%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4399087882640034717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4402327432734332867} - component: {fileID: 4431109382734182665} - component: {fileID: 4421907728686250697} m_Layer: 0 m_Name: Paint 1G Lid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 68 m_IsActive: 1 --- !u!4 &4402327432734332867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399087882640034717} m_LocalRotation: {x: -1, y: -0.0000001872535, z: 0, w: 0} m_LocalPosition: {x: -0.088, y: 0.0024, z: -0.296} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4397708313616863139} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -180, y: 0, z: -0.000015258789} --- !u!33 &4431109382734182665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399087882640034717} m_Mesh: {fileID: 4300004, guid: b451a052397f03c4f8a04d915d1c0492, type: 3} --- !u!23 &4421907728686250697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399087882640034717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 55c183dc45153be48a45c4e530127fb3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4399395844358877001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4402699864043260885} - component: {fileID: 4431394790727190115} - component: {fileID: 4420591872709509855} m_Layer: 0 m_Name: Paint 1G Bucket m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 68 m_IsActive: 1 --- !u!4 &4402699864043260885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399395844358877001} m_LocalRotation: {x: -0, y: -0.9810064, z: -0, w: -0.19397536} m_LocalPosition: {x: -0.308, y: 0, z: -0.085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4397708313616863139} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -202.37, z: 0} --- !u!33 &4431394790727190115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399395844358877001} m_Mesh: {fileID: 4300002, guid: b451a052397f03c4f8a04d915d1c0492, type: 3} --- !u!23 &4420591872709509855 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399395844358877001} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 55c183dc45153be48a45c4e530127fb3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4399411428940362497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4402405534334022135} - component: {fileID: 4430994737287322257} - component: {fileID: 4421305546374387931} m_Layer: 0 m_Name: Brush m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 64 m_IsActive: 1 --- !u!4 &4402405534334022135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399411428940362497} m_LocalRotation: {x: 0.44850776, y: -0.5435191, z: -0.5607513, w: -0.4347249} m_LocalPosition: {x: -0.0669, y: 0.0101, z: -0.2977} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4397708313616863139} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -91.787994, y: -257.308, z: 0} --- !u!33 &4430994737287322257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399411428940362497} m_Mesh: {fileID: 4300000, guid: aed8c47425ab91f4eb06ce6fe47c3e4e, type: 3} --- !u!23 &4421305546374387931 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399411428940362497} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 539165557a9d3744680bb21164bea45e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4399650245129997165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4397228058764181399} - component: {fileID: 4430900181150558157} - component: {fileID: 4421426242873001909} m_Layer: 0 m_Name: Paint 5G Bucket m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 64 m_IsActive: 1 --- !u!4 &4397228058764181399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399650245129997165} m_LocalRotation: {x: -0, y: 0.3793187, z: -0, w: 0.92526615} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4397708313616863139} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 44.583004, z: 0} --- !u!33 &4430900181150558157 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399650245129997165} m_Mesh: {fileID: 4300000, guid: b451a052397f03c4f8a04d915d1c0492, type: 3} --- !u!23 &4421426242873001909 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399650245129997165} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6cfe423139c361a459da7ed9831d4b1c, type: 2} - {fileID: 2100000, guid: 3da4aad06945bbf4baf801c2aacbc01e, type: 2} - {fileID: 2100000, guid: a0427cf339e5891468d5f2b433b2d44a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4399714922860730671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4397708313616863139} m_Layer: 0 m_Name: Paint Supplies m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4397708313616863139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4399714922860730671} m_LocalRotation: {x: -0, y: 0.94858384, z: -0, w: 0.31652606} m_LocalPosition: {x: -1.147252, y: -0.30264044, z: -0.43732834} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4402699864043260885} - {fileID: 4402327432734332867} - {fileID: 4397228058764181399} - {fileID: 4402405534334022135} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 143.09401, z: 0}