using UnityEngine; using UnityEditor; using UnityEngine.TestTools; using NUnit.Framework; using System.Collections; using Autodesk.Fbx; namespace Autodesk.Fbx.UnitTests { public class FbxIOFileHeaderInfoTest : TestBase { [Test] public void TestBasics () { var fileHeaderInfo = new FbxIOFileHeaderInfo (); TestGetter (fileHeaderInfo.mCreator); TestGetter (fileHeaderInfo.mFileVersion); fileHeaderInfo.Dispose (); } } }