# Not Node ## Description Returns the opposite of input **In**. If **In** is true the output will be false, otherwise it will be true. This is useful for [Branching](Branch-Node.md). ## Ports | Name | Direction | Type | Binding | Description | |:------------ |:-------------|:-----|:---|:---| | In | Input | Boolean | None | Input value | | Out | Output | Boolean | None | Output value | ## Generated Code Example The following example code represents one possible outcome of this node. ``` void Unity_NormalUnpack_float(float In, out float Out) { Out = !In; } ```