Marcel Zickler 1253355f8c Line Renderer Experiment il y a 3 ans
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AdvancedAnt 496bad5582 ANT+ and environment il y a 4 ans
Editor c7132266ec Fixing Tracker Positions and trying to track two trackers il y a 3 ans
ExampleAssets a77c81a46d unnity stuff il y a 4 ans
InputActions 3477155012 GamepadBikeController and BicycleController improvements il y a 4 ans
Materials 25a78029c3 More Stuff in the Scene il y a 4 ans
Models 7d2272536a Scene Updates il y a 3 ans
Physics 634ff3996b Fixed collider getting stuck il y a 3 ans
Plotting f0844dddb1 logging il y a 3 ans
Plugins f9d7534808 More logging il y a 3 ans
PolygonCity 1253355f8c Line Renderer Experiment il y a 3 ans
PolygonTown 74d56acc32 scene stuff il y a 3 ans
Prefabs 7d2272536a Scene Updates il y a 3 ans
Presets a77c81a46d unnity stuff il y a 4 ans
Scenes 1253355f8c Line Renderer Experiment il y a 3 ans
Scripts 1253355f8c Line Renderer Experiment il y a 3 ans
Settings c7132266ec Fixing Tracker Positions and trying to track two trackers il y a 3 ans
SteamVR c7132266ec Fixing Tracker Positions and trying to track two trackers il y a 3 ans
SteamVR_Input 1c93b82ff9 VR Stuff, Bicycle Animations il y a 4 ans
SteamVR_Resources 1c93b82ff9 VR Stuff, Bicycle Animations il y a 4 ans
StreamingAssets 1c93b82ff9 VR Stuff, Bicycle Animations il y a 4 ans
TextMesh Pro 496bad5582 ANT+ and environment il y a 4 ans
TutorialInfo a77c81a46d unnity stuff il y a 4 ans
Wheels cab539656c Front Wheel Tracker Editor il y a 3 ans
AdvancedAnt.meta 72e03c1644 Unity Project il y a 4 ans
Editor.meta 42b4378d05 Primitive steering with Vive Tracker il y a 4 ans
ExampleAssets.meta a77c81a46d unnity stuff il y a 4 ans
InputActions.meta 3477155012 GamepadBikeController and BicycleController improvements il y a 4 ans
Logs.meta 74d56acc32 scene stuff il y a 3 ans
Materials.meta a77c81a46d unnity stuff il y a 4 ans
Models.meta a77c81a46d unnity stuff il y a 4 ans
Physics.meta bdd0b45a29 WheelCollider Tests il y a 4 ans
Plotting.meta f0844dddb1 logging il y a 3 ans
Plugins.meta f9d7534808 More logging il y a 3 ans
PolygonCity.meta e5fc7db89e fixed library il y a 4 ans
PolygonTown.meta 74d56acc32 scene stuff il y a 3 ans
Prefabs.meta a77c81a46d unnity stuff il y a 4 ans
Presets.meta a77c81a46d unnity stuff il y a 4 ans
Readme.asset a77c81a46d unnity stuff il y a 4 ans
Readme.asset.meta a77c81a46d unnity stuff il y a 4 ans
Scenes.meta a77c81a46d unnity stuff il y a 4 ans
Scripts.meta a77c81a46d unnity stuff il y a 4 ans
Settings.meta a77c81a46d unnity stuff il y a 4 ans
SteamVR.meta a77c81a46d unnity stuff il y a 4 ans
SteamVR_Input.meta d5836a158f Steam VR camera stuff il y a 4 ans
SteamVR_Resources.meta a77c81a46d unnity stuff il y a 4 ans
StreamingAssets.meta d5836a158f Steam VR camera stuff il y a 4 ans
TextMesh Pro.meta 496bad5582 ANT+ and environment il y a 4 ans
TutorialInfo.meta a77c81a46d unnity stuff il y a 4 ans
Wheels.meta f395ac1e54 Real bike with 4 wheels! il y a 4 ans

Readme.asset

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title: Universal Render Pipeline Template
sections:
- heading: Universal Render Pipeline
text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.'
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- heading:
text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.'
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url:
- heading:
text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.'
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- heading:
text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.'
linkText:
url:
- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
linkText:
url:
- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
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- heading:
text: 'To read more about URP and its built-in features, see the '
linkText: URP documentation.
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
- heading:
text: 'For more information about Shader Graph, see the '
linkText: Shader Graph documentation
url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
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