using UnityEngine; namespace Boxophobic.StyledGUI { public class StyledBanner : PropertyAttribute { public float colorR; public float colorG; public float colorB; public string title; public string helpURL; public StyledBanner(string title) { this.colorR = -1; this.title = title; this.helpURL = ""; } public StyledBanner(string title, string helpURL) { this.colorR = -1; this.title = title; this.helpURL = helpURL; } public StyledBanner(float colorR, float colorG, float colorB, string title, string helpURL) { this.colorR = colorR; this.colorG = colorG; this.colorB = colorB; this.title = title; this.helpURL = helpURL; } // Legacy public StyledBanner(string title, string subtitle, string helpURL) { this.colorR = -1; this.title = title; this.helpURL = helpURL; } public StyledBanner(float colorR, float colorG, float colorB, string title, string subtitle, string helpURL) { this.colorR = colorR; this.colorG = colorG; this.colorB = colorB; this.title = title; this.helpURL = helpURL; } } }