class CinemachineUniversalPixelPerfectEditor : Editor
  5. {
  6. public override void OnInspectorGUI()
  7. {
  8. EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
  9. }
  10. }
  11. }