SM_Prop_TVCabinet_02.prefab 7.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1008302923995122}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1008302923995122
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4338677648429880}
  22. - component: {fileID: 33270101799026718}
  23. - component: {fileID: 23197438213604376}
  24. - component: {fileID: 64697007103259504}
  25. m_Layer: 0
  26. m_Name: SM_Prop_TVCabinet_02
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!1 &1260772719406576
  33. GameObject:
  34. m_ObjectHideFlags: 0
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. serializedVersion: 5
  38. m_Component:
  39. - component: {fileID: 4546156776433602}
  40. - component: {fileID: 33794962022820956}
  41. - component: {fileID: 23384938313704488}
  42. m_Layer: 0
  43. m_Name: SM_Prop_TVCabinet_02_Door_02
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!1 &1393616924770242
  50. GameObject:
  51. m_ObjectHideFlags: 0
  52. m_PrefabParentObject: {fileID: 0}
  53. m_PrefabInternal: {fileID: 100100000}
  54. serializedVersion: 5
  55. m_Component:
  56. - component: {fileID: 4987875585299282}
  57. - component: {fileID: 33984620168920412}
  58. - component: {fileID: 23426683986331608}
  59. m_Layer: 0
  60. m_Name: SM_Prop_TVCabinet_02_Door_01
  61. m_TagString: Untagged
  62. m_Icon: {fileID: 0}
  63. m_NavMeshLayer: 0
  64. m_StaticEditorFlags: 0
  65. m_IsActive: 1
  66. --- !u!4 &4338677648429880
  67. Transform:
  68. m_ObjectHideFlags: 1
  69. m_PrefabParentObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. m_GameObject: {fileID: 1008302923995122}
  72. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  73. m_LocalPosition: {x: 0, y: 0, z: 0}
  74. m_LocalScale: {x: 1, y: 1, z: 1}
  75. m_Children:
  76. - {fileID: 4987875585299282}
  77. - {fileID: 4546156776433602}
  78. m_Father: {fileID: 0}
  79. m_RootOrder: 0
  80. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  81. --- !u!4 &4546156776433602
  82. Transform:
  83. m_ObjectHideFlags: 1
  84. m_PrefabParentObject: {fileID: 0}
  85. m_PrefabInternal: {fileID: 100100000}
  86. m_GameObject: {fileID: 1260772719406576}
  87. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  88. m_LocalPosition: {x: 0.7343213, y: 0.19647491, z: 0.23919189}
  89. m_LocalScale: {x: 1, y: 1, z: 1}
  90. m_Children: []
  91. m_Father: {fileID: 4338677648429880}
  92. m_RootOrder: 1
  93. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  94. --- !u!4 &4987875585299282
  95. Transform:
  96. m_ObjectHideFlags: 1
  97. m_PrefabParentObject: {fileID: 0}
  98. m_PrefabInternal: {fileID: 100100000}
  99. m_GameObject: {fileID: 1393616924770242}
  100. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  101. m_LocalPosition: {x: -0.7343213, y: 0.19647491, z: 0.23919189}
  102. m_LocalScale: {x: 1, y: 1, z: 1}
  103. m_Children: []
  104. m_Father: {fileID: 4338677648429880}
  105. m_RootOrder: 0
  106. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  107. --- !u!23 &23197438213604376
  108. MeshRenderer:
  109. m_ObjectHideFlags: 1
  110. m_PrefabParentObject: {fileID: 0}
  111. m_PrefabInternal: {fileID: 100100000}
  112. m_GameObject: {fileID: 1008302923995122}
  113. m_Enabled: 1
  114. m_CastShadows: 1
  115. m_ReceiveShadows: 1
  116. m_DynamicOccludee: 1
  117. m_MotionVectors: 1
  118. m_LightProbeUsage: 1
  119. m_ReflectionProbeUsage: 1
  120. m_Materials:
  121. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  122. m_StaticBatchInfo:
  123. firstSubMesh: 0
  124. subMeshCount: 0
  125. m_StaticBatchRoot: {fileID: 0}
  126. m_ProbeAnchor: {fileID: 0}
  127. m_LightProbeVolumeOverride: {fileID: 0}
  128. m_ScaleInLightmap: 1
  129. m_PreserveUVs: 0
  130. m_IgnoreNormalsForChartDetection: 0
  131. m_ImportantGI: 0
  132. m_StitchLightmapSeams: 0
  133. m_SelectedEditorRenderState: 3
  134. m_MinimumChartSize: 4
  135. m_AutoUVMaxDistance: 0.5
  136. m_AutoUVMaxAngle: 89
  137. m_LightmapParameters: {fileID: 0}
  138. m_SortingLayerID: 0
  139. m_SortingLayer: 0
  140. m_SortingOrder: 0
  141. --- !u!23 &23384938313704488
  142. MeshRenderer:
  143. m_ObjectHideFlags: 1
  144. m_PrefabParentObject: {fileID: 0}
  145. m_PrefabInternal: {fileID: 100100000}
  146. m_GameObject: {fileID: 1260772719406576}
  147. m_Enabled: 1
  148. m_CastShadows: 1
  149. m_ReceiveShadows: 1
  150. m_DynamicOccludee: 1
  151. m_MotionVectors: 1
  152. m_LightProbeUsage: 1
  153. m_ReflectionProbeUsage: 1
  154. m_Materials:
  155. - {fileID: 2100000, guid: a42d40093a06b634cb49e6bfda441946, type: 2}
  156. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  157. m_StaticBatchInfo:
  158. firstSubMesh: 0
  159. subMeshCount: 0
  160. m_StaticBatchRoot: {fileID: 0}
  161. m_ProbeAnchor: {fileID: 0}
  162. m_LightProbeVolumeOverride: {fileID: 0}
  163. m_ScaleInLightmap: 1
  164. m_PreserveUVs: 0
  165. m_IgnoreNormalsForChartDetection: 0
  166. m_ImportantGI: 0
  167. m_StitchLightmapSeams: 0
  168. m_SelectedEditorRenderState: 3
  169. m_MinimumChartSize: 4
  170. m_AutoUVMaxDistance: 0.5
  171. m_AutoUVMaxAngle: 89
  172. m_LightmapParameters: {fileID: 0}
  173. m_SortingLayerID: 0
  174. m_SortingLayer: 0
  175. m_SortingOrder: 0
  176. --- !u!23 &23426683986331608
  177. MeshRenderer:
  178. m_ObjectHideFlags: 1
  179. m_PrefabParentObject: {fileID: 0}
  180. m_PrefabInternal: {fileID: 100100000}
  181. m_GameObject: {fileID: 1393616924770242}
  182. m_Enabled: 1
  183. m_CastShadows: 1
  184. m_ReceiveShadows: 1
  185. m_DynamicOccludee: 1
  186. m_MotionVectors: 1
  187. m_LightProbeUsage: 1
  188. m_ReflectionProbeUsage: 1
  189. m_Materials:
  190. - {fileID: 2100000, guid: a42d40093a06b634cb49e6bfda441946, type: 2}
  191. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  192. m_StaticBatchInfo:
  193. firstSubMesh: 0
  194. subMeshCount: 0
  195. m_StaticBatchRoot: {fileID: 0}
  196. m_ProbeAnchor: {fileID: 0}
  197. m_LightProbeVolumeOverride: {fileID: 0}
  198. m_ScaleInLightmap: 1
  199. m_PreserveUVs: 0
  200. m_IgnoreNormalsForChartDetection: 0
  201. m_ImportantGI: 0
  202. m_StitchLightmapSeams: 0
  203. m_SelectedEditorRenderState: 3
  204. m_MinimumChartSize: 4
  205. m_AutoUVMaxDistance: 0.5
  206. m_AutoUVMaxAngle: 89
  207. m_LightmapParameters: {fileID: 0}
  208. m_SortingLayerID: 0
  209. m_SortingLayer: 0
  210. m_SortingOrder: 0
  211. --- !u!33 &33270101799026718
  212. MeshFilter:
  213. m_ObjectHideFlags: 1
  214. m_PrefabParentObject: {fileID: 0}
  215. m_PrefabInternal: {fileID: 100100000}
  216. m_GameObject: {fileID: 1008302923995122}
  217. m_Mesh: {fileID: 4300000, guid: 0a7d71720e50c7344a7b59e6acd53038, type: 3}
  218. --- !u!33 &33794962022820956
  219. MeshFilter:
  220. m_ObjectHideFlags: 1
  221. m_PrefabParentObject: {fileID: 0}
  222. m_PrefabInternal: {fileID: 100100000}
  223. m_GameObject: {fileID: 1260772719406576}
  224. m_Mesh: {fileID: 4300002, guid: 0a7d71720e50c7344a7b59e6acd53038, type: 3}
  225. --- !u!33 &33984620168920412
  226. MeshFilter:
  227. m_ObjectHideFlags: 1
  228. m_PrefabParentObject: {fileID: 0}
  229. m_PrefabInternal: {fileID: 100100000}
  230. m_GameObject: {fileID: 1393616924770242}
  231. m_Mesh: {fileID: 4300004, guid: 0a7d71720e50c7344a7b59e6acd53038, type: 3}
  232. --- !u!64 &64697007103259504
  233. MeshCollider:
  234. m_ObjectHideFlags: 1
  235. m_PrefabParentObject: {fileID: 0}
  236. m_PrefabInternal: {fileID: 100100000}
  237. m_GameObject: {fileID: 1008302923995122}
  238. m_Material: {fileID: 0}
  239. m_IsTrigger: 0
  240. m_Enabled: 1
  241. serializedVersion: 3
  242. m_Convex: 1
  243. m_CookingOptions: 14
  244. m_SkinWidth: 0.01
  245. m_Mesh: {fileID: 43006610466307818, guid: f261a03824ef3944dafec19dd2818c2d, type: 2}