// GENERATED AUTOMATICALLY FROM 'Assets/InputActions/InputMaster.inputactions' using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public class @InputMaster : IInputActionCollection, IDisposable { public InputActionAsset asset { get; } public @InputMaster() { asset = InputActionAsset.FromJson(@"{ ""name"": ""InputMaster"", ""maps"": [ { ""name"": ""Player"", ""id"": ""c0e731dc-cca5-4e31-9e39-322320614628"", ""actions"": [ { ""name"": ""Steer"", ""type"": ""Value"", ""id"": ""0c2e0063-2a71-41fa-8558-c860d648d00a"", ""expectedControlType"": ""Analog"", ""processors"": """", ""interactions"": """" }, { ""name"": ""Lean"", ""type"": ""Value"", ""id"": ""11b8defd-5887-45af-b2e8-f3442e007bcf"", ""expectedControlType"": ""Analog"", ""processors"": """", ""interactions"": """" }, { ""name"": ""Speed"", ""type"": ""Value"", ""id"": ""0368d4e7-2254-4f77-a048-c03d5a9e9466"", ""expectedControlType"": ""Analog"", ""processors"": """", ""interactions"": """" } ], ""bindings"": [ { ""name"": ""1D Axis"", ""id"": ""809e58c9-063d-4091-85dd-c6912da7887c"", ""path"": ""1DAxis(minValue=-20,maxValue=20)"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Steer"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""918a761d-d749-4fab-943b-b15b684ff46b"", ""path"": ""/leftStick/left"", ""interactions"": """", ""processors"": """", ""groups"": ""Xbox Control Scheme"", ""action"": ""Steer"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""d09cba85-d987-46fc-89c7-98a9410da5ea"", ""path"": ""/leftStick/right"", ""interactions"": """", ""processors"": """", ""groups"": ""Xbox Control Scheme"", ""action"": ""Steer"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""1D Axis"", ""id"": ""ca704029-9a84-41e8-9def-5edf0439737a"", ""path"": ""1DAxis(minValue=-20,maxValue=20)"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Lean"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""02ebe08c-4529-44b9-9d52-47c3454c09ed"", ""path"": ""/rightStick/left"", ""interactions"": """", ""processors"": """", ""groups"": ""Xbox Control Scheme"", ""action"": ""Lean"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""afcc1116-c915-451a-9058-b47acbc00d4d"", ""path"": ""/rightStick/right"", ""interactions"": """", ""processors"": """", ""groups"": ""Xbox Control Scheme"", ""action"": ""Lean"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""1D Axis"", ""id"": ""ef5544f0-948e-4ac2-9b5a-740ab381b571"", ""path"": ""1DAxis(minValue=-300,maxValue=300)"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Speed"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""190c1e38-5a07-4cf2-ac16-b1d89d70a921"", ""path"": ""/leftTrigger"", ""interactions"": """", ""processors"": """", ""groups"": ""Xbox Control Scheme"", ""action"": ""Speed"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""aa7db5f0-9d6e-44b0-bdd2-fad109320909"", ""path"": ""/rightTrigger"", ""interactions"": """", ""processors"": """", ""groups"": ""Xbox Control Scheme"", ""action"": ""Speed"", ""isComposite"": false, ""isPartOfComposite"": true } ] } ], ""controlSchemes"": [ { ""name"": ""Xbox Control Scheme"", ""bindingGroup"": ""Xbox Control Scheme"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] } ] }"); // Player m_Player = asset.FindActionMap("Player", throwIfNotFound: true); m_Player_Steer = m_Player.FindAction("Steer", throwIfNotFound: true); m_Player_Lean = m_Player.FindAction("Lean", throwIfNotFound: true); m_Player_Speed = m_Player.FindAction("Speed", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } // Player private readonly InputActionMap m_Player; private IPlayerActions m_PlayerActionsCallbackInterface; private readonly InputAction m_Player_Steer; private readonly InputAction m_Player_Lean; private readonly InputAction m_Player_Speed; public struct PlayerActions { private @InputMaster m_Wrapper; public PlayerActions(@InputMaster wrapper) { m_Wrapper = wrapper; } public InputAction @Steer => m_Wrapper.m_Player_Steer; public InputAction @Lean => m_Wrapper.m_Player_Lean; public InputAction @Speed => m_Wrapper.m_Player_Speed; public InputActionMap Get() { return m_Wrapper.m_Player; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); } public void SetCallbacks(IPlayerActions instance) { if (m_Wrapper.m_PlayerActionsCallbackInterface != null) { @Steer.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSteer; @Steer.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSteer; @Steer.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSteer; @Lean.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnLean; @Lean.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnLean; @Lean.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnLean; @Speed.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSpeed; @Speed.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSpeed; @Speed.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSpeed; } m_Wrapper.m_PlayerActionsCallbackInterface = instance; if (instance != null) { @Steer.started += instance.OnSteer; @Steer.performed += instance.OnSteer; @Steer.canceled += instance.OnSteer; @Lean.started += instance.OnLean; @Lean.performed += instance.OnLean; @Lean.canceled += instance.OnLean; @Speed.started += instance.OnSpeed; @Speed.performed += instance.OnSpeed; @Speed.canceled += instance.OnSpeed; } } } public PlayerActions @Player => new PlayerActions(this); private int m_XboxControlSchemeSchemeIndex = -1; public InputControlScheme XboxControlSchemeScheme { get { if (m_XboxControlSchemeSchemeIndex == -1) m_XboxControlSchemeSchemeIndex = asset.FindControlSchemeIndex("Xbox Control Scheme"); return asset.controlSchemes[m_XboxControlSchemeSchemeIndex]; } } public interface IPlayerActions { void OnSteer(InputAction.CallbackContext context); void OnLean(InputAction.CallbackContext context); void OnSpeed(InputAction.CallbackContext context); } }