CHANGELOG.md 4.0 KB

Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[2.2.0-preview.4] - 2020-04-08

Public API and bugfixes

  • Added public api's to allow loading previously saved recorder lists.
  • Fixed bug where the first few frames after going in play-mode were not recorded.
  • Fixed a bug where the texture sampling recorder that did not correctly support the physical cameras.
  • Fixed an issue when starting a record session from scripts.
  • Fixed movie recoder's default framerate value being not set in the API. Default value is now set at 30 FPS.

[2.1.0-preview.1] - 2019-12-17

Public API and HDR recording

  • Added public APIs to be able to implement custom recorders.
  • Added the ability to enable recording HDR images (available only with HDRP)

[2.0.3-preview.1] - 2019-08-13

2019.3, HDRP and build Fixes

  • iOS Cloud build fails with an exportArchive: Code signing "fccore.bundle" failed error
  • Recorder Clip with a Targeted Camera input gives black images with HDRP
  • In 2019.3, HDRP is out of experimental and namespace was renamed
  • Recorder settings warnings were not displayed in the console at recording start
  • Massive documentation update
  • Fixed "NullReferenceException" errors related to changes in GameView in 2019.3.0b1.

[2.0.2-preview.2] - 2019-05-28

Fixes and Linux support

  • Add Gif and Legacy Recorders core library binaries for Linux
  • Fix build errors related to fccore
  • Fix a bug with Recorder Clip that would produce one frame movie if never displayed in the inspector
  • Warning clean-up in 2018.4
  • Remove ActiveCamera target when HDRP is available
  • Fixed "NullReferenceException" errors related to changes in GameView in 2019.3

[2.0.1-preview.1] - 2019-05-20

Audio Recorder and some bug fixes

  • Integrate AudioRecorder in the package
  • Fixed Recorder labels that were not editable anymore
  • Fixed Recorder List presets that were reloaded with an empty name
  • Clean UIElements warning in 2019.2

[2.0.0-preview.6] - 2019-03-26

First package release of the Unity Recorder.

This mainly address moving from Asset Store to Package Manager. It also includes :

  • Timeline dependency fix : since 2019.1 Timeline is a package. Code changes are compatible with both 2018.3 (2018.3.4f1 and up) and 2019.1 (2019.1.0b2 and up).
  • Updates to use official UIElements module as experimental API is deprecated in 2019.1.
  • Warnings clean-up
  • Samples fixes : documentation updates and proper asmdef to avoid issues during build
  • Improved texture readback. Most speed improvements will be effective with previous versions, BUT at their top in 2019.1.
  • Ability to capture a Light Weight Render Pipeline camera (requires Scriptable Render Pipeline > 5.3.0)

[1.0.2] - 2018-09-07

Custom resolutions. Multi-Scene editing. Various bug fixes.

  • Ability to use custom resolution and custom aspect ratio
  • Fixed GameObject reference sometimes resetting to None when in multi-scenes editing
  • Fixed the Recorder Clip duplication issue
  • Little improvement for errors reporting in the Recorder Window
  • Fixed 360 View being too dark when in linear color space
  • Fixed Flip Vertical being too dark in linear color space
  • Fixed frame skipped issue when two or more recorders end at the same frame.
  • Ability to change/reset the Take value for all recorders
  • Added option to exit Playmode automatically when recording's stopped

[1.0.1] - 2018-08-17

2018.1 support. Various UX fixes.

  • Added support for 2018.1 (2018.1.9f1 and up)
  • UI Fixes when reducing RecorderWindow size in 2018.2 and up
  • Added icons for messages in the Recorder Status Bar
  • Ability to use Arrow keys to switch between recorders
  • Added visual indication for when the Recorder List has focus

[1.0.0] - 2018-08-02

First release of the Unity Recorder.

This is mainly a UX revamp of the Asset Store's Media Recorder. Main improvement is the ability to have multiple recorders in parallel.