%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1677048426986446}
  m_IsPrefabParent: 1
--- !u!1 &1036351091034388
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4499802309762144}
  - component: {fileID: 33373352768935580}
  - component: {fileID: 23979895101533476}
  m_Layer: 0
  m_Name: SM_Prop_Wardrobe_01_Drawer_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1376069237579656
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4190305878853768}
  - component: {fileID: 33383629043880450}
  - component: {fileID: 23495776800513472}
  m_Layer: 0
  m_Name: SM_Prop_Wardrobe_01_Drawer_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1677048426986446
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4405037667041956}
  - component: {fileID: 33731600626304708}
  - component: {fileID: 23538358862973156}
  - component: {fileID: 64976407010383722}
  m_Layer: 0
  m_Name: SM_Prop_Wardrobe_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1775949714043134
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4097714143209278}
  - component: {fileID: 33403528892608926}
  - component: {fileID: 23897534297512686}
  m_Layer: 0
  m_Name: SM_Prop_Wardrobe_01_Door_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1869104920307272
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4135213613127244}
  - component: {fileID: 33444918718222642}
  - component: {fileID: 23380219065668128}
  m_Layer: 0
  m_Name: SM_Prop_Wardrobe_01_Door_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1975561333806288
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4732763169232168}
  - component: {fileID: 33499036930143064}
  - component: {fileID: 23251554008006256}
  m_Layer: 0
  m_Name: SM_Prop_Wardrobe_01_Drawer_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4097714143209278
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1775949714043134}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.6009742, y: 0.8983316, z: 0.21569471}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4405037667041956}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4135213613127244
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1869104920307272}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.60097355, y: 0.13378994, z: 0.21569628}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4405037667041956}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4190305878853768
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1376069237579656}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.30048674, y: 0.64117336, z: 0.21569471}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4405037667041956}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4405037667041956
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1677048426986446}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 4135213613127244}
  - {fileID: 4097714143209278}
  - {fileID: 4190305878853768}
  - {fileID: 4732763169232168}
  - {fileID: 4499802309762144}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4499802309762144
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1036351091034388}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.30048674, y: 0.13379039, z: 0.21569471}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4405037667041956}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4732763169232168
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1975561333806288}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.30048674, y: 0.3909486, z: 0.21569471}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4405037667041956}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23251554008006256
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1975561333806288}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23380219065668128
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1869104920307272}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23495776800513472
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1376069237579656}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23538358862973156
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1677048426986446}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23897534297512686
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1775949714043134}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23979895101533476
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1036351091034388}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &33373352768935580
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1036351091034388}
  m_Mesh: {fileID: 4300010, guid: b84e86a9f0dad1340b1ad08ef05e8f57, type: 3}
--- !u!33 &33383629043880450
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1376069237579656}
  m_Mesh: {fileID: 4300006, guid: b84e86a9f0dad1340b1ad08ef05e8f57, type: 3}
--- !u!33 &33403528892608926
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1775949714043134}
  m_Mesh: {fileID: 4300004, guid: b84e86a9f0dad1340b1ad08ef05e8f57, type: 3}
--- !u!33 &33444918718222642
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1869104920307272}
  m_Mesh: {fileID: 4300002, guid: b84e86a9f0dad1340b1ad08ef05e8f57, type: 3}
--- !u!33 &33499036930143064
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1975561333806288}
  m_Mesh: {fileID: 4300008, guid: b84e86a9f0dad1340b1ad08ef05e8f57, type: 3}
--- !u!33 &33731600626304708
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1677048426986446}
  m_Mesh: {fileID: 4300000, guid: b84e86a9f0dad1340b1ad08ef05e8f57, type: 3}
--- !u!64 &64976407010383722
MeshCollider:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1677048426986446}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_SkinWidth: 0.01
  m_Mesh: {fileID: 43122643744936112, guid: 12062db3706fcd54ca5a1e28bd5f7bbf, type: 2}