TrafficLights.prefab 62 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2932430187526206226
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2932430187526206253}
  12. - component: {fileID: 2932430187526206254}
  13. - component: {fileID: 2932430187526206255}
  14. - component: {fileID: 2932430187526206252}
  15. m_Layer: 0
  16. m_Name: Yellow
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &2932430187526206253
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 2932430187526206226}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0.070007324, y: 1.17, z: 0.1147}
  31. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  32. m_Children: []
  33. m_Father: {fileID: 2932430189135248614}
  34. m_RootOrder: 3
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &2932430187526206254
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 2932430187526206226}
  43. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &2932430187526206255
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 2932430187526206226}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RayTracingMode: 2
  59. m_RayTraceProcedural: 0
  60. m_RenderingLayerMask: 1
  61. m_RendererPriority: 0
  62. m_Materials:
  63. - {fileID: 0}
  64. m_StaticBatchInfo:
  65. firstSubMesh: 0
  66. subMeshCount: 0
  67. m_StaticBatchRoot: {fileID: 0}
  68. m_ProbeAnchor: {fileID: 0}
  69. m_LightProbeVolumeOverride: {fileID: 0}
  70. m_ScaleInLightmap: 1
  71. m_ReceiveGI: 1
  72. m_PreserveUVs: 0
  73. m_IgnoreNormalsForChartDetection: 0
  74. m_ImportantGI: 0
  75. m_StitchLightmapSeams: 1
  76. m_SelectedEditorRenderState: 3
  77. m_MinimumChartSize: 4
  78. m_AutoUVMaxDistance: 0.5
  79. m_AutoUVMaxAngle: 89
  80. m_LightmapParameters: {fileID: 0}
  81. m_SortingLayerID: 0
  82. m_SortingLayer: 0
  83. m_SortingOrder: 0
  84. m_AdditionalVertexStreams: {fileID: 0}
  85. --- !u!135 &2932430187526206252
  86. SphereCollider:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. m_GameObject: {fileID: 2932430187526206226}
  92. m_Material: {fileID: 0}
  93. m_IsTrigger: 0
  94. m_Enabled: 1
  95. serializedVersion: 2
  96. m_Radius: 0.5
  97. m_Center: {x: 0, y: 0, z: 0}
  98. --- !u!1 &2932430187553145082
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. serializedVersion: 6
  105. m_Component:
  106. - component: {fileID: 2932430187553145083}
  107. - component: {fileID: 2932430187553145086}
  108. - component: {fileID: 2932430187553145085}
  109. - component: {fileID: 2932430187553145084}
  110. m_Layer: 0
  111. m_Name: Red
  112. m_TagString: Untagged
  113. m_Icon: {fileID: 0}
  114. m_NavMeshLayer: 0
  115. m_StaticEditorFlags: 0
  116. m_IsActive: 1
  117. --- !u!4 &2932430187553145083
  118. Transform:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 2932430187553145082}
  124. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  125. m_LocalPosition: {x: 0.070007324, y: 1.476, z: 0.11}
  126. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  127. m_Children: []
  128. m_Father: {fileID: 2932430189266040603}
  129. m_RootOrder: 2
  130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  131. --- !u!33 &2932430187553145086
  132. MeshFilter:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 2932430187553145082}
  138. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  139. --- !u!23 &2932430187553145085
  140. MeshRenderer:
  141. m_ObjectHideFlags: 0
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInstance: {fileID: 0}
  144. m_PrefabAsset: {fileID: 0}
  145. m_GameObject: {fileID: 2932430187553145082}
  146. m_Enabled: 1
  147. m_CastShadows: 1
  148. m_ReceiveShadows: 1
  149. m_DynamicOccludee: 1
  150. m_MotionVectors: 1
  151. m_LightProbeUsage: 1
  152. m_ReflectionProbeUsage: 1
  153. m_RayTracingMode: 2
  154. m_RayTraceProcedural: 0
  155. m_RenderingLayerMask: 1
  156. m_RendererPriority: 0
  157. m_Materials:
  158. - {fileID: 0}
  159. m_StaticBatchInfo:
  160. firstSubMesh: 0
  161. subMeshCount: 0
  162. m_StaticBatchRoot: {fileID: 0}
  163. m_ProbeAnchor: {fileID: 0}
  164. m_LightProbeVolumeOverride: {fileID: 0}
  165. m_ScaleInLightmap: 1
  166. m_ReceiveGI: 1
  167. m_PreserveUVs: 0
  168. m_IgnoreNormalsForChartDetection: 0
  169. m_ImportantGI: 0
  170. m_StitchLightmapSeams: 1
  171. m_SelectedEditorRenderState: 3
  172. m_MinimumChartSize: 4
  173. m_AutoUVMaxDistance: 0.5
  174. m_AutoUVMaxAngle: 89
  175. m_LightmapParameters: {fileID: 0}
  176. m_SortingLayerID: 0
  177. m_SortingLayer: 0
  178. m_SortingOrder: 0
  179. m_AdditionalVertexStreams: {fileID: 0}
  180. --- !u!135 &2932430187553145084
  181. SphereCollider:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. m_GameObject: {fileID: 2932430187553145082}
  187. m_Material: {fileID: 0}
  188. m_IsTrigger: 0
  189. m_Enabled: 1
  190. serializedVersion: 2
  191. m_Radius: 0.5
  192. m_Center: {x: 0, y: 0, z: 0}
  193. --- !u!1 &2932430187630955271
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. serializedVersion: 6
  200. m_Component:
  201. - component: {fileID: 2932430187630955270}
  202. - component: {fileID: 2932430187630955267}
  203. - component: {fileID: 2932430187630955264}
  204. - component: {fileID: 2932430187630955265}
  205. m_Layer: 0
  206. m_Name: Red
  207. m_TagString: Untagged
  208. m_Icon: {fileID: 0}
  209. m_NavMeshLayer: 0
  210. m_StaticEditorFlags: 0
  211. m_IsActive: 1
  212. --- !u!4 &2932430187630955270
  213. Transform:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 2932430187630955271}
  219. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  220. m_LocalPosition: {x: 0.070007324, y: 1.476, z: 0.11}
  221. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  222. m_Children: []
  223. m_Father: {fileID: 2932430189135248614}
  224. m_RootOrder: 2
  225. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  226. --- !u!33 &2932430187630955267
  227. MeshFilter:
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 2932430187630955271}
  233. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  234. --- !u!23 &2932430187630955264
  235. MeshRenderer:
  236. m_ObjectHideFlags: 0
  237. m_CorrespondingSourceObject: {fileID: 0}
  238. m_PrefabInstance: {fileID: 0}
  239. m_PrefabAsset: {fileID: 0}
  240. m_GameObject: {fileID: 2932430187630955271}
  241. m_Enabled: 1
  242. m_CastShadows: 1
  243. m_ReceiveShadows: 1
  244. m_DynamicOccludee: 1
  245. m_MotionVectors: 1
  246. m_LightProbeUsage: 1
  247. m_ReflectionProbeUsage: 1
  248. m_RayTracingMode: 2
  249. m_RayTraceProcedural: 0
  250. m_RenderingLayerMask: 1
  251. m_RendererPriority: 0
  252. m_Materials:
  253. - {fileID: 0}
  254. m_StaticBatchInfo:
  255. firstSubMesh: 0
  256. subMeshCount: 0
  257. m_StaticBatchRoot: {fileID: 0}
  258. m_ProbeAnchor: {fileID: 0}
  259. m_LightProbeVolumeOverride: {fileID: 0}
  260. m_ScaleInLightmap: 1
  261. m_ReceiveGI: 1
  262. m_PreserveUVs: 0
  263. m_IgnoreNormalsForChartDetection: 0
  264. m_ImportantGI: 0
  265. m_StitchLightmapSeams: 1
  266. m_SelectedEditorRenderState: 3
  267. m_MinimumChartSize: 4
  268. m_AutoUVMaxDistance: 0.5
  269. m_AutoUVMaxAngle: 89
  270. m_LightmapParameters: {fileID: 0}
  271. m_SortingLayerID: 0
  272. m_SortingLayer: 0
  273. m_SortingOrder: 0
  274. m_AdditionalVertexStreams: {fileID: 0}
  275. --- !u!135 &2932430187630955265
  276. SphereCollider:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 2932430187630955271}
  282. m_Material: {fileID: 0}
  283. m_IsTrigger: 0
  284. m_Enabled: 1
  285. serializedVersion: 2
  286. m_Radius: 0.5
  287. m_Center: {x: 0, y: 0, z: 0}
  288. --- !u!1 &2932430187658049775
  289. GameObject:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. serializedVersion: 6
  295. m_Component:
  296. - component: {fileID: 2932430187658049744}
  297. - component: {fileID: 2932430187658049747}
  298. - component: {fileID: 2932430187658049746}
  299. - component: {fileID: 2932430187658049745}
  300. m_Layer: 0
  301. m_Name: Yellow
  302. m_TagString: Untagged
  303. m_Icon: {fileID: 0}
  304. m_NavMeshLayer: 0
  305. m_StaticEditorFlags: 0
  306. m_IsActive: 1
  307. --- !u!4 &2932430187658049744
  308. Transform:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. m_GameObject: {fileID: 2932430187658049775}
  314. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  315. m_LocalPosition: {x: 0.070007324, y: 1.17, z: 0.1147}
  316. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  317. m_Children: []
  318. m_Father: {fileID: 2932430189266040603}
  319. m_RootOrder: 3
  320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  321. --- !u!33 &2932430187658049747
  322. MeshFilter:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 2932430187658049775}
  328. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  329. --- !u!23 &2932430187658049746
  330. MeshRenderer:
  331. m_ObjectHideFlags: 0
  332. m_CorrespondingSourceObject: {fileID: 0}
  333. m_PrefabInstance: {fileID: 0}
  334. m_PrefabAsset: {fileID: 0}
  335. m_GameObject: {fileID: 2932430187658049775}
  336. m_Enabled: 1
  337. m_CastShadows: 1
  338. m_ReceiveShadows: 1
  339. m_DynamicOccludee: 1
  340. m_MotionVectors: 1
  341. m_LightProbeUsage: 1
  342. m_ReflectionProbeUsage: 1
  343. m_RayTracingMode: 2
  344. m_RayTraceProcedural: 0
  345. m_RenderingLayerMask: 1
  346. m_RendererPriority: 0
  347. m_Materials:
  348. - {fileID: 0}
  349. m_StaticBatchInfo:
  350. firstSubMesh: 0
  351. subMeshCount: 0
  352. m_StaticBatchRoot: {fileID: 0}
  353. m_ProbeAnchor: {fileID: 0}
  354. m_LightProbeVolumeOverride: {fileID: 0}
  355. m_ScaleInLightmap: 1
  356. m_ReceiveGI: 1
  357. m_PreserveUVs: 0
  358. m_IgnoreNormalsForChartDetection: 0
  359. m_ImportantGI: 0
  360. m_StitchLightmapSeams: 1
  361. m_SelectedEditorRenderState: 3
  362. m_MinimumChartSize: 4
  363. m_AutoUVMaxDistance: 0.5
  364. m_AutoUVMaxAngle: 89
  365. m_LightmapParameters: {fileID: 0}
  366. m_SortingLayerID: 0
  367. m_SortingLayer: 0
  368. m_SortingOrder: 0
  369. m_AdditionalVertexStreams: {fileID: 0}
  370. --- !u!135 &2932430187658049745
  371. SphereCollider:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. m_GameObject: {fileID: 2932430187658049775}
  377. m_Material: {fileID: 0}
  378. m_IsTrigger: 0
  379. m_Enabled: 1
  380. serializedVersion: 2
  381. m_Radius: 0.5
  382. m_Center: {x: 0, y: 0, z: 0}
  383. --- !u!1 &2932430187696495169
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 6
  390. m_Component:
  391. - component: {fileID: 2932430187696495198}
  392. - component: {fileID: 2932430187696495197}
  393. - component: {fileID: 2932430187696495196}
  394. - component: {fileID: 2932430187696495199}
  395. m_Layer: 0
  396. m_Name: Poll
  397. m_TagString: Untagged
  398. m_Icon: {fileID: 0}
  399. m_NavMeshLayer: 0
  400. m_StaticEditorFlags: 0
  401. m_IsActive: 1
  402. --- !u!4 &2932430187696495198
  403. Transform:
  404. m_ObjectHideFlags: 0
  405. m_CorrespondingSourceObject: {fileID: 0}
  406. m_PrefabInstance: {fileID: 0}
  407. m_PrefabAsset: {fileID: 0}
  408. m_GameObject: {fileID: 2932430187696495169}
  409. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  410. m_LocalPosition: {x: 0.06, y: -0.24, z: 0.055}
  411. m_LocalScale: {x: 0.15, y: 1, z: 0.15}
  412. m_Children: []
  413. m_Father: {fileID: 2932430188621503781}
  414. m_RootOrder: 1
  415. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  416. --- !u!33 &2932430187696495197
  417. MeshFilter:
  418. m_ObjectHideFlags: 0
  419. m_CorrespondingSourceObject: {fileID: 0}
  420. m_PrefabInstance: {fileID: 0}
  421. m_PrefabAsset: {fileID: 0}
  422. m_GameObject: {fileID: 2932430187696495169}
  423. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  424. --- !u!23 &2932430187696495196
  425. MeshRenderer:
  426. m_ObjectHideFlags: 0
  427. m_CorrespondingSourceObject: {fileID: 0}
  428. m_PrefabInstance: {fileID: 0}
  429. m_PrefabAsset: {fileID: 0}
  430. m_GameObject: {fileID: 2932430187696495169}
  431. m_Enabled: 1
  432. m_CastShadows: 1
  433. m_ReceiveShadows: 1
  434. m_DynamicOccludee: 1
  435. m_MotionVectors: 1
  436. m_LightProbeUsage: 1
  437. m_ReflectionProbeUsage: 1
  438. m_RayTracingMode: 2
  439. m_RayTraceProcedural: 0
  440. m_RenderingLayerMask: 1
  441. m_RendererPriority: 0
  442. m_Materials:
  443. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  444. m_StaticBatchInfo:
  445. firstSubMesh: 0
  446. subMeshCount: 0
  447. m_StaticBatchRoot: {fileID: 0}
  448. m_ProbeAnchor: {fileID: 0}
  449. m_LightProbeVolumeOverride: {fileID: 0}
  450. m_ScaleInLightmap: 1
  451. m_ReceiveGI: 1
  452. m_PreserveUVs: 0
  453. m_IgnoreNormalsForChartDetection: 0
  454. m_ImportantGI: 0
  455. m_StitchLightmapSeams: 1
  456. m_SelectedEditorRenderState: 3
  457. m_MinimumChartSize: 4
  458. m_AutoUVMaxDistance: 0.5
  459. m_AutoUVMaxAngle: 89
  460. m_LightmapParameters: {fileID: 0}
  461. m_SortingLayerID: 0
  462. m_SortingLayer: 0
  463. m_SortingOrder: 0
  464. m_AdditionalVertexStreams: {fileID: 0}
  465. --- !u!136 &2932430187696495199
  466. CapsuleCollider:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 2932430187696495169}
  472. m_Material: {fileID: 0}
  473. m_IsTrigger: 0
  474. m_Enabled: 1
  475. m_Radius: 0.5000001
  476. m_Height: 2
  477. m_Direction: 1
  478. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
  479. --- !u!1 &2932430187820316548
  480. GameObject:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. serializedVersion: 6
  486. m_Component:
  487. - component: {fileID: 2932430187820316571}
  488. - component: {fileID: 2932430187820316568}
  489. - component: {fileID: 2932430187820316569}
  490. - component: {fileID: 2932430187820316570}
  491. m_Layer: 0
  492. m_Name: Poll
  493. m_TagString: Untagged
  494. m_Icon: {fileID: 0}
  495. m_NavMeshLayer: 0
  496. m_StaticEditorFlags: 0
  497. m_IsActive: 1
  498. --- !u!4 &2932430187820316571
  499. Transform:
  500. m_ObjectHideFlags: 0
  501. m_CorrespondingSourceObject: {fileID: 0}
  502. m_PrefabInstance: {fileID: 0}
  503. m_PrefabAsset: {fileID: 0}
  504. m_GameObject: {fileID: 2932430187820316548}
  505. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  506. m_LocalPosition: {x: 0.06, y: -0.24, z: 0.055}
  507. m_LocalScale: {x: 0.15, y: 1, z: 0.15}
  508. m_Children: []
  509. m_Father: {fileID: 2932430188506247392}
  510. m_RootOrder: 1
  511. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  512. --- !u!33 &2932430187820316568
  513. MeshFilter:
  514. m_ObjectHideFlags: 0
  515. m_CorrespondingSourceObject: {fileID: 0}
  516. m_PrefabInstance: {fileID: 0}
  517. m_PrefabAsset: {fileID: 0}
  518. m_GameObject: {fileID: 2932430187820316548}
  519. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  520. --- !u!23 &2932430187820316569
  521. MeshRenderer:
  522. m_ObjectHideFlags: 0
  523. m_CorrespondingSourceObject: {fileID: 0}
  524. m_PrefabInstance: {fileID: 0}
  525. m_PrefabAsset: {fileID: 0}
  526. m_GameObject: {fileID: 2932430187820316548}
  527. m_Enabled: 1
  528. m_CastShadows: 1
  529. m_ReceiveShadows: 1
  530. m_DynamicOccludee: 1
  531. m_MotionVectors: 1
  532. m_LightProbeUsage: 1
  533. m_ReflectionProbeUsage: 1
  534. m_RayTracingMode: 2
  535. m_RayTraceProcedural: 0
  536. m_RenderingLayerMask: 1
  537. m_RendererPriority: 0
  538. m_Materials:
  539. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  540. m_StaticBatchInfo:
  541. firstSubMesh: 0
  542. subMeshCount: 0
  543. m_StaticBatchRoot: {fileID: 0}
  544. m_ProbeAnchor: {fileID: 0}
  545. m_LightProbeVolumeOverride: {fileID: 0}
  546. m_ScaleInLightmap: 1
  547. m_ReceiveGI: 1
  548. m_PreserveUVs: 0
  549. m_IgnoreNormalsForChartDetection: 0
  550. m_ImportantGI: 0
  551. m_StitchLightmapSeams: 1
  552. m_SelectedEditorRenderState: 3
  553. m_MinimumChartSize: 4
  554. m_AutoUVMaxDistance: 0.5
  555. m_AutoUVMaxAngle: 89
  556. m_LightmapParameters: {fileID: 0}
  557. m_SortingLayerID: 0
  558. m_SortingLayer: 0
  559. m_SortingOrder: 0
  560. m_AdditionalVertexStreams: {fileID: 0}
  561. --- !u!136 &2932430187820316570
  562. CapsuleCollider:
  563. m_ObjectHideFlags: 0
  564. m_CorrespondingSourceObject: {fileID: 0}
  565. m_PrefabInstance: {fileID: 0}
  566. m_PrefabAsset: {fileID: 0}
  567. m_GameObject: {fileID: 2932430187820316548}
  568. m_Material: {fileID: 0}
  569. m_IsTrigger: 0
  570. m_Enabled: 1
  571. m_Radius: 0.5000001
  572. m_Height: 2
  573. m_Direction: 1
  574. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
  575. --- !u!1 &2932430187970952980
  576. GameObject:
  577. m_ObjectHideFlags: 0
  578. m_CorrespondingSourceObject: {fileID: 0}
  579. m_PrefabInstance: {fileID: 0}
  580. m_PrefabAsset: {fileID: 0}
  581. serializedVersion: 6
  582. m_Component:
  583. - component: {fileID: 2932430187970953003}
  584. - component: {fileID: 2932430187970953000}
  585. - component: {fileID: 2932430187970953001}
  586. - component: {fileID: 2932430187970953002}
  587. m_Layer: 0
  588. m_Name: Yellow
  589. m_TagString: Untagged
  590. m_Icon: {fileID: 0}
  591. m_NavMeshLayer: 0
  592. m_StaticEditorFlags: 0
  593. m_IsActive: 1
  594. --- !u!4 &2932430187970953003
  595. Transform:
  596. m_ObjectHideFlags: 0
  597. m_CorrespondingSourceObject: {fileID: 0}
  598. m_PrefabInstance: {fileID: 0}
  599. m_PrefabAsset: {fileID: 0}
  600. m_GameObject: {fileID: 2932430187970952980}
  601. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  602. m_LocalPosition: {x: 0.070007324, y: 1.17, z: 0.1147}
  603. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  604. m_Children: []
  605. m_Father: {fileID: 2932430188506247392}
  606. m_RootOrder: 3
  607. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  608. --- !u!33 &2932430187970953000
  609. MeshFilter:
  610. m_ObjectHideFlags: 0
  611. m_CorrespondingSourceObject: {fileID: 0}
  612. m_PrefabInstance: {fileID: 0}
  613. m_PrefabAsset: {fileID: 0}
  614. m_GameObject: {fileID: 2932430187970952980}
  615. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  616. --- !u!23 &2932430187970953001
  617. MeshRenderer:
  618. m_ObjectHideFlags: 0
  619. m_CorrespondingSourceObject: {fileID: 0}
  620. m_PrefabInstance: {fileID: 0}
  621. m_PrefabAsset: {fileID: 0}
  622. m_GameObject: {fileID: 2932430187970952980}
  623. m_Enabled: 1
  624. m_CastShadows: 1
  625. m_ReceiveShadows: 1
  626. m_DynamicOccludee: 1
  627. m_MotionVectors: 1
  628. m_LightProbeUsage: 1
  629. m_ReflectionProbeUsage: 1
  630. m_RayTracingMode: 2
  631. m_RayTraceProcedural: 0
  632. m_RenderingLayerMask: 1
  633. m_RendererPriority: 0
  634. m_Materials:
  635. - {fileID: 0}
  636. m_StaticBatchInfo:
  637. firstSubMesh: 0
  638. subMeshCount: 0
  639. m_StaticBatchRoot: {fileID: 0}
  640. m_ProbeAnchor: {fileID: 0}
  641. m_LightProbeVolumeOverride: {fileID: 0}
  642. m_ScaleInLightmap: 1
  643. m_ReceiveGI: 1
  644. m_PreserveUVs: 0
  645. m_IgnoreNormalsForChartDetection: 0
  646. m_ImportantGI: 0
  647. m_StitchLightmapSeams: 1
  648. m_SelectedEditorRenderState: 3
  649. m_MinimumChartSize: 4
  650. m_AutoUVMaxDistance: 0.5
  651. m_AutoUVMaxAngle: 89
  652. m_LightmapParameters: {fileID: 0}
  653. m_SortingLayerID: 0
  654. m_SortingLayer: 0
  655. m_SortingOrder: 0
  656. m_AdditionalVertexStreams: {fileID: 0}
  657. --- !u!135 &2932430187970953002
  658. SphereCollider:
  659. m_ObjectHideFlags: 0
  660. m_CorrespondingSourceObject: {fileID: 0}
  661. m_PrefabInstance: {fileID: 0}
  662. m_PrefabAsset: {fileID: 0}
  663. m_GameObject: {fileID: 2932430187970952980}
  664. m_Material: {fileID: 0}
  665. m_IsTrigger: 0
  666. m_Enabled: 1
  667. serializedVersion: 2
  668. m_Radius: 0.5
  669. m_Center: {x: 0, y: 0, z: 0}
  670. --- !u!1 &2932430188008589057
  671. GameObject:
  672. m_ObjectHideFlags: 0
  673. m_CorrespondingSourceObject: {fileID: 0}
  674. m_PrefabInstance: {fileID: 0}
  675. m_PrefabAsset: {fileID: 0}
  676. serializedVersion: 6
  677. m_Component:
  678. - component: {fileID: 2932430188008589056}
  679. - component: {fileID: 2932430188008589061}
  680. - component: {fileID: 2932430188008589062}
  681. - component: {fileID: 2932430188008589063}
  682. m_Layer: 0
  683. m_Name: Red
  684. m_TagString: Untagged
  685. m_Icon: {fileID: 0}
  686. m_NavMeshLayer: 0
  687. m_StaticEditorFlags: 0
  688. m_IsActive: 1
  689. --- !u!4 &2932430188008589056
  690. Transform:
  691. m_ObjectHideFlags: 0
  692. m_CorrespondingSourceObject: {fileID: 0}
  693. m_PrefabInstance: {fileID: 0}
  694. m_PrefabAsset: {fileID: 0}
  695. m_GameObject: {fileID: 2932430188008589057}
  696. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  697. m_LocalPosition: {x: 0.070007324, y: 1.476, z: 0.11}
  698. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  699. m_Children: []
  700. m_Father: {fileID: 2932430188506247392}
  701. m_RootOrder: 2
  702. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  703. --- !u!33 &2932430188008589061
  704. MeshFilter:
  705. m_ObjectHideFlags: 0
  706. m_CorrespondingSourceObject: {fileID: 0}
  707. m_PrefabInstance: {fileID: 0}
  708. m_PrefabAsset: {fileID: 0}
  709. m_GameObject: {fileID: 2932430188008589057}
  710. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  711. --- !u!23 &2932430188008589062
  712. MeshRenderer:
  713. m_ObjectHideFlags: 0
  714. m_CorrespondingSourceObject: {fileID: 0}
  715. m_PrefabInstance: {fileID: 0}
  716. m_PrefabAsset: {fileID: 0}
  717. m_GameObject: {fileID: 2932430188008589057}
  718. m_Enabled: 1
  719. m_CastShadows: 1
  720. m_ReceiveShadows: 1
  721. m_DynamicOccludee: 1
  722. m_MotionVectors: 1
  723. m_LightProbeUsage: 1
  724. m_ReflectionProbeUsage: 1
  725. m_RayTracingMode: 2
  726. m_RayTraceProcedural: 0
  727. m_RenderingLayerMask: 1
  728. m_RendererPriority: 0
  729. m_Materials:
  730. - {fileID: 0}
  731. m_StaticBatchInfo:
  732. firstSubMesh: 0
  733. subMeshCount: 0
  734. m_StaticBatchRoot: {fileID: 0}
  735. m_ProbeAnchor: {fileID: 0}
  736. m_LightProbeVolumeOverride: {fileID: 0}
  737. m_ScaleInLightmap: 1
  738. m_ReceiveGI: 1
  739. m_PreserveUVs: 0
  740. m_IgnoreNormalsForChartDetection: 0
  741. m_ImportantGI: 0
  742. m_StitchLightmapSeams: 1
  743. m_SelectedEditorRenderState: 3
  744. m_MinimumChartSize: 4
  745. m_AutoUVMaxDistance: 0.5
  746. m_AutoUVMaxAngle: 89
  747. m_LightmapParameters: {fileID: 0}
  748. m_SortingLayerID: 0
  749. m_SortingLayer: 0
  750. m_SortingOrder: 0
  751. m_AdditionalVertexStreams: {fileID: 0}
  752. --- !u!135 &2932430188008589063
  753. SphereCollider:
  754. m_ObjectHideFlags: 0
  755. m_CorrespondingSourceObject: {fileID: 0}
  756. m_PrefabInstance: {fileID: 0}
  757. m_PrefabAsset: {fileID: 0}
  758. m_GameObject: {fileID: 2932430188008589057}
  759. m_Material: {fileID: 0}
  760. m_IsTrigger: 0
  761. m_Enabled: 1
  762. serializedVersion: 2
  763. m_Radius: 0.5
  764. m_Center: {x: 0, y: 0, z: 0}
  765. --- !u!1 &2932430188082008785
  766. GameObject:
  767. m_ObjectHideFlags: 0
  768. m_CorrespondingSourceObject: {fileID: 0}
  769. m_PrefabInstance: {fileID: 0}
  770. m_PrefabAsset: {fileID: 0}
  771. serializedVersion: 6
  772. m_Component:
  773. - component: {fileID: 2932430188082008814}
  774. - component: {fileID: 2932430188082008813}
  775. - component: {fileID: 2932430188082008812}
  776. - component: {fileID: 2932430188082008815}
  777. m_Layer: 0
  778. m_Name: Yellow
  779. m_TagString: Untagged
  780. m_Icon: {fileID: 0}
  781. m_NavMeshLayer: 0
  782. m_StaticEditorFlags: 0
  783. m_IsActive: 1
  784. --- !u!4 &2932430188082008814
  785. Transform:
  786. m_ObjectHideFlags: 0
  787. m_CorrespondingSourceObject: {fileID: 0}
  788. m_PrefabInstance: {fileID: 0}
  789. m_PrefabAsset: {fileID: 0}
  790. m_GameObject: {fileID: 2932430188082008785}
  791. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  792. m_LocalPosition: {x: 0.070007324, y: 1.17, z: 0.1147}
  793. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  794. m_Children: []
  795. m_Father: {fileID: 2932430188621503781}
  796. m_RootOrder: 3
  797. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  798. --- !u!33 &2932430188082008813
  799. MeshFilter:
  800. m_ObjectHideFlags: 0
  801. m_CorrespondingSourceObject: {fileID: 0}
  802. m_PrefabInstance: {fileID: 0}
  803. m_PrefabAsset: {fileID: 0}
  804. m_GameObject: {fileID: 2932430188082008785}
  805. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  806. --- !u!23 &2932430188082008812
  807. MeshRenderer:
  808. m_ObjectHideFlags: 0
  809. m_CorrespondingSourceObject: {fileID: 0}
  810. m_PrefabInstance: {fileID: 0}
  811. m_PrefabAsset: {fileID: 0}
  812. m_GameObject: {fileID: 2932430188082008785}
  813. m_Enabled: 1
  814. m_CastShadows: 1
  815. m_ReceiveShadows: 1
  816. m_DynamicOccludee: 1
  817. m_MotionVectors: 1
  818. m_LightProbeUsage: 1
  819. m_ReflectionProbeUsage: 1
  820. m_RayTracingMode: 2
  821. m_RayTraceProcedural: 0
  822. m_RenderingLayerMask: 1
  823. m_RendererPriority: 0
  824. m_Materials:
  825. - {fileID: 0}
  826. m_StaticBatchInfo:
  827. firstSubMesh: 0
  828. subMeshCount: 0
  829. m_StaticBatchRoot: {fileID: 0}
  830. m_ProbeAnchor: {fileID: 0}
  831. m_LightProbeVolumeOverride: {fileID: 0}
  832. m_ScaleInLightmap: 1
  833. m_ReceiveGI: 1
  834. m_PreserveUVs: 0
  835. m_IgnoreNormalsForChartDetection: 0
  836. m_ImportantGI: 0
  837. m_StitchLightmapSeams: 1
  838. m_SelectedEditorRenderState: 3
  839. m_MinimumChartSize: 4
  840. m_AutoUVMaxDistance: 0.5
  841. m_AutoUVMaxAngle: 89
  842. m_LightmapParameters: {fileID: 0}
  843. m_SortingLayerID: 0
  844. m_SortingLayer: 0
  845. m_SortingOrder: 0
  846. m_AdditionalVertexStreams: {fileID: 0}
  847. --- !u!135 &2932430188082008815
  848. SphereCollider:
  849. m_ObjectHideFlags: 0
  850. m_CorrespondingSourceObject: {fileID: 0}
  851. m_PrefabInstance: {fileID: 0}
  852. m_PrefabAsset: {fileID: 0}
  853. m_GameObject: {fileID: 2932430188082008785}
  854. m_Material: {fileID: 0}
  855. m_IsTrigger: 0
  856. m_Enabled: 1
  857. serializedVersion: 2
  858. m_Radius: 0.5
  859. m_Center: {x: 0, y: 0, z: 0}
  860. --- !u!1 &2932430188178516676
  861. GameObject:
  862. m_ObjectHideFlags: 0
  863. m_CorrespondingSourceObject: {fileID: 0}
  864. m_PrefabInstance: {fileID: 0}
  865. m_PrefabAsset: {fileID: 0}
  866. serializedVersion: 6
  867. m_Component:
  868. - component: {fileID: 2932430188178516677}
  869. - component: {fileID: 2932430188178516672}
  870. - component: {fileID: 2932430188178516675}
  871. - component: {fileID: 2932430188178516674}
  872. m_Layer: 0
  873. m_Name: Red
  874. m_TagString: Untagged
  875. m_Icon: {fileID: 0}
  876. m_NavMeshLayer: 0
  877. m_StaticEditorFlags: 0
  878. m_IsActive: 1
  879. --- !u!4 &2932430188178516677
  880. Transform:
  881. m_ObjectHideFlags: 0
  882. m_CorrespondingSourceObject: {fileID: 0}
  883. m_PrefabInstance: {fileID: 0}
  884. m_PrefabAsset: {fileID: 0}
  885. m_GameObject: {fileID: 2932430188178516676}
  886. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  887. m_LocalPosition: {x: 0.070007324, y: 1.476, z: 0.11}
  888. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  889. m_Children: []
  890. m_Father: {fileID: 2932430188621503781}
  891. m_RootOrder: 2
  892. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  893. --- !u!33 &2932430188178516672
  894. MeshFilter:
  895. m_ObjectHideFlags: 0
  896. m_CorrespondingSourceObject: {fileID: 0}
  897. m_PrefabInstance: {fileID: 0}
  898. m_PrefabAsset: {fileID: 0}
  899. m_GameObject: {fileID: 2932430188178516676}
  900. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  901. --- !u!23 &2932430188178516675
  902. MeshRenderer:
  903. m_ObjectHideFlags: 0
  904. m_CorrespondingSourceObject: {fileID: 0}
  905. m_PrefabInstance: {fileID: 0}
  906. m_PrefabAsset: {fileID: 0}
  907. m_GameObject: {fileID: 2932430188178516676}
  908. m_Enabled: 1
  909. m_CastShadows: 1
  910. m_ReceiveShadows: 1
  911. m_DynamicOccludee: 1
  912. m_MotionVectors: 1
  913. m_LightProbeUsage: 1
  914. m_ReflectionProbeUsage: 1
  915. m_RayTracingMode: 2
  916. m_RayTraceProcedural: 0
  917. m_RenderingLayerMask: 1
  918. m_RendererPriority: 0
  919. m_Materials:
  920. - {fileID: 0}
  921. m_StaticBatchInfo:
  922. firstSubMesh: 0
  923. subMeshCount: 0
  924. m_StaticBatchRoot: {fileID: 0}
  925. m_ProbeAnchor: {fileID: 0}
  926. m_LightProbeVolumeOverride: {fileID: 0}
  927. m_ScaleInLightmap: 1
  928. m_ReceiveGI: 1
  929. m_PreserveUVs: 0
  930. m_IgnoreNormalsForChartDetection: 0
  931. m_ImportantGI: 0
  932. m_StitchLightmapSeams: 1
  933. m_SelectedEditorRenderState: 3
  934. m_MinimumChartSize: 4
  935. m_AutoUVMaxDistance: 0.5
  936. m_AutoUVMaxAngle: 89
  937. m_LightmapParameters: {fileID: 0}
  938. m_SortingLayerID: 0
  939. m_SortingLayer: 0
  940. m_SortingOrder: 0
  941. m_AdditionalVertexStreams: {fileID: 0}
  942. --- !u!135 &2932430188178516674
  943. SphereCollider:
  944. m_ObjectHideFlags: 0
  945. m_CorrespondingSourceObject: {fileID: 0}
  946. m_PrefabInstance: {fileID: 0}
  947. m_PrefabAsset: {fileID: 0}
  948. m_GameObject: {fileID: 2932430188178516676}
  949. m_Material: {fileID: 0}
  950. m_IsTrigger: 0
  951. m_Enabled: 1
  952. serializedVersion: 2
  953. m_Radius: 0.5
  954. m_Center: {x: 0, y: 0, z: 0}
  955. --- !u!1 &2932430188248251266
  956. GameObject:
  957. m_ObjectHideFlags: 0
  958. m_CorrespondingSourceObject: {fileID: 0}
  959. m_PrefabInstance: {fileID: 0}
  960. m_PrefabAsset: {fileID: 0}
  961. serializedVersion: 6
  962. m_Component:
  963. - component: {fileID: 2932430188248251293}
  964. - component: {fileID: 2932430188248251294}
  965. - component: {fileID: 2932430188248251295}
  966. - component: {fileID: 2932430188248251292}
  967. m_Layer: 0
  968. m_Name: Poll
  969. m_TagString: Untagged
  970. m_Icon: {fileID: 0}
  971. m_NavMeshLayer: 0
  972. m_StaticEditorFlags: 0
  973. m_IsActive: 1
  974. --- !u!4 &2932430188248251293
  975. Transform:
  976. m_ObjectHideFlags: 0
  977. m_CorrespondingSourceObject: {fileID: 0}
  978. m_PrefabInstance: {fileID: 0}
  979. m_PrefabAsset: {fileID: 0}
  980. m_GameObject: {fileID: 2932430188248251266}
  981. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  982. m_LocalPosition: {x: 0.06, y: -0.24, z: 0.055}
  983. m_LocalScale: {x: 0.15, y: 1, z: 0.15}
  984. m_Children: []
  985. m_Father: {fileID: 2932430189135248614}
  986. m_RootOrder: 1
  987. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  988. --- !u!33 &2932430188248251294
  989. MeshFilter:
  990. m_ObjectHideFlags: 0
  991. m_CorrespondingSourceObject: {fileID: 0}
  992. m_PrefabInstance: {fileID: 0}
  993. m_PrefabAsset: {fileID: 0}
  994. m_GameObject: {fileID: 2932430188248251266}
  995. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  996. --- !u!23 &2932430188248251295
  997. MeshRenderer:
  998. m_ObjectHideFlags: 0
  999. m_CorrespondingSourceObject: {fileID: 0}
  1000. m_PrefabInstance: {fileID: 0}
  1001. m_PrefabAsset: {fileID: 0}
  1002. m_GameObject: {fileID: 2932430188248251266}
  1003. m_Enabled: 1
  1004. m_CastShadows: 1
  1005. m_ReceiveShadows: 1
  1006. m_DynamicOccludee: 1
  1007. m_MotionVectors: 1
  1008. m_LightProbeUsage: 1
  1009. m_ReflectionProbeUsage: 1
  1010. m_RayTracingMode: 2
  1011. m_RayTraceProcedural: 0
  1012. m_RenderingLayerMask: 1
  1013. m_RendererPriority: 0
  1014. m_Materials:
  1015. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  1016. m_StaticBatchInfo:
  1017. firstSubMesh: 0
  1018. subMeshCount: 0
  1019. m_StaticBatchRoot: {fileID: 0}
  1020. m_ProbeAnchor: {fileID: 0}
  1021. m_LightProbeVolumeOverride: {fileID: 0}
  1022. m_ScaleInLightmap: 1
  1023. m_ReceiveGI: 1
  1024. m_PreserveUVs: 0
  1025. m_IgnoreNormalsForChartDetection: 0
  1026. m_ImportantGI: 0
  1027. m_StitchLightmapSeams: 1
  1028. m_SelectedEditorRenderState: 3
  1029. m_MinimumChartSize: 4
  1030. m_AutoUVMaxDistance: 0.5
  1031. m_AutoUVMaxAngle: 89
  1032. m_LightmapParameters: {fileID: 0}
  1033. m_SortingLayerID: 0
  1034. m_SortingLayer: 0
  1035. m_SortingOrder: 0
  1036. m_AdditionalVertexStreams: {fileID: 0}
  1037. --- !u!136 &2932430188248251292
  1038. CapsuleCollider:
  1039. m_ObjectHideFlags: 0
  1040. m_CorrespondingSourceObject: {fileID: 0}
  1041. m_PrefabInstance: {fileID: 0}
  1042. m_PrefabAsset: {fileID: 0}
  1043. m_GameObject: {fileID: 2932430188248251266}
  1044. m_Material: {fileID: 0}
  1045. m_IsTrigger: 0
  1046. m_Enabled: 1
  1047. m_Radius: 0.5000001
  1048. m_Height: 2
  1049. m_Direction: 1
  1050. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
  1051. --- !u!1 &2932430188278444159
  1052. GameObject:
  1053. m_ObjectHideFlags: 0
  1054. m_CorrespondingSourceObject: {fileID: 0}
  1055. m_PrefabInstance: {fileID: 0}
  1056. m_PrefabAsset: {fileID: 0}
  1057. serializedVersion: 6
  1058. m_Component:
  1059. - component: {fileID: 2932430188278444128}
  1060. - component: {fileID: 2932430188278444131}
  1061. - component: {fileID: 2932430188278444130}
  1062. - component: {fileID: 2932430188278444129}
  1063. m_Layer: 0
  1064. m_Name: Poll
  1065. m_TagString: Untagged
  1066. m_Icon: {fileID: 0}
  1067. m_NavMeshLayer: 0
  1068. m_StaticEditorFlags: 0
  1069. m_IsActive: 1
  1070. --- !u!4 &2932430188278444128
  1071. Transform:
  1072. m_ObjectHideFlags: 0
  1073. m_CorrespondingSourceObject: {fileID: 0}
  1074. m_PrefabInstance: {fileID: 0}
  1075. m_PrefabAsset: {fileID: 0}
  1076. m_GameObject: {fileID: 2932430188278444159}
  1077. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1078. m_LocalPosition: {x: 0.06, y: -0.24, z: 0.055}
  1079. m_LocalScale: {x: 0.15, y: 1, z: 0.15}
  1080. m_Children: []
  1081. m_Father: {fileID: 2932430189266040603}
  1082. m_RootOrder: 1
  1083. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1084. --- !u!33 &2932430188278444131
  1085. MeshFilter:
  1086. m_ObjectHideFlags: 0
  1087. m_CorrespondingSourceObject: {fileID: 0}
  1088. m_PrefabInstance: {fileID: 0}
  1089. m_PrefabAsset: {fileID: 0}
  1090. m_GameObject: {fileID: 2932430188278444159}
  1091. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1092. --- !u!23 &2932430188278444130
  1093. MeshRenderer:
  1094. m_ObjectHideFlags: 0
  1095. m_CorrespondingSourceObject: {fileID: 0}
  1096. m_PrefabInstance: {fileID: 0}
  1097. m_PrefabAsset: {fileID: 0}
  1098. m_GameObject: {fileID: 2932430188278444159}
  1099. m_Enabled: 1
  1100. m_CastShadows: 1
  1101. m_ReceiveShadows: 1
  1102. m_DynamicOccludee: 1
  1103. m_MotionVectors: 1
  1104. m_LightProbeUsage: 1
  1105. m_ReflectionProbeUsage: 1
  1106. m_RayTracingMode: 2
  1107. m_RayTraceProcedural: 0
  1108. m_RenderingLayerMask: 1
  1109. m_RendererPriority: 0
  1110. m_Materials:
  1111. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  1112. m_StaticBatchInfo:
  1113. firstSubMesh: 0
  1114. subMeshCount: 0
  1115. m_StaticBatchRoot: {fileID: 0}
  1116. m_ProbeAnchor: {fileID: 0}
  1117. m_LightProbeVolumeOverride: {fileID: 0}
  1118. m_ScaleInLightmap: 1
  1119. m_ReceiveGI: 1
  1120. m_PreserveUVs: 0
  1121. m_IgnoreNormalsForChartDetection: 0
  1122. m_ImportantGI: 0
  1123. m_StitchLightmapSeams: 1
  1124. m_SelectedEditorRenderState: 3
  1125. m_MinimumChartSize: 4
  1126. m_AutoUVMaxDistance: 0.5
  1127. m_AutoUVMaxAngle: 89
  1128. m_LightmapParameters: {fileID: 0}
  1129. m_SortingLayerID: 0
  1130. m_SortingLayer: 0
  1131. m_SortingOrder: 0
  1132. m_AdditionalVertexStreams: {fileID: 0}
  1133. --- !u!136 &2932430188278444129
  1134. CapsuleCollider:
  1135. m_ObjectHideFlags: 0
  1136. m_CorrespondingSourceObject: {fileID: 0}
  1137. m_PrefabInstance: {fileID: 0}
  1138. m_PrefabAsset: {fileID: 0}
  1139. m_GameObject: {fileID: 2932430188278444159}
  1140. m_Material: {fileID: 0}
  1141. m_IsTrigger: 0
  1142. m_Enabled: 1
  1143. m_Radius: 0.5000001
  1144. m_Height: 2
  1145. m_Direction: 1
  1146. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
  1147. --- !u!1 &2932430188471617333
  1148. GameObject:
  1149. m_ObjectHideFlags: 0
  1150. m_CorrespondingSourceObject: {fileID: 0}
  1151. m_PrefabInstance: {fileID: 0}
  1152. m_PrefabAsset: {fileID: 0}
  1153. serializedVersion: 6
  1154. m_Component:
  1155. - component: {fileID: 2932430188471655189}
  1156. - component: {fileID: 2932430188468263733}
  1157. - component: {fileID: 2932430188469361141}
  1158. - component: {fileID: 2932430188611274646}
  1159. m_Layer: 0
  1160. m_Name: HeadLight
  1161. m_TagString: Untagged
  1162. m_Icon: {fileID: 0}
  1163. m_NavMeshLayer: 0
  1164. m_StaticEditorFlags: 0
  1165. m_IsActive: 1
  1166. --- !u!4 &2932430188471655189
  1167. Transform:
  1168. m_ObjectHideFlags: 0
  1169. m_CorrespondingSourceObject: {fileID: 0}
  1170. m_PrefabInstance: {fileID: 0}
  1171. m_PrefabAsset: {fileID: 0}
  1172. m_GameObject: {fileID: 2932430188471617333}
  1173. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1174. m_LocalPosition: {x: 0.07, y: 1.642, z: 0.032105446}
  1175. m_LocalScale: {x: 1, y: 1, z: 1}
  1176. m_Children: []
  1177. m_Father: {fileID: 2932430189135248614}
  1178. m_RootOrder: 0
  1179. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1180. --- !u!33 &2932430188468263733
  1181. MeshFilter:
  1182. m_ObjectHideFlags: 0
  1183. m_CorrespondingSourceObject: {fileID: 0}
  1184. m_PrefabInstance: {fileID: 0}
  1185. m_PrefabAsset: {fileID: 0}
  1186. m_GameObject: {fileID: 2932430188471617333}
  1187. m_Mesh: {fileID: 4300000, guid: f7ca1756f660d3c41ba4d18c22ed9a05, type: 3}
  1188. --- !u!23 &2932430188469361141
  1189. MeshRenderer:
  1190. m_ObjectHideFlags: 0
  1191. m_CorrespondingSourceObject: {fileID: 0}
  1192. m_PrefabInstance: {fileID: 0}
  1193. m_PrefabAsset: {fileID: 0}
  1194. m_GameObject: {fileID: 2932430188471617333}
  1195. m_Enabled: 1
  1196. m_CastShadows: 1
  1197. m_ReceiveShadows: 1
  1198. m_DynamicOccludee: 1
  1199. m_MotionVectors: 1
  1200. m_LightProbeUsage: 1
  1201. m_ReflectionProbeUsage: 1
  1202. m_RayTracingMode: 2
  1203. m_RayTraceProcedural: 0
  1204. m_RenderingLayerMask: 1
  1205. m_RendererPriority: 0
  1206. m_Materials:
  1207. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  1208. m_StaticBatchInfo:
  1209. firstSubMesh: 0
  1210. subMeshCount: 0
  1211. m_StaticBatchRoot: {fileID: 0}
  1212. m_ProbeAnchor: {fileID: 0}
  1213. m_LightProbeVolumeOverride: {fileID: 0}
  1214. m_ScaleInLightmap: 1
  1215. m_ReceiveGI: 1
  1216. m_PreserveUVs: 0
  1217. m_IgnoreNormalsForChartDetection: 0
  1218. m_ImportantGI: 0
  1219. m_StitchLightmapSeams: 1
  1220. m_SelectedEditorRenderState: 3
  1221. m_MinimumChartSize: 4
  1222. m_AutoUVMaxDistance: 0.5
  1223. m_AutoUVMaxAngle: 89
  1224. m_LightmapParameters: {fileID: 0}
  1225. m_SortingLayerID: 0
  1226. m_SortingLayer: 0
  1227. m_SortingOrder: 0
  1228. m_AdditionalVertexStreams: {fileID: 0}
  1229. --- !u!114 &2932430188611274646
  1230. MonoBehaviour:
  1231. m_ObjectHideFlags: 0
  1232. m_CorrespondingSourceObject: {fileID: 0}
  1233. m_PrefabInstance: {fileID: 0}
  1234. m_PrefabAsset: {fileID: 0}
  1235. m_GameObject: {fileID: 2932430188471617333}
  1236. m_Enabled: 0
  1237. m_EditorHideFlags: 0
  1238. m_Script: {fileID: 11500000, guid: 673caacf0c8c64fe69e11114ad3b9d95, type: 3}
  1239. m_Name:
  1240. m_EditorClassIdentifier:
  1241. lightGroupId: 0
  1242. intersection: {fileID: 0}
  1243. --- !u!1 &2932430188506247393
  1244. GameObject:
  1245. m_ObjectHideFlags: 0
  1246. m_CorrespondingSourceObject: {fileID: 0}
  1247. m_PrefabInstance: {fileID: 0}
  1248. m_PrefabAsset: {fileID: 0}
  1249. serializedVersion: 6
  1250. m_Component:
  1251. - component: {fileID: 2932430188506247392}
  1252. - component: {fileID: 2932430188506247399}
  1253. m_Layer: 0
  1254. m_Name: TrafficLight - Phase 2
  1255. m_TagString: Untagged
  1256. m_Icon: {fileID: 0}
  1257. m_NavMeshLayer: 0
  1258. m_StaticEditorFlags: 0
  1259. m_IsActive: 1
  1260. --- !u!4 &2932430188506247392
  1261. Transform:
  1262. m_ObjectHideFlags: 0
  1263. m_CorrespondingSourceObject: {fileID: 0}
  1264. m_PrefabInstance: {fileID: 0}
  1265. m_PrefabAsset: {fileID: 0}
  1266. m_GameObject: {fileID: 2932430188506247393}
  1267. m_LocalRotation: {x: 0, y: -0.67559016, z: 0, w: 0.7372774}
  1268. m_LocalPosition: {x: -10, y: 1, z: -6}
  1269. m_LocalScale: {x: 2, y: 2, z: 2}
  1270. m_Children:
  1271. - {fileID: 2932430189184833299}
  1272. - {fileID: 2932430187820316571}
  1273. - {fileID: 2932430188008589056}
  1274. - {fileID: 2932430187970953003}
  1275. - {fileID: 2932430188876322127}
  1276. m_Father: {fileID: 5925190356972974241}
  1277. m_RootOrder: 0
  1278. m_LocalEulerAnglesHint: {x: 0, y: -85, z: 0}
  1279. --- !u!114 &2932430188506247399
  1280. MonoBehaviour:
  1281. m_ObjectHideFlags: 0
  1282. m_CorrespondingSourceObject: {fileID: 0}
  1283. m_PrefabInstance: {fileID: 0}
  1284. m_PrefabAsset: {fileID: 0}
  1285. m_GameObject: {fileID: 2932430188506247393}
  1286. m_Enabled: 1
  1287. m_EditorHideFlags: 0
  1288. m_Script: {fileID: 11500000, guid: 682cf13612cdb412b87d01ce4273e439, type: 3}
  1289. m_Name:
  1290. m_EditorClassIdentifier:
  1291. intersection: {fileID: 0}
  1292. lightPhase: 2
  1293. RedLight: {fileID: 2932430188008589057}
  1294. YellowLight: {fileID: 2932430187970952980}
  1295. GreenLight: {fileID: 2932430188876322120}
  1296. RedColor: {r: 1, g: 0, b: 0, a: 0}
  1297. YellowColor: {r: 1, g: 0.7914926, b: 0, a: 0}
  1298. GreenColor: {r: 0.041627884, g: 1, b: 0, a: 0}
  1299. BlackColor: {r: 0, g: 0, b: 0, a: 0}
  1300. --- !u!1 &2932430188591926472
  1301. GameObject:
  1302. m_ObjectHideFlags: 0
  1303. m_CorrespondingSourceObject: {fileID: 0}
  1304. m_PrefabInstance: {fileID: 0}
  1305. m_PrefabAsset: {fileID: 0}
  1306. serializedVersion: 6
  1307. m_Component:
  1308. - component: {fileID: 2932430188591501544}
  1309. - component: {fileID: 2932430188590698696}
  1310. - component: {fileID: 2932430188589732360}
  1311. - component: {fileID: 2932430188716379243}
  1312. m_Layer: 0
  1313. m_Name: HeadLight
  1314. m_TagString: Untagged
  1315. m_Icon: {fileID: 0}
  1316. m_NavMeshLayer: 0
  1317. m_StaticEditorFlags: 0
  1318. m_IsActive: 1
  1319. --- !u!4 &2932430188591501544
  1320. Transform:
  1321. m_ObjectHideFlags: 0
  1322. m_CorrespondingSourceObject: {fileID: 0}
  1323. m_PrefabInstance: {fileID: 0}
  1324. m_PrefabAsset: {fileID: 0}
  1325. m_GameObject: {fileID: 2932430188591926472}
  1326. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1327. m_LocalPosition: {x: 0.07, y: 1.642, z: 0.032105446}
  1328. m_LocalScale: {x: 1, y: 1, z: 1}
  1329. m_Children: []
  1330. m_Father: {fileID: 2932430189266040603}
  1331. m_RootOrder: 0
  1332. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1333. --- !u!33 &2932430188590698696
  1334. MeshFilter:
  1335. m_ObjectHideFlags: 0
  1336. m_CorrespondingSourceObject: {fileID: 0}
  1337. m_PrefabInstance: {fileID: 0}
  1338. m_PrefabAsset: {fileID: 0}
  1339. m_GameObject: {fileID: 2932430188591926472}
  1340. m_Mesh: {fileID: 4300000, guid: f7ca1756f660d3c41ba4d18c22ed9a05, type: 3}
  1341. --- !u!23 &2932430188589732360
  1342. MeshRenderer:
  1343. m_ObjectHideFlags: 0
  1344. m_CorrespondingSourceObject: {fileID: 0}
  1345. m_PrefabInstance: {fileID: 0}
  1346. m_PrefabAsset: {fileID: 0}
  1347. m_GameObject: {fileID: 2932430188591926472}
  1348. m_Enabled: 1
  1349. m_CastShadows: 1
  1350. m_ReceiveShadows: 1
  1351. m_DynamicOccludee: 1
  1352. m_MotionVectors: 1
  1353. m_LightProbeUsage: 1
  1354. m_ReflectionProbeUsage: 1
  1355. m_RayTracingMode: 2
  1356. m_RayTraceProcedural: 0
  1357. m_RenderingLayerMask: 1
  1358. m_RendererPriority: 0
  1359. m_Materials:
  1360. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  1361. m_StaticBatchInfo:
  1362. firstSubMesh: 0
  1363. subMeshCount: 0
  1364. m_StaticBatchRoot: {fileID: 0}
  1365. m_ProbeAnchor: {fileID: 0}
  1366. m_LightProbeVolumeOverride: {fileID: 0}
  1367. m_ScaleInLightmap: 1
  1368. m_ReceiveGI: 1
  1369. m_PreserveUVs: 0
  1370. m_IgnoreNormalsForChartDetection: 0
  1371. m_ImportantGI: 0
  1372. m_StitchLightmapSeams: 1
  1373. m_SelectedEditorRenderState: 3
  1374. m_MinimumChartSize: 4
  1375. m_AutoUVMaxDistance: 0.5
  1376. m_AutoUVMaxAngle: 89
  1377. m_LightmapParameters: {fileID: 0}
  1378. m_SortingLayerID: 0
  1379. m_SortingLayer: 0
  1380. m_SortingOrder: 0
  1381. m_AdditionalVertexStreams: {fileID: 0}
  1382. --- !u!114 &2932430188716379243
  1383. MonoBehaviour:
  1384. m_ObjectHideFlags: 0
  1385. m_CorrespondingSourceObject: {fileID: 0}
  1386. m_PrefabInstance: {fileID: 0}
  1387. m_PrefabAsset: {fileID: 0}
  1388. m_GameObject: {fileID: 2932430188591926472}
  1389. m_Enabled: 0
  1390. m_EditorHideFlags: 0
  1391. m_Script: {fileID: 11500000, guid: 673caacf0c8c64fe69e11114ad3b9d95, type: 3}
  1392. m_Name:
  1393. m_EditorClassIdentifier:
  1394. lightGroupId: 0
  1395. intersection: {fileID: 0}
  1396. --- !u!1 &2932430188621503780
  1397. GameObject:
  1398. m_ObjectHideFlags: 0
  1399. m_CorrespondingSourceObject: {fileID: 0}
  1400. m_PrefabInstance: {fileID: 0}
  1401. m_PrefabAsset: {fileID: 0}
  1402. serializedVersion: 6
  1403. m_Component:
  1404. - component: {fileID: 2932430188621503781}
  1405. - component: {fileID: 2932430188621503778}
  1406. m_Layer: 0
  1407. m_Name: TrafficLight - Phase 1
  1408. m_TagString: Untagged
  1409. m_Icon: {fileID: 0}
  1410. m_NavMeshLayer: 0
  1411. m_StaticEditorFlags: 0
  1412. m_IsActive: 1
  1413. --- !u!4 &2932430188621503781
  1414. Transform:
  1415. m_ObjectHideFlags: 0
  1416. m_CorrespondingSourceObject: {fileID: 0}
  1417. m_PrefabInstance: {fileID: 0}
  1418. m_PrefabAsset: {fileID: 0}
  1419. m_GameObject: {fileID: 2932430188621503780}
  1420. m_LocalRotation: {x: 0, y: 0.9990483, z: -0, w: -0.043619405}
  1421. m_LocalPosition: {x: 6, y: 1, z: -10}
  1422. m_LocalScale: {x: 2, y: 2, z: 2}
  1423. m_Children:
  1424. - {fileID: 2932430189019216598}
  1425. - {fileID: 2932430187696495198}
  1426. - {fileID: 2932430188178516677}
  1427. - {fileID: 2932430188082008814}
  1428. - {fileID: 2932430188790397066}
  1429. m_Father: {fileID: 5925190356972974241}
  1430. m_RootOrder: 2
  1431. m_LocalEulerAnglesHint: {x: 0, y: 185, z: 0}
  1432. --- !u!114 &2932430188621503778
  1433. MonoBehaviour:
  1434. m_ObjectHideFlags: 0
  1435. m_CorrespondingSourceObject: {fileID: 0}
  1436. m_PrefabInstance: {fileID: 0}
  1437. m_PrefabAsset: {fileID: 0}
  1438. m_GameObject: {fileID: 2932430188621503780}
  1439. m_Enabled: 1
  1440. m_EditorHideFlags: 0
  1441. m_Script: {fileID: 11500000, guid: 682cf13612cdb412b87d01ce4273e439, type: 3}
  1442. m_Name:
  1443. m_EditorClassIdentifier:
  1444. intersection: {fileID: 0}
  1445. lightPhase: 1
  1446. RedLight: {fileID: 2932430188178516676}
  1447. YellowLight: {fileID: 2932430188082008785}
  1448. GreenLight: {fileID: 2932430188790397069}
  1449. RedColor: {r: 1, g: 0, b: 0, a: 0}
  1450. YellowColor: {r: 1, g: 0.7914926, b: 0, a: 0}
  1451. GreenColor: {r: 0.041627884, g: 1, b: 0, a: 0}
  1452. BlackColor: {r: 0, g: 0, b: 0, a: 0}
  1453. --- !u!1 &2932430188790397069
  1454. GameObject:
  1455. m_ObjectHideFlags: 0
  1456. m_CorrespondingSourceObject: {fileID: 0}
  1457. m_PrefabInstance: {fileID: 0}
  1458. m_PrefabAsset: {fileID: 0}
  1459. serializedVersion: 6
  1460. m_Component:
  1461. - component: {fileID: 2932430188790397066}
  1462. - component: {fileID: 2932430188790397065}
  1463. - component: {fileID: 2932430188790397064}
  1464. - component: {fileID: 2932430188790397067}
  1465. m_Layer: 0
  1466. m_Name: Green
  1467. m_TagString: Untagged
  1468. m_Icon: {fileID: 0}
  1469. m_NavMeshLayer: 0
  1470. m_StaticEditorFlags: 0
  1471. m_IsActive: 1
  1472. --- !u!4 &2932430188790397066
  1473. Transform:
  1474. m_ObjectHideFlags: 0
  1475. m_CorrespondingSourceObject: {fileID: 0}
  1476. m_PrefabInstance: {fileID: 0}
  1477. m_PrefabAsset: {fileID: 0}
  1478. m_GameObject: {fileID: 2932430188790397069}
  1479. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1480. m_LocalPosition: {x: 0.070007324, y: 0.8745, z: 0.1123}
  1481. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  1482. m_Children: []
  1483. m_Father: {fileID: 2932430188621503781}
  1484. m_RootOrder: 4
  1485. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1486. --- !u!33 &2932430188790397065
  1487. MeshFilter:
  1488. m_ObjectHideFlags: 0
  1489. m_CorrespondingSourceObject: {fileID: 0}
  1490. m_PrefabInstance: {fileID: 0}
  1491. m_PrefabAsset: {fileID: 0}
  1492. m_GameObject: {fileID: 2932430188790397069}
  1493. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1494. --- !u!23 &2932430188790397064
  1495. MeshRenderer:
  1496. m_ObjectHideFlags: 0
  1497. m_CorrespondingSourceObject: {fileID: 0}
  1498. m_PrefabInstance: {fileID: 0}
  1499. m_PrefabAsset: {fileID: 0}
  1500. m_GameObject: {fileID: 2932430188790397069}
  1501. m_Enabled: 1
  1502. m_CastShadows: 1
  1503. m_ReceiveShadows: 1
  1504. m_DynamicOccludee: 1
  1505. m_MotionVectors: 1
  1506. m_LightProbeUsage: 1
  1507. m_ReflectionProbeUsage: 1
  1508. m_RayTracingMode: 2
  1509. m_RayTraceProcedural: 0
  1510. m_RenderingLayerMask: 1
  1511. m_RendererPriority: 0
  1512. m_Materials:
  1513. - {fileID: 0}
  1514. m_StaticBatchInfo:
  1515. firstSubMesh: 0
  1516. subMeshCount: 0
  1517. m_StaticBatchRoot: {fileID: 0}
  1518. m_ProbeAnchor: {fileID: 0}
  1519. m_LightProbeVolumeOverride: {fileID: 0}
  1520. m_ScaleInLightmap: 1
  1521. m_ReceiveGI: 1
  1522. m_PreserveUVs: 0
  1523. m_IgnoreNormalsForChartDetection: 0
  1524. m_ImportantGI: 0
  1525. m_StitchLightmapSeams: 1
  1526. m_SelectedEditorRenderState: 3
  1527. m_MinimumChartSize: 4
  1528. m_AutoUVMaxDistance: 0.5
  1529. m_AutoUVMaxAngle: 89
  1530. m_LightmapParameters: {fileID: 0}
  1531. m_SortingLayerID: 0
  1532. m_SortingLayer: 0
  1533. m_SortingOrder: 0
  1534. m_AdditionalVertexStreams: {fileID: 0}
  1535. --- !u!135 &2932430188790397067
  1536. SphereCollider:
  1537. m_ObjectHideFlags: 0
  1538. m_CorrespondingSourceObject: {fileID: 0}
  1539. m_PrefabInstance: {fileID: 0}
  1540. m_PrefabAsset: {fileID: 0}
  1541. m_GameObject: {fileID: 2932430188790397069}
  1542. m_Material: {fileID: 0}
  1543. m_IsTrigger: 0
  1544. m_Enabled: 1
  1545. serializedVersion: 2
  1546. m_Radius: 0.5
  1547. m_Center: {x: 0, y: 0, z: 0}
  1548. --- !u!1 &2932430188876322120
  1549. GameObject:
  1550. m_ObjectHideFlags: 0
  1551. m_CorrespondingSourceObject: {fileID: 0}
  1552. m_PrefabInstance: {fileID: 0}
  1553. m_PrefabAsset: {fileID: 0}
  1554. serializedVersion: 6
  1555. m_Component:
  1556. - component: {fileID: 2932430188876322127}
  1557. - component: {fileID: 2932430188876322124}
  1558. - component: {fileID: 2932430188876322125}
  1559. - component: {fileID: 2932430188876322126}
  1560. m_Layer: 0
  1561. m_Name: Green
  1562. m_TagString: Untagged
  1563. m_Icon: {fileID: 0}
  1564. m_NavMeshLayer: 0
  1565. m_StaticEditorFlags: 0
  1566. m_IsActive: 1
  1567. --- !u!4 &2932430188876322127
  1568. Transform:
  1569. m_ObjectHideFlags: 0
  1570. m_CorrespondingSourceObject: {fileID: 0}
  1571. m_PrefabInstance: {fileID: 0}
  1572. m_PrefabAsset: {fileID: 0}
  1573. m_GameObject: {fileID: 2932430188876322120}
  1574. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1575. m_LocalPosition: {x: 0.070007324, y: 0.8745, z: 0.1123}
  1576. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  1577. m_Children: []
  1578. m_Father: {fileID: 2932430188506247392}
  1579. m_RootOrder: 4
  1580. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1581. --- !u!33 &2932430188876322124
  1582. MeshFilter:
  1583. m_ObjectHideFlags: 0
  1584. m_CorrespondingSourceObject: {fileID: 0}
  1585. m_PrefabInstance: {fileID: 0}
  1586. m_PrefabAsset: {fileID: 0}
  1587. m_GameObject: {fileID: 2932430188876322120}
  1588. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1589. --- !u!23 &2932430188876322125
  1590. MeshRenderer:
  1591. m_ObjectHideFlags: 0
  1592. m_CorrespondingSourceObject: {fileID: 0}
  1593. m_PrefabInstance: {fileID: 0}
  1594. m_PrefabAsset: {fileID: 0}
  1595. m_GameObject: {fileID: 2932430188876322120}
  1596. m_Enabled: 1
  1597. m_CastShadows: 1
  1598. m_ReceiveShadows: 1
  1599. m_DynamicOccludee: 1
  1600. m_MotionVectors: 1
  1601. m_LightProbeUsage: 1
  1602. m_ReflectionProbeUsage: 1
  1603. m_RayTracingMode: 2
  1604. m_RayTraceProcedural: 0
  1605. m_RenderingLayerMask: 1
  1606. m_RendererPriority: 0
  1607. m_Materials:
  1608. - {fileID: 0}
  1609. m_StaticBatchInfo:
  1610. firstSubMesh: 0
  1611. subMeshCount: 0
  1612. m_StaticBatchRoot: {fileID: 0}
  1613. m_ProbeAnchor: {fileID: 0}
  1614. m_LightProbeVolumeOverride: {fileID: 0}
  1615. m_ScaleInLightmap: 1
  1616. m_ReceiveGI: 1
  1617. m_PreserveUVs: 0
  1618. m_IgnoreNormalsForChartDetection: 0
  1619. m_ImportantGI: 0
  1620. m_StitchLightmapSeams: 1
  1621. m_SelectedEditorRenderState: 3
  1622. m_MinimumChartSize: 4
  1623. m_AutoUVMaxDistance: 0.5
  1624. m_AutoUVMaxAngle: 89
  1625. m_LightmapParameters: {fileID: 0}
  1626. m_SortingLayerID: 0
  1627. m_SortingLayer: 0
  1628. m_SortingOrder: 0
  1629. m_AdditionalVertexStreams: {fileID: 0}
  1630. --- !u!135 &2932430188876322126
  1631. SphereCollider:
  1632. m_ObjectHideFlags: 0
  1633. m_CorrespondingSourceObject: {fileID: 0}
  1634. m_PrefabInstance: {fileID: 0}
  1635. m_PrefabAsset: {fileID: 0}
  1636. m_GameObject: {fileID: 2932430188876322120}
  1637. m_Material: {fileID: 0}
  1638. m_IsTrigger: 0
  1639. m_Enabled: 1
  1640. serializedVersion: 2
  1641. m_Radius: 0.5
  1642. m_Center: {x: 0, y: 0, z: 0}
  1643. --- !u!1 &2932430189018785526
  1644. GameObject:
  1645. m_ObjectHideFlags: 0
  1646. m_CorrespondingSourceObject: {fileID: 0}
  1647. m_PrefabInstance: {fileID: 0}
  1648. m_PrefabAsset: {fileID: 0}
  1649. serializedVersion: 6
  1650. m_Component:
  1651. - component: {fileID: 2932430189019216598}
  1652. - component: {fileID: 2932430189020019446}
  1653. - component: {fileID: 2932430189020985398}
  1654. - component: {fileID: 2932430189162767957}
  1655. m_Layer: 0
  1656. m_Name: HeadLight
  1657. m_TagString: Untagged
  1658. m_Icon: {fileID: 0}
  1659. m_NavMeshLayer: 0
  1660. m_StaticEditorFlags: 0
  1661. m_IsActive: 1
  1662. --- !u!4 &2932430189019216598
  1663. Transform:
  1664. m_ObjectHideFlags: 0
  1665. m_CorrespondingSourceObject: {fileID: 0}
  1666. m_PrefabInstance: {fileID: 0}
  1667. m_PrefabAsset: {fileID: 0}
  1668. m_GameObject: {fileID: 2932430189018785526}
  1669. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1670. m_LocalPosition: {x: 0.07, y: 1.642, z: 0.032105446}
  1671. m_LocalScale: {x: 1, y: 1, z: 1}
  1672. m_Children: []
  1673. m_Father: {fileID: 2932430188621503781}
  1674. m_RootOrder: 0
  1675. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1676. --- !u!33 &2932430189020019446
  1677. MeshFilter:
  1678. m_ObjectHideFlags: 0
  1679. m_CorrespondingSourceObject: {fileID: 0}
  1680. m_PrefabInstance: {fileID: 0}
  1681. m_PrefabAsset: {fileID: 0}
  1682. m_GameObject: {fileID: 2932430189018785526}
  1683. m_Mesh: {fileID: 4300000, guid: f7ca1756f660d3c41ba4d18c22ed9a05, type: 3}
  1684. --- !u!23 &2932430189020985398
  1685. MeshRenderer:
  1686. m_ObjectHideFlags: 0
  1687. m_CorrespondingSourceObject: {fileID: 0}
  1688. m_PrefabInstance: {fileID: 0}
  1689. m_PrefabAsset: {fileID: 0}
  1690. m_GameObject: {fileID: 2932430189018785526}
  1691. m_Enabled: 1
  1692. m_CastShadows: 1
  1693. m_ReceiveShadows: 1
  1694. m_DynamicOccludee: 1
  1695. m_MotionVectors: 1
  1696. m_LightProbeUsage: 1
  1697. m_ReflectionProbeUsage: 1
  1698. m_RayTracingMode: 2
  1699. m_RayTraceProcedural: 0
  1700. m_RenderingLayerMask: 1
  1701. m_RendererPriority: 0
  1702. m_Materials:
  1703. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  1704. m_StaticBatchInfo:
  1705. firstSubMesh: 0
  1706. subMeshCount: 0
  1707. m_StaticBatchRoot: {fileID: 0}
  1708. m_ProbeAnchor: {fileID: 0}
  1709. m_LightProbeVolumeOverride: {fileID: 0}
  1710. m_ScaleInLightmap: 1
  1711. m_ReceiveGI: 1
  1712. m_PreserveUVs: 0
  1713. m_IgnoreNormalsForChartDetection: 0
  1714. m_ImportantGI: 0
  1715. m_StitchLightmapSeams: 1
  1716. m_SelectedEditorRenderState: 3
  1717. m_MinimumChartSize: 4
  1718. m_AutoUVMaxDistance: 0.5
  1719. m_AutoUVMaxAngle: 89
  1720. m_LightmapParameters: {fileID: 0}
  1721. m_SortingLayerID: 0
  1722. m_SortingLayer: 0
  1723. m_SortingOrder: 0
  1724. m_AdditionalVertexStreams: {fileID: 0}
  1725. --- !u!114 &2932430189162767957
  1726. MonoBehaviour:
  1727. m_ObjectHideFlags: 0
  1728. m_CorrespondingSourceObject: {fileID: 0}
  1729. m_PrefabInstance: {fileID: 0}
  1730. m_PrefabAsset: {fileID: 0}
  1731. m_GameObject: {fileID: 2932430189018785526}
  1732. m_Enabled: 0
  1733. m_EditorHideFlags: 0
  1734. m_Script: {fileID: 11500000, guid: 673caacf0c8c64fe69e11114ad3b9d95, type: 3}
  1735. m_Name:
  1736. m_EditorClassIdentifier:
  1737. lightGroupId: 0
  1738. intersection: {fileID: 0}
  1739. --- !u!1 &2932430189135248615
  1740. GameObject:
  1741. m_ObjectHideFlags: 0
  1742. m_CorrespondingSourceObject: {fileID: 0}
  1743. m_PrefabInstance: {fileID: 0}
  1744. m_PrefabAsset: {fileID: 0}
  1745. serializedVersion: 6
  1746. m_Component:
  1747. - component: {fileID: 2932430189135248614}
  1748. - component: {fileID: 2932430189135248609}
  1749. m_Layer: 0
  1750. m_Name: TrafficLight - Phase 2
  1751. m_TagString: Untagged
  1752. m_Icon: {fileID: 0}
  1753. m_NavMeshLayer: 0
  1754. m_StaticEditorFlags: 0
  1755. m_IsActive: 1
  1756. --- !u!4 &2932430189135248614
  1757. Transform:
  1758. m_ObjectHideFlags: 0
  1759. m_CorrespondingSourceObject: {fileID: 0}
  1760. m_PrefabInstance: {fileID: 0}
  1761. m_PrefabAsset: {fileID: 0}
  1762. m_GameObject: {fileID: 2932430189135248615}
  1763. m_LocalRotation: {x: 0, y: 0.7372774, z: 0, w: 0.67559016}
  1764. m_LocalPosition: {x: 10, y: 1, z: 6}
  1765. m_LocalScale: {x: 2, y: 2, z: 2}
  1766. m_Children:
  1767. - {fileID: 2932430188471655189}
  1768. - {fileID: 2932430188248251293}
  1769. - {fileID: 2932430187630955270}
  1770. - {fileID: 2932430187526206253}
  1771. - {fileID: 2932430189303994697}
  1772. m_Father: {fileID: 5925190356972974241}
  1773. m_RootOrder: 1
  1774. m_LocalEulerAnglesHint: {x: 0, y: 95, z: 0}
  1775. --- !u!114 &2932430189135248609
  1776. MonoBehaviour:
  1777. m_ObjectHideFlags: 0
  1778. m_CorrespondingSourceObject: {fileID: 0}
  1779. m_PrefabInstance: {fileID: 0}
  1780. m_PrefabAsset: {fileID: 0}
  1781. m_GameObject: {fileID: 2932430189135248615}
  1782. m_Enabled: 1
  1783. m_EditorHideFlags: 0
  1784. m_Script: {fileID: 11500000, guid: 682cf13612cdb412b87d01ce4273e439, type: 3}
  1785. m_Name:
  1786. m_EditorClassIdentifier:
  1787. intersection: {fileID: 0}
  1788. lightPhase: 2
  1789. RedLight: {fileID: 2932430187630955271}
  1790. YellowLight: {fileID: 2932430187526206226}
  1791. GreenLight: {fileID: 2932430189303994702}
  1792. RedColor: {r: 1, g: 0, b: 0, a: 0}
  1793. YellowColor: {r: 1, g: 0.7914926, b: 0, a: 0}
  1794. GreenColor: {r: 0.041627884, g: 1, b: 0, a: 0}
  1795. BlackColor: {r: 0, g: 0, b: 0, a: 0}
  1796. --- !u!1 &2932430189184535347
  1797. GameObject:
  1798. m_ObjectHideFlags: 0
  1799. m_CorrespondingSourceObject: {fileID: 0}
  1800. m_PrefabInstance: {fileID: 0}
  1801. m_PrefabAsset: {fileID: 0}
  1802. serializedVersion: 6
  1803. m_Component:
  1804. - component: {fileID: 2932430189184833299}
  1805. - component: {fileID: 2932430189181409075}
  1806. - component: {fileID: 2932430189182539251}
  1807. - component: {fileID: 2932430189038979984}
  1808. m_Layer: 0
  1809. m_Name: HeadLight
  1810. m_TagString: Untagged
  1811. m_Icon: {fileID: 0}
  1812. m_NavMeshLayer: 0
  1813. m_StaticEditorFlags: 0
  1814. m_IsActive: 1
  1815. --- !u!4 &2932430189184833299
  1816. Transform:
  1817. m_ObjectHideFlags: 0
  1818. m_CorrespondingSourceObject: {fileID: 0}
  1819. m_PrefabInstance: {fileID: 0}
  1820. m_PrefabAsset: {fileID: 0}
  1821. m_GameObject: {fileID: 2932430189184535347}
  1822. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1823. m_LocalPosition: {x: 0.07, y: 1.642, z: 0.032105446}
  1824. m_LocalScale: {x: 1, y: 1, z: 1}
  1825. m_Children: []
  1826. m_Father: {fileID: 2932430188506247392}
  1827. m_RootOrder: 0
  1828. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1829. --- !u!33 &2932430189181409075
  1830. MeshFilter:
  1831. m_ObjectHideFlags: 0
  1832. m_CorrespondingSourceObject: {fileID: 0}
  1833. m_PrefabInstance: {fileID: 0}
  1834. m_PrefabAsset: {fileID: 0}
  1835. m_GameObject: {fileID: 2932430189184535347}
  1836. m_Mesh: {fileID: 4300000, guid: f7ca1756f660d3c41ba4d18c22ed9a05, type: 3}
  1837. --- !u!23 &2932430189182539251
  1838. MeshRenderer:
  1839. m_ObjectHideFlags: 0
  1840. m_CorrespondingSourceObject: {fileID: 0}
  1841. m_PrefabInstance: {fileID: 0}
  1842. m_PrefabAsset: {fileID: 0}
  1843. m_GameObject: {fileID: 2932430189184535347}
  1844. m_Enabled: 1
  1845. m_CastShadows: 1
  1846. m_ReceiveShadows: 1
  1847. m_DynamicOccludee: 1
  1848. m_MotionVectors: 1
  1849. m_LightProbeUsage: 1
  1850. m_ReflectionProbeUsage: 1
  1851. m_RayTracingMode: 2
  1852. m_RayTraceProcedural: 0
  1853. m_RenderingLayerMask: 1
  1854. m_RendererPriority: 0
  1855. m_Materials:
  1856. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  1857. m_StaticBatchInfo:
  1858. firstSubMesh: 0
  1859. subMeshCount: 0
  1860. m_StaticBatchRoot: {fileID: 0}
  1861. m_ProbeAnchor: {fileID: 0}
  1862. m_LightProbeVolumeOverride: {fileID: 0}
  1863. m_ScaleInLightmap: 1
  1864. m_ReceiveGI: 1
  1865. m_PreserveUVs: 0
  1866. m_IgnoreNormalsForChartDetection: 0
  1867. m_ImportantGI: 0
  1868. m_StitchLightmapSeams: 1
  1869. m_SelectedEditorRenderState: 3
  1870. m_MinimumChartSize: 4
  1871. m_AutoUVMaxDistance: 0.5
  1872. m_AutoUVMaxAngle: 89
  1873. m_LightmapParameters: {fileID: 0}
  1874. m_SortingLayerID: 0
  1875. m_SortingLayer: 0
  1876. m_SortingOrder: 0
  1877. m_AdditionalVertexStreams: {fileID: 0}
  1878. --- !u!114 &2932430189038979984
  1879. MonoBehaviour:
  1880. m_ObjectHideFlags: 0
  1881. m_CorrespondingSourceObject: {fileID: 0}
  1882. m_PrefabInstance: {fileID: 0}
  1883. m_PrefabAsset: {fileID: 0}
  1884. m_GameObject: {fileID: 2932430189184535347}
  1885. m_Enabled: 0
  1886. m_EditorHideFlags: 0
  1887. m_Script: {fileID: 11500000, guid: 673caacf0c8c64fe69e11114ad3b9d95, type: 3}
  1888. m_Name:
  1889. m_EditorClassIdentifier:
  1890. lightGroupId: 0
  1891. intersection: {fileID: 0}
  1892. --- !u!1 &2932430189266040602
  1893. GameObject:
  1894. m_ObjectHideFlags: 0
  1895. m_CorrespondingSourceObject: {fileID: 0}
  1896. m_PrefabInstance: {fileID: 0}
  1897. m_PrefabAsset: {fileID: 0}
  1898. serializedVersion: 6
  1899. m_Component:
  1900. - component: {fileID: 2932430189266040603}
  1901. - component: {fileID: 2932430189266040604}
  1902. m_Layer: 0
  1903. m_Name: TrafficLight - Phase 1
  1904. m_TagString: Untagged
  1905. m_Icon: {fileID: 0}
  1906. m_NavMeshLayer: 0
  1907. m_StaticEditorFlags: 0
  1908. m_IsActive: 1
  1909. --- !u!4 &2932430189266040603
  1910. Transform:
  1911. m_ObjectHideFlags: 0
  1912. m_CorrespondingSourceObject: {fileID: 0}
  1913. m_PrefabInstance: {fileID: 0}
  1914. m_PrefabAsset: {fileID: 0}
  1915. m_GameObject: {fileID: 2932430189266040602}
  1916. m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483}
  1917. m_LocalPosition: {x: -6, y: 1, z: 10}
  1918. m_LocalScale: {x: 2, y: 2, z: 2}
  1919. m_Children:
  1920. - {fileID: 2932430188591501544}
  1921. - {fileID: 2932430188278444128}
  1922. - {fileID: 2932430187553145083}
  1923. - {fileID: 2932430187658049744}
  1924. - {fileID: 2932430189365580468}
  1925. m_Father: {fileID: 5925190356972974241}
  1926. m_RootOrder: 3
  1927. m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0}
  1928. --- !u!114 &2932430189266040604
  1929. MonoBehaviour:
  1930. m_ObjectHideFlags: 0
  1931. m_CorrespondingSourceObject: {fileID: 0}
  1932. m_PrefabInstance: {fileID: 0}
  1933. m_PrefabAsset: {fileID: 0}
  1934. m_GameObject: {fileID: 2932430189266040602}
  1935. m_Enabled: 1
  1936. m_EditorHideFlags: 0
  1937. m_Script: {fileID: 11500000, guid: 682cf13612cdb412b87d01ce4273e439, type: 3}
  1938. m_Name:
  1939. m_EditorClassIdentifier:
  1940. intersection: {fileID: 0}
  1941. lightPhase: 1
  1942. RedLight: {fileID: 2932430187553145082}
  1943. YellowLight: {fileID: 2932430187658049775}
  1944. GreenLight: {fileID: 2932430189365580467}
  1945. RedColor: {r: 1, g: 0, b: 0, a: 0}
  1946. YellowColor: {r: 1, g: 0.7914926, b: 0, a: 0}
  1947. GreenColor: {r: 0.041627884, g: 1, b: 0, a: 0}
  1948. BlackColor: {r: 0, g: 0, b: 0, a: 0}
  1949. --- !u!1 &2932430189303994702
  1950. GameObject:
  1951. m_ObjectHideFlags: 0
  1952. m_CorrespondingSourceObject: {fileID: 0}
  1953. m_PrefabInstance: {fileID: 0}
  1954. m_PrefabAsset: {fileID: 0}
  1955. serializedVersion: 6
  1956. m_Component:
  1957. - component: {fileID: 2932430189303994697}
  1958. - component: {fileID: 2932430189303994698}
  1959. - component: {fileID: 2932430189303994699}
  1960. - component: {fileID: 2932430189303994696}
  1961. m_Layer: 0
  1962. m_Name: Green
  1963. m_TagString: Untagged
  1964. m_Icon: {fileID: 0}
  1965. m_NavMeshLayer: 0
  1966. m_StaticEditorFlags: 0
  1967. m_IsActive: 1
  1968. --- !u!4 &2932430189303994697
  1969. Transform:
  1970. m_ObjectHideFlags: 0
  1971. m_CorrespondingSourceObject: {fileID: 0}
  1972. m_PrefabInstance: {fileID: 0}
  1973. m_PrefabAsset: {fileID: 0}
  1974. m_GameObject: {fileID: 2932430189303994702}
  1975. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1976. m_LocalPosition: {x: 0.070007324, y: 0.8745, z: 0.1123}
  1977. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  1978. m_Children: []
  1979. m_Father: {fileID: 2932430189135248614}
  1980. m_RootOrder: 4
  1981. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1982. --- !u!33 &2932430189303994698
  1983. MeshFilter:
  1984. m_ObjectHideFlags: 0
  1985. m_CorrespondingSourceObject: {fileID: 0}
  1986. m_PrefabInstance: {fileID: 0}
  1987. m_PrefabAsset: {fileID: 0}
  1988. m_GameObject: {fileID: 2932430189303994702}
  1989. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1990. --- !u!23 &2932430189303994699
  1991. MeshRenderer:
  1992. m_ObjectHideFlags: 0
  1993. m_CorrespondingSourceObject: {fileID: 0}
  1994. m_PrefabInstance: {fileID: 0}
  1995. m_PrefabAsset: {fileID: 0}
  1996. m_GameObject: {fileID: 2932430189303994702}
  1997. m_Enabled: 1
  1998. m_CastShadows: 1
  1999. m_ReceiveShadows: 1
  2000. m_DynamicOccludee: 1
  2001. m_MotionVectors: 1
  2002. m_LightProbeUsage: 1
  2003. m_ReflectionProbeUsage: 1
  2004. m_RayTracingMode: 2
  2005. m_RayTraceProcedural: 0
  2006. m_RenderingLayerMask: 1
  2007. m_RendererPriority: 0
  2008. m_Materials:
  2009. - {fileID: 0}
  2010. m_StaticBatchInfo:
  2011. firstSubMesh: 0
  2012. subMeshCount: 0
  2013. m_StaticBatchRoot: {fileID: 0}
  2014. m_ProbeAnchor: {fileID: 0}
  2015. m_LightProbeVolumeOverride: {fileID: 0}
  2016. m_ScaleInLightmap: 1
  2017. m_ReceiveGI: 1
  2018. m_PreserveUVs: 0
  2019. m_IgnoreNormalsForChartDetection: 0
  2020. m_ImportantGI: 0
  2021. m_StitchLightmapSeams: 1
  2022. m_SelectedEditorRenderState: 3
  2023. m_MinimumChartSize: 4
  2024. m_AutoUVMaxDistance: 0.5
  2025. m_AutoUVMaxAngle: 89
  2026. m_LightmapParameters: {fileID: 0}
  2027. m_SortingLayerID: 0
  2028. m_SortingLayer: 0
  2029. m_SortingOrder: 0
  2030. m_AdditionalVertexStreams: {fileID: 0}
  2031. --- !u!135 &2932430189303994696
  2032. SphereCollider:
  2033. m_ObjectHideFlags: 0
  2034. m_CorrespondingSourceObject: {fileID: 0}
  2035. m_PrefabInstance: {fileID: 0}
  2036. m_PrefabAsset: {fileID: 0}
  2037. m_GameObject: {fileID: 2932430189303994702}
  2038. m_Material: {fileID: 0}
  2039. m_IsTrigger: 0
  2040. m_Enabled: 1
  2041. serializedVersion: 2
  2042. m_Radius: 0.5
  2043. m_Center: {x: 0, y: 0, z: 0}
  2044. --- !u!1 &2932430189365580467
  2045. GameObject:
  2046. m_ObjectHideFlags: 0
  2047. m_CorrespondingSourceObject: {fileID: 0}
  2048. m_PrefabInstance: {fileID: 0}
  2049. m_PrefabAsset: {fileID: 0}
  2050. serializedVersion: 6
  2051. m_Component:
  2052. - component: {fileID: 2932430189365580468}
  2053. - component: {fileID: 2932430189365580471}
  2054. - component: {fileID: 2932430189365580470}
  2055. - component: {fileID: 2932430189365580469}
  2056. m_Layer: 0
  2057. m_Name: Green
  2058. m_TagString: Untagged
  2059. m_Icon: {fileID: 0}
  2060. m_NavMeshLayer: 0
  2061. m_StaticEditorFlags: 0
  2062. m_IsActive: 1
  2063. --- !u!4 &2932430189365580468
  2064. Transform:
  2065. m_ObjectHideFlags: 0
  2066. m_CorrespondingSourceObject: {fileID: 0}
  2067. m_PrefabInstance: {fileID: 0}
  2068. m_PrefabAsset: {fileID: 0}
  2069. m_GameObject: {fileID: 2932430189365580467}
  2070. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2071. m_LocalPosition: {x: 0.070007324, y: 0.8745, z: 0.1123}
  2072. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  2073. m_Children: []
  2074. m_Father: {fileID: 2932430189266040603}
  2075. m_RootOrder: 4
  2076. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2077. --- !u!33 &2932430189365580471
  2078. MeshFilter:
  2079. m_ObjectHideFlags: 0
  2080. m_CorrespondingSourceObject: {fileID: 0}
  2081. m_PrefabInstance: {fileID: 0}
  2082. m_PrefabAsset: {fileID: 0}
  2083. m_GameObject: {fileID: 2932430189365580467}
  2084. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  2085. --- !u!23 &2932430189365580470
  2086. MeshRenderer:
  2087. m_ObjectHideFlags: 0
  2088. m_CorrespondingSourceObject: {fileID: 0}
  2089. m_PrefabInstance: {fileID: 0}
  2090. m_PrefabAsset: {fileID: 0}
  2091. m_GameObject: {fileID: 2932430189365580467}
  2092. m_Enabled: 1
  2093. m_CastShadows: 1
  2094. m_ReceiveShadows: 1
  2095. m_DynamicOccludee: 1
  2096. m_MotionVectors: 1
  2097. m_LightProbeUsage: 1
  2098. m_ReflectionProbeUsage: 1
  2099. m_RayTracingMode: 2
  2100. m_RayTraceProcedural: 0
  2101. m_RenderingLayerMask: 1
  2102. m_RendererPriority: 0
  2103. m_Materials:
  2104. - {fileID: 0}
  2105. m_StaticBatchInfo:
  2106. firstSubMesh: 0
  2107. subMeshCount: 0
  2108. m_StaticBatchRoot: {fileID: 0}
  2109. m_ProbeAnchor: {fileID: 0}
  2110. m_LightProbeVolumeOverride: {fileID: 0}
  2111. m_ScaleInLightmap: 1
  2112. m_ReceiveGI: 1
  2113. m_PreserveUVs: 0
  2114. m_IgnoreNormalsForChartDetection: 0
  2115. m_ImportantGI: 0
  2116. m_StitchLightmapSeams: 1
  2117. m_SelectedEditorRenderState: 3
  2118. m_MinimumChartSize: 4
  2119. m_AutoUVMaxDistance: 0.5
  2120. m_AutoUVMaxAngle: 89
  2121. m_LightmapParameters: {fileID: 0}
  2122. m_SortingLayerID: 0
  2123. m_SortingLayer: 0
  2124. m_SortingOrder: 0
  2125. m_AdditionalVertexStreams: {fileID: 0}
  2126. --- !u!135 &2932430189365580469
  2127. SphereCollider:
  2128. m_ObjectHideFlags: 0
  2129. m_CorrespondingSourceObject: {fileID: 0}
  2130. m_PrefabInstance: {fileID: 0}
  2131. m_PrefabAsset: {fileID: 0}
  2132. m_GameObject: {fileID: 2932430189365580467}
  2133. m_Material: {fileID: 0}
  2134. m_IsTrigger: 0
  2135. m_Enabled: 1
  2136. serializedVersion: 2
  2137. m_Radius: 0.5
  2138. m_Center: {x: 0, y: 0, z: 0}
  2139. --- !u!1 &5925190356972974242
  2140. GameObject:
  2141. m_ObjectHideFlags: 0
  2142. m_CorrespondingSourceObject: {fileID: 0}
  2143. m_PrefabInstance: {fileID: 0}
  2144. m_PrefabAsset: {fileID: 0}
  2145. serializedVersion: 6
  2146. m_Component:
  2147. - component: {fileID: 5925190356972974241}
  2148. m_Layer: 0
  2149. m_Name: TrafficLights
  2150. m_TagString: Untagged
  2151. m_Icon: {fileID: 0}
  2152. m_NavMeshLayer: 0
  2153. m_StaticEditorFlags: 0
  2154. m_IsActive: 1
  2155. --- !u!4 &5925190356972974241
  2156. Transform:
  2157. m_ObjectHideFlags: 0
  2158. m_CorrespondingSourceObject: {fileID: 0}
  2159. m_PrefabInstance: {fileID: 0}
  2160. m_PrefabAsset: {fileID: 0}
  2161. m_GameObject: {fileID: 5925190356972974242}
  2162. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2163. m_LocalPosition: {x: 379.653, y: -0.0000007078052, z: -137.2823}
  2164. m_LocalScale: {x: 1, y: 1, z: 1}
  2165. m_Children:
  2166. - {fileID: 2932430188506247392}
  2167. - {fileID: 2932430189135248614}
  2168. - {fileID: 2932430188621503781}
  2169. - {fileID: 2932430189266040603}
  2170. m_Father: {fileID: 0}
  2171. m_RootOrder: 0
  2172. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}