12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- using System;
- using UnityEditor.Recorder.Input;
- using UnityEngine;
- namespace UnityEditor.Recorder
- {
- [Serializable]
- class OutputResolution
- {
- [SerializeField] int m_CustomWidth = 1024;
- [SerializeField] int m_CustomHeight = 1024;
- [SerializeField] internal ImageHeight imageHeight = ImageHeight.x720p_HD;
- [SerializeField] internal ImageHeight maxSupportedHeight = ImageHeight.x4320p_8K;
-
- [SerializeField] AspectRatio m_AspectRatio = new AspectRatio();
-
- public int GetWidth()
- {
- if (imageHeight == ImageHeight.Custom)
- return m_CustomWidth;
-
- if (imageHeight == ImageHeight.Window)
- {
- int w, h;
- GameViewSize.GetGameRenderSize(out w, out h);
- return w;
- }
-
- var aspect = m_AspectRatio.GetAspect();
- return (int) (aspect * (int)imageHeight);
- }
-
- public int GetHeight()
- {
- if (imageHeight == ImageHeight.Custom)
- return m_CustomHeight;
- if (imageHeight == ImageHeight.Window)
- {
- int w, h;
- GameViewSize.GetGameRenderSize(out w, out h);
- return h;
- }
- return (int)imageHeight;
- }
-
- public void SetWidth(int w)
- {
- imageHeight = ImageHeight.Custom;
- m_CustomWidth = w;
- }
-
- public void SetHeight(int h)
- {
- imageHeight = ImageHeight.Custom;
- m_CustomHeight = h;
- }
- }
- }
|