### Render Texture Asset capture properties These options appear when you set **Capture** to **Render Texture Asset**. ![](Images/CaptureOptionsRenderTextureAsset.png) |Property:||Function| |-|-|-| |Render Texture | | Points to the render texture you want the Recorder to capture. | |Resolution | | The target render texture's resolution. Unity updates this field automatically when you select a render texture. | | **Flip Vertical** ||When you enable this option, the Recorder flips the output image vertically.

This is useful to correct for systems that output video upside down.|