%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3} m_Name: SM_Prop_Kitchen_CounterCorner_01_Convex m_EditorClassIdentifier: ConvexMeshes: - {fileID: 43403513885530956} HashOfSourceMeshes: f5c37fcc135be0173996974600000000 --- !u!43 &43403513885530956 Mesh: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Generated convex submesh 1 serializedVersion: 8 m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 48 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 10 localAABB: m_Center: {x: 0.500065, y: 0.4747865, z: 0.5} m_Extent: {x: 0.49954623, y: 0.4747865, z: 0.49941403} m_Shapes: vertices: [] shapes: [] channels: [] fullWeights: [] m_BindPose: [] m_BoneNameHashes: m_RootBoneNameHash: 0 m_MeshCompression: 0 m_IsReadable: 1 m_KeepVertices: 1 m_KeepIndices: 1 m_IndexFormat: 0 m_IndexBuffer: 020008000900010002000300020001000400050004000600010003000600040001000600030005000600030002000700020005000700050003000700020004000800050000000800040005000800000005000900050002000900080000000900 m_Skin: [] m_VertexData: m_CurrentChannels: 1 m_VertexCount: 10 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 120 _typelessdata: e4097f3f5428c53d06fd7e3f1dff073a00ab332c3e9b193a1dff073a00ab332c99d97f3f570b633b3717733f4c65673b86e67f3f673da931979b193a7b257f3f3717733f9b187f3f7b257f3f3717733f4c65673b570b633b3717733f9b187f3f86e67f3f254da93101e3633f52e8633f30ac973199d97f3f m_CompressedMesh: m_Vertices: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_UV: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Normals: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Tangents: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Weights: m_NumItems: 0 m_Data: m_BitSize: 0 m_NormalSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_TangentSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_FloatColors: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_BoneIndices: m_NumItems: 0 m_Data: m_BitSize: 0 m_Triangles: m_NumItems: 0 m_Data: m_BitSize: 0 m_UVInfo: 0 m_LocalAABB: m_Center: {x: 0.500065, y: 0.4747865, z: 0.5} m_Extent: {x: 0.49954623, y: 0.4747865, z: 0.49941403} m_MeshUsageFlags: 0 m_BakedConvexCollisionMesh: m_BakedTriangleCollisionMesh: m_MeshOptimized: 0