# Log Node ## Description Returns the logarithm of input **In**. **Log** is the inverse operation to the [Exponential Node](Exponential-Node.md). For example, the result of a base-2 **Exponential** using an input value of 3 is 8. ![](images/LogNodePage02.png) Therefore the result of a base-2 **Log** using an input value of 8 is 3. The logarithmic base can be switched between base-e, base-2 and base-10 from the **Base** dropdown on the node. ## Ports | Name | Direction | Type | Description | |:------------ |:-------------|:-----|:---| | In | Input | Dynamic Vector | Input value | | Out | Output | Dynamic Vector | Output value | ## Controls | Name | Type | Options | Description | |:------------ |:-------------|:-----|:---| | Base | Dropdown | BaseE, Base2, Base10 | Selects the logarithmic base | ## Generated Code Example The following example code represents one possible outcome of this node per **Base** mode. **Base E** ``` void Unity_Log_float4(float4 In, out float4 Out) { Out = log(In); } ``` **Base 2** ``` void Unity_Log2_float4(float4 In, out float4 Out) { Out = log2(In); } ``` **Base 10** ``` void Unity_Log10_float4(float4 In, out float4 Out) { Out = log10(In); } ```