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- using System;
- using UnityEngine.Timeline;
- namespace UnityEditor.Recorder.Timeline
- {
- /// <summary>
- /// Indicates the Track type for the Recorder.
- /// </summary>
- [Serializable]
- [TrackClipType(typeof(RecorderClip))]
- [TrackColor(0f, 0.53f, 0.08f)]
- public class RecorderTrack : TrackAsset
- {
- }
- }
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