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- using System;
- using System.Diagnostics;
- namespace UnityEngine.Experimental.Rendering.Universal
- {
- using Real = System.Single;
- namespace LibTessDotNet
- {
- internal partial class Tess
- {
- internal class ActiveRegion
- {
- internal MeshUtils.Edge _eUp;
- internal Dict<ActiveRegion>.Node _nodeUp;
- internal int _windingNumber;
- internal bool _inside, _sentinel, _dirty, _fixUpperEdge;
- }
- private ActiveRegion RegionBelow(ActiveRegion reg)
- {
- return reg._nodeUp._prev._key;
- }
- private ActiveRegion RegionAbove(ActiveRegion reg)
- {
- return reg._nodeUp._next._key;
- }
-
-
-
-
-
-
-
-
-
-
-
- private bool EdgeLeq(ActiveRegion reg1, ActiveRegion reg2)
- {
- var e1 = reg1._eUp;
- var e2 = reg2._eUp;
- if (e1._Dst == _event)
- {
- if (e2._Dst == _event)
- {
-
-
- if (Geom.VertLeq(e1._Org, e2._Org))
- {
- return Geom.EdgeSign(e2._Dst, e1._Org, e2._Org) <= 0.0f;
- }
- return Geom.EdgeSign(e1._Dst, e2._Org, e1._Org) >= 0.0f;
- }
- return Geom.EdgeSign(e2._Dst, _event, e2._Org) <= 0.0f;
- }
- if (e2._Dst == _event)
- {
- return Geom.EdgeSign(e1._Dst, _event, e1._Org) >= 0.0f;
- }
-
- var t1 = Geom.EdgeEval(e1._Dst, _event, e1._Org);
- var t2 = Geom.EdgeEval(e2._Dst, _event, e2._Org);
- return (t1 >= t2);
- }
- private void DeleteRegion(ActiveRegion reg)
- {
- if (reg._fixUpperEdge)
- {
-
-
-
- Debug.Assert(reg._eUp._winding == 0);
- }
- reg._eUp._activeRegion = null;
- _dict.Remove(reg._nodeUp);
- }
-
-
-
- private void FixUpperEdge(ActiveRegion reg, MeshUtils.Edge newEdge)
- {
- Debug.Assert(reg._fixUpperEdge);
- _mesh.Delete(reg._eUp);
- reg._fixUpperEdge = false;
- reg._eUp = newEdge;
- newEdge._activeRegion = reg;
- }
- private ActiveRegion TopLeftRegion(ActiveRegion reg)
- {
- var org = reg._eUp._Org;
-
- do {
- reg = RegionAbove(reg);
- } while (reg._eUp._Org == org);
-
-
- if (reg._fixUpperEdge)
- {
- var e = _mesh.Connect(RegionBelow(reg)._eUp._Sym, reg._eUp._Lnext);
- FixUpperEdge(reg, e);
- reg = RegionAbove(reg);
- }
- return reg;
- }
- private ActiveRegion TopRightRegion(ActiveRegion reg)
- {
- var dst = reg._eUp._Dst;
-
- do {
- reg = RegionAbove(reg);
- } while (reg._eUp._Dst == dst);
- return reg;
- }
-
-
-
-
-
-
- private ActiveRegion AddRegionBelow(ActiveRegion regAbove, MeshUtils.Edge eNewUp)
- {
- var regNew = new ActiveRegion();
- regNew._eUp = eNewUp;
- regNew._nodeUp = _dict.InsertBefore(regAbove._nodeUp, regNew);
- regNew._fixUpperEdge = false;
- regNew._sentinel = false;
- regNew._dirty = false;
- eNewUp._activeRegion = regNew;
- return regNew;
- }
- private void ComputeWinding(ActiveRegion reg)
- {
- reg._windingNumber = RegionAbove(reg)._windingNumber + reg._eUp._winding;
- reg._inside = Geom.IsWindingInside(_windingRule, reg._windingNumber);
- }
-
-
-
-
-
-
-
- private void FinishRegion(ActiveRegion reg)
- {
- var e = reg._eUp;
- var f = e._Lface;
- f._inside = reg._inside;
- f._anEdge = e;
- DeleteRegion(reg);
- }
-
-
-
-
-
-
-
-
-
-
-
-
- private MeshUtils.Edge FinishLeftRegions(ActiveRegion regFirst, ActiveRegion regLast)
- {
- var regPrev = regFirst;
- var ePrev = regFirst._eUp;
- while (regPrev != regLast)
- {
- regPrev._fixUpperEdge = false;
- var reg = RegionBelow(regPrev);
- var e = reg._eUp;
- if (e._Org != ePrev._Org)
- {
- if (!reg._fixUpperEdge)
- {
-
-
-
-
-
- FinishRegion(regPrev);
- break;
- }
-
-
- e = _mesh.Connect(ePrev._Lprev, e._Sym);
- FixUpperEdge(reg, e);
- }
-
- if (ePrev._Onext != e)
- {
- _mesh.Splice(e._Oprev, e);
- _mesh.Splice(ePrev, e);
- }
- FinishRegion(regPrev);
- ePrev = reg._eUp;
- regPrev = reg;
- }
- return ePrev;
- }
-
-
-
-
-
-
-
-
-
-
- private void AddRightEdges(ActiveRegion regUp, MeshUtils.Edge eFirst, MeshUtils.Edge eLast, MeshUtils.Edge eTopLeft, bool cleanUp)
- {
- bool firstTime = true;
- var e = eFirst; do
- {
- Debug.Assert(Geom.VertLeq(e._Org, e._Dst));
- AddRegionBelow(regUp, e._Sym);
- e = e._Onext;
- } while (e != eLast);
-
-
-
- if (eTopLeft == null)
- {
- eTopLeft = RegionBelow(regUp)._eUp._Rprev;
- }
- ActiveRegion regPrev = regUp, reg;
- var ePrev = eTopLeft;
- while (true)
- {
- reg = RegionBelow(regPrev);
- e = reg._eUp._Sym;
- if (e._Org != ePrev._Org) break;
- if (e._Onext != ePrev)
- {
-
- _mesh.Splice(e._Oprev, e);
- _mesh.Splice(ePrev._Oprev, e);
- }
-
- reg._windingNumber = regPrev._windingNumber - e._winding;
- reg._inside = Geom.IsWindingInside(_windingRule, reg._windingNumber);
-
-
- regPrev._dirty = true;
- if (!firstTime && CheckForRightSplice(regPrev))
- {
- Geom.AddWinding(e, ePrev);
- DeleteRegion(regPrev);
- _mesh.Delete(ePrev);
- }
- firstTime = false;
- regPrev = reg;
- ePrev = e;
- }
- regPrev._dirty = true;
- Debug.Assert(regPrev._windingNumber - e._winding == reg._windingNumber);
- if (cleanUp)
- {
-
- WalkDirtyRegions(regPrev);
- }
- }
-
-
-
-
- private void SpliceMergeVertices(MeshUtils.Edge e1, MeshUtils.Edge e2)
- {
- _mesh.Splice(e1, e2);
- }
-
-
-
-
-
-
-
- private void VertexWeights(MeshUtils.Vertex isect, MeshUtils.Vertex org, MeshUtils.Vertex dst, out Real w0, out Real w1)
- {
- var t1 = Geom.VertL1dist(org, isect);
- var t2 = Geom.VertL1dist(dst, isect);
- w0 = (t2 / (t1 + t2)) / 2.0f;
- w1 = (t1 / (t1 + t2)) / 2.0f;
- isect._coords.X += w0 * org._coords.X + w1 * dst._coords.X;
- isect._coords.Y += w0 * org._coords.Y + w1 * dst._coords.Y;
- isect._coords.Z += w0 * org._coords.Z + w1 * dst._coords.Z;
- }
-
-
-
-
-
- private void GetIntersectData(MeshUtils.Vertex isect, MeshUtils.Vertex orgUp, MeshUtils.Vertex dstUp, MeshUtils.Vertex orgLo, MeshUtils.Vertex dstLo)
- {
- isect._coords = Vec3.Zero;
- Real w0, w1, w2, w3;
- VertexWeights(isect, orgUp, dstUp, out w0, out w1);
- VertexWeights(isect, orgLo, dstLo, out w2, out w3);
- if (_combineCallback != null)
- {
- isect._data = _combineCallback(
- isect._coords,
- new object[] { orgUp._data, dstUp._data, orgLo._data, dstLo._data },
- new Real[] { w0, w1, w2, w3 }
- );
- }
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- private bool CheckForRightSplice(ActiveRegion regUp)
- {
- var regLo = RegionBelow(regUp);
- var eUp = regUp._eUp;
- var eLo = regLo._eUp;
- if (Geom.VertLeq(eUp._Org, eLo._Org))
- {
- if (Geom.EdgeSign(eLo._Dst, eUp._Org, eLo._Org) > 0.0f)
- {
- return false;
- }
-
- if (!Geom.VertEq(eUp._Org, eLo._Org))
- {
-
- _mesh.SplitEdge(eLo._Sym);
- _mesh.Splice(eUp, eLo._Oprev);
- regUp._dirty = regLo._dirty = true;
- }
- else if (eUp._Org != eLo._Org)
- {
-
- _pq.Remove(eUp._Org._pqHandle);
- SpliceMergeVertices(eLo._Oprev, eUp);
- }
- }
- else
- {
- if (Geom.EdgeSign(eUp._Dst, eLo._Org, eUp._Org) < 0.0f)
- {
- return false;
- }
-
- RegionAbove(regUp)._dirty = regUp._dirty = true;
- _mesh.SplitEdge(eUp._Sym);
- _mesh.Splice(eLo._Oprev, eUp);
- }
- return true;
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- private bool CheckForLeftSplice(ActiveRegion regUp)
- {
- var regLo = RegionBelow(regUp);
- var eUp = regUp._eUp;
- var eLo = regLo._eUp;
- Debug.Assert(!Geom.VertEq(eUp._Dst, eLo._Dst));
- if (Geom.VertLeq(eUp._Dst, eLo._Dst))
- {
- if (Geom.EdgeSign(eUp._Dst, eLo._Dst, eUp._Org) < 0.0f)
- {
- return false;
- }
-
- RegionAbove(regUp)._dirty = regUp._dirty = true;
- var e = _mesh.SplitEdge(eUp);
- _mesh.Splice(eLo._Sym, e);
- e._Lface._inside = regUp._inside;
- }
- else
- {
- if (Geom.EdgeSign(eLo._Dst, eUp._Dst, eLo._Org) > 0.0f)
- {
- return false;
- }
-
- regUp._dirty = regLo._dirty = true;
- var e = _mesh.SplitEdge(eLo);
- _mesh.Splice(eUp._Lnext, eLo._Sym);
- e._Rface._inside = regUp._inside;
- }
- return true;
- }
-
-
-
-
-
-
-
-
-
- private bool CheckForIntersect(ActiveRegion regUp)
- {
- var regLo = RegionBelow(regUp);
- var eUp = regUp._eUp;
- var eLo = regLo._eUp;
- var orgUp = eUp._Org;
- var orgLo = eLo._Org;
- var dstUp = eUp._Dst;
- var dstLo = eLo._Dst;
- Debug.Assert(!Geom.VertEq(dstLo, dstUp));
- Debug.Assert(Geom.EdgeSign(dstUp, _event, orgUp) <= 0.0f);
- Debug.Assert(Geom.EdgeSign(dstLo, _event, orgLo) >= 0.0f);
- Debug.Assert(orgUp != _event && orgLo != _event);
- Debug.Assert(!regUp._fixUpperEdge && !regLo._fixUpperEdge);
- if( orgUp == orgLo )
- {
-
- return false;
- }
- var tMinUp = Math.Min(orgUp._t, dstUp._t);
- var tMaxLo = Math.Max(orgLo._t, dstLo._t);
- if( tMinUp > tMaxLo )
- {
-
- return false;
- }
- if (Geom.VertLeq(orgUp, orgLo))
- {
- if (Geom.EdgeSign( dstLo, orgUp, orgLo ) > 0.0f)
- {
- return false;
- }
- }
- else
- {
- if (Geom.EdgeSign( dstUp, orgLo, orgUp ) < 0.0f)
- {
- return false;
- }
- }
-
- var isect = MeshUtils.Vertex.Create();
- Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect);
-
- Debug.Assert(Math.Min(orgUp._t, dstUp._t) <= isect._t);
- Debug.Assert(isect._t <= Math.Max(orgLo._t, dstLo._t));
- Debug.Assert(Math.Min(dstLo._s, dstUp._s) <= isect._s);
- Debug.Assert(isect._s <= Math.Max(orgLo._s, orgUp._s));
- if (Geom.VertLeq(isect, _event))
- {
-
-
-
-
-
- isect._s = _event._s;
- isect._t = _event._t;
- }
-
-
-
-
-
- var orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo;
- if (Geom.VertLeq(orgMin, isect))
- {
- isect._s = orgMin._s;
- isect._t = orgMin._t;
- }
- if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo))
- {
-
- CheckForRightSplice(regUp);
- return false;
- }
- if ( (! Geom.VertEq(dstUp, _event)
- && Geom.EdgeSign(dstUp, _event, isect) >= 0.0f)
- || (! Geom.VertEq(dstLo, _event)
- && Geom.EdgeSign(dstLo, _event, isect) <= 0.0f))
- {
-
-
-
- if (dstLo == _event)
- {
-
- _mesh.SplitEdge(eUp._Sym);
- _mesh.Splice(eLo._Sym, eUp);
- regUp = TopLeftRegion(regUp);
- eUp = RegionBelow(regUp)._eUp;
- FinishLeftRegions(RegionBelow(regUp), regLo);
- AddRightEdges(regUp, eUp._Oprev, eUp, eUp, true);
- return true;
- }
- if( dstUp == _event ) {
-
- _mesh.SplitEdge(eLo._Sym);
- _mesh.Splice(eUp._Lnext, eLo._Oprev);
- regLo = regUp;
- regUp = TopRightRegion(regUp);
- var e = RegionBelow(regUp)._eUp._Rprev;
- regLo._eUp = eLo._Oprev;
- eLo = FinishLeftRegions(regLo, null);
- AddRightEdges(regUp, eLo._Onext, eUp._Rprev, e, true);
- return true;
- }
-
-
-
- if (Geom.EdgeSign( dstUp, _event, isect ) >= 0.0f)
- {
- RegionAbove(regUp)._dirty = regUp._dirty = true;
- _mesh.SplitEdge(eUp._Sym);
- eUp._Org._s = _event._s;
- eUp._Org._t = _event._t;
- }
- if (Geom.EdgeSign(dstLo, _event, isect) <= 0.0f)
- {
- regUp._dirty = regLo._dirty = true;
- _mesh.SplitEdge(eLo._Sym);
- eLo._Org._s = _event._s;
- eLo._Org._t = _event._t;
- }
-
- return false;
- }
-
-
-
-
-
-
-
- _mesh.SplitEdge(eUp._Sym);
- _mesh.SplitEdge(eLo._Sym);
- _mesh.Splice(eLo._Oprev, eUp);
- eUp._Org._s = isect._s;
- eUp._Org._t = isect._t;
- eUp._Org._pqHandle = _pq.Insert(eUp._Org);
- if (eUp._Org._pqHandle._handle == PQHandle.Invalid)
- {
- throw new InvalidOperationException("PQHandle should not be invalid");
- }
- GetIntersectData(eUp._Org, orgUp, dstUp, orgLo, dstLo);
- RegionAbove(regUp)._dirty = regUp._dirty = regLo._dirty = true;
- return false;
- }
-
-
-
-
-
-
-
-
- private void WalkDirtyRegions(ActiveRegion regUp)
- {
- var regLo = RegionBelow(regUp);
- MeshUtils.Edge eUp, eLo;
- while (true)
- {
-
- while (regLo._dirty)
- {
- regUp = regLo;
- regLo = RegionBelow(regLo);
- }
- if (!regUp._dirty)
- {
- regLo = regUp;
- regUp = RegionAbove( regUp );
- if(regUp == null || !regUp._dirty)
- {
-
- return;
- }
- }
- regUp._dirty = false;
- eUp = regUp._eUp;
- eLo = regLo._eUp;
- if (eUp._Dst != eLo._Dst)
- {
-
- if (CheckForLeftSplice(regUp))
- {
-
-
-
- if (regLo._fixUpperEdge)
- {
- DeleteRegion(regLo);
- _mesh.Delete(eLo);
- regLo = RegionBelow(regUp);
- eLo = regLo._eUp;
- }
- else if( regUp._fixUpperEdge )
- {
- DeleteRegion(regUp);
- _mesh.Delete(eUp);
- regUp = RegionAbove(regLo);
- eUp = regUp._eUp;
- }
- }
- }
- if (eUp._Org != eLo._Org)
- {
- if( eUp._Dst != eLo._Dst
- && ! regUp._fixUpperEdge && ! regLo._fixUpperEdge
- && (eUp._Dst == _event || eLo._Dst == _event) )
- {
-
-
-
-
-
-
-
- if (CheckForIntersect(regUp))
- {
-
- return;
- }
- }
- else
- {
-
-
- CheckForRightSplice(regUp);
- }
- }
- if (eUp._Org == eLo._Org && eUp._Dst == eLo._Dst)
- {
-
- Geom.AddWinding(eLo, eUp);
- DeleteRegion(regUp);
- _mesh.Delete(eUp);
- regUp = RegionAbove(regLo);
- }
- }
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- private void ConnectRightVertex(ActiveRegion regUp, MeshUtils.Edge eBottomLeft)
- {
- var eTopLeft = eBottomLeft._Onext;
- var regLo = RegionBelow(regUp);
- var eUp = regUp._eUp;
- var eLo = regLo._eUp;
- bool degenerate = false;
- if (eUp._Dst != eLo._Dst)
- {
- CheckForIntersect(regUp);
- }
-
-
- if (Geom.VertEq(eUp._Org, _event))
- {
- _mesh.Splice(eTopLeft._Oprev, eUp);
- regUp = TopLeftRegion(regUp);
- eTopLeft = RegionBelow(regUp)._eUp;
- FinishLeftRegions(RegionBelow(regUp), regLo);
- degenerate = true;
- }
- if (Geom.VertEq(eLo._Org, _event))
- {
- _mesh.Splice(eBottomLeft, eLo._Oprev);
- eBottomLeft = FinishLeftRegions(regLo, null);
- degenerate = true;
- }
- if (degenerate)
- {
- AddRightEdges(regUp, eBottomLeft._Onext, eTopLeft, eTopLeft, true);
- return;
- }
-
-
- MeshUtils.Edge eNew;
- if (Geom.VertLeq(eLo._Org, eUp._Org))
- {
- eNew = eLo._Oprev;
- }
- else
- {
- eNew = eUp;
- }
- eNew = _mesh.Connect(eBottomLeft._Lprev, eNew);
-
-
- AddRightEdges(regUp, eNew, eNew._Onext, eNew._Onext, false);
- eNew._Sym._activeRegion._fixUpperEdge = true;
- WalkDirtyRegions(regUp);
- }
-
-
-
-
-
- private void ConnectLeftDegenerate(ActiveRegion regUp, MeshUtils.Vertex vEvent)
- {
- var e = regUp._eUp;
- if (Geom.VertEq(e._Org, vEvent))
- {
-
-
-
-
- throw new InvalidOperationException("Vertices should have been merged before");
- }
- if (!Geom.VertEq(e._Dst, vEvent))
- {
-
- _mesh.SplitEdge(e._Sym);
- if (regUp._fixUpperEdge)
- {
-
- _mesh.Delete(e._Onext);
- regUp._fixUpperEdge = false;
- }
- _mesh.Splice(vEvent._anEdge, e);
- SweepEvent(vEvent);
- return;
- }
-
- throw new InvalidOperationException("Vertices should have been merged before");
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- private void ConnectLeftVertex(MeshUtils.Vertex vEvent)
- {
- var tmp = new ActiveRegion();
-
- tmp._eUp = vEvent._anEdge._Sym;
- var regUp = _dict.Find(tmp).Key;
- var regLo = RegionBelow(regUp);
- if (regLo == null)
- {
-
- return;
- }
- var eUp = regUp._eUp;
- var eLo = regLo._eUp;
-
- if (Geom.EdgeSign(eUp._Dst, vEvent, eUp._Org) == 0.0f)
- {
- ConnectLeftDegenerate(regUp, vEvent);
- return;
- }
-
-
- var reg = Geom.VertLeq(eLo._Dst, eUp._Dst) ? regUp : regLo;
- if (regUp._inside || reg._fixUpperEdge)
- {
- MeshUtils.Edge eNew;
- if (reg == regUp)
- {
- eNew = _mesh.Connect(vEvent._anEdge._Sym, eUp._Lnext);
- }
- else
- {
- eNew = _mesh.Connect(eLo._Dnext, vEvent._anEdge)._Sym;
- }
- if (reg._fixUpperEdge)
- {
- FixUpperEdge(reg, eNew);
- }
- else
- {
- ComputeWinding(AddRegionBelow(regUp, eNew));
- }
- SweepEvent(vEvent);
- }
- else
- {
-
-
- AddRightEdges(regUp, vEvent._anEdge, vEvent._anEdge, null, true);
- }
- }
-
-
-
-
- private void SweepEvent(MeshUtils.Vertex vEvent)
- {
- _event = vEvent;
-
-
-
- var e = vEvent._anEdge;
- while (e._activeRegion == null)
- {
- e = e._Onext;
- if (e == vEvent._anEdge)
- {
-
- ConnectLeftVertex(vEvent);
- return;
- }
- }
-
-
-
-
-
-
- var regUp = TopLeftRegion(e._activeRegion);
- var reg = RegionBelow(regUp);
- var eTopLeft = reg._eUp;
- var eBottomLeft = FinishLeftRegions(reg, null);
-
-
-
-
- if (eBottomLeft._Onext == eTopLeft)
- {
-
- ConnectRightVertex(regUp, eBottomLeft);
- }
- else
- {
- AddRightEdges(regUp, eBottomLeft._Onext, eTopLeft, eTopLeft, true);
- }
- }
-
-
-
-
-
-
-
- private void AddSentinel(Real smin, Real smax, Real t)
- {
- var e = _mesh.MakeEdge();
- e._Org._s = smax;
- e._Org._t = t;
- e._Dst._s = smin;
- e._Dst._t = t;
- _event = e._Dst;
- var reg = new ActiveRegion();
- reg._eUp = e;
- reg._windingNumber = 0;
- reg._inside = false;
- reg._fixUpperEdge = false;
- reg._sentinel = true;
- reg._dirty = false;
- reg._nodeUp = _dict.Insert(reg);
- }
-
-
-
-
- private void InitEdgeDict()
- {
- _dict = new Dict<ActiveRegion>(EdgeLeq);
- AddSentinel(-SentinelCoord, SentinelCoord, -SentinelCoord);
- AddSentinel(-SentinelCoord, SentinelCoord, +SentinelCoord);
- }
- private void DoneEdgeDict()
- {
- int fixedEdges = 0;
- ActiveRegion reg;
- while ((reg = _dict.Min().Key) != null)
- {
-
-
-
- if (!reg._sentinel)
- {
- Debug.Assert(reg._fixUpperEdge);
- Debug.Assert(++fixedEdges == 1);
- }
- Debug.Assert(reg._windingNumber == 0);
- DeleteRegion(reg);
- }
- _dict = null;
- }
-
-
-
- private void RemoveDegenerateEdges()
- {
- MeshUtils.Edge eHead = _mesh._eHead, e, eNext, eLnext;
- for (e = eHead._next; e != eHead; e = eNext)
- {
- eNext = e._next;
- eLnext = e._Lnext;
- if (Geom.VertEq(e._Org, e._Dst) && e._Lnext._Lnext != e)
- {
-
- SpliceMergeVertices(eLnext, e);
- _mesh.Delete(e);
- e = eLnext;
- eLnext = e._Lnext;
- }
- if (eLnext._Lnext == e)
- {
-
- if (eLnext != e)
- {
- if (eLnext == eNext || eLnext == eNext._Sym)
- {
- eNext = eNext._next;
- }
- _mesh.Delete(eLnext);
- }
- if (e == eNext || e == eNext._Sym)
- {
- eNext = eNext._next;
- }
- _mesh.Delete(e);
- }
- }
- }
-
-
-
-
- private void InitPriorityQ()
- {
- MeshUtils.Vertex vHead = _mesh._vHead, v;
- int vertexCount = 0;
- for (v = vHead._next; v != vHead; v = v._next)
- {
- vertexCount++;
- }
-
- vertexCount += 8;
-
- _pq = new PriorityQueue<MeshUtils.Vertex>(vertexCount, Geom.VertLeq);
- vHead = _mesh._vHead;
- for( v = vHead._next; v != vHead; v = v._next ) {
- v._pqHandle = _pq.Insert(v);
- if (v._pqHandle._handle == PQHandle.Invalid)
- {
- throw new InvalidOperationException("PQHandle should not be invalid");
- }
- }
- _pq.Init();
- }
- private void DonePriorityQ()
- {
- _pq = null;
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- private void RemoveDegenerateFaces()
- {
- MeshUtils.Face f, fNext;
- MeshUtils.Edge e;
- for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext)
- {
- fNext = f._next;
- e = f._anEdge;
- Debug.Assert(e._Lnext != e);
- if (e._Lnext._Lnext == e)
- {
-
- Geom.AddWinding(e._Onext, e);
- _mesh.Delete(e);
- }
- }
- }
-
-
-
-
-
-
-
- protected void ComputeInterior()
- {
-
-
-
-
-
- RemoveDegenerateEdges();
- InitPriorityQ();
- RemoveDegenerateFaces();
- InitEdgeDict();
- MeshUtils.Vertex v, vNext;
- while ((v = _pq.ExtractMin()) != null)
- {
- while (true)
- {
- vNext = _pq.Minimum();
- if (vNext == null || !Geom.VertEq(vNext, v))
- {
- break;
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
- vNext = _pq.ExtractMin();
- SpliceMergeVertices(v._anEdge, vNext._anEdge);
- }
- SweepEvent(v);
- }
- DoneEdgeDict();
- DonePriorityQ();
- RemoveDegenerateFaces();
- _mesh.Check();
- }
- }
- }
- }
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